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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_IME_TEXT_INPUT_CLIENT_H_ | 5 #ifndef UI_BASE_IME_TEXT_INPUT_CLIENT_H_ |
6 #define UI_BASE_IME_TEXT_INPUT_CLIENT_H_ | 6 #define UI_BASE_IME_TEXT_INPUT_CLIENT_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/i18n/rtl.h" | 9 #include "base/i18n/rtl.h" |
10 #include "base/strings/string16.h" | 10 #include "base/strings/string16.h" |
11 #include "ui/base/ime/composition_text.h" | 11 #include "ui/base/ime/composition_text.h" |
12 #include "ui/base/ime/text_input_mode.h" | 12 #include "ui/base/ime/text_input_mode.h" |
13 #include "ui/base/ime/text_input_type.h" | 13 #include "ui/base/ime/text_input_type.h" |
14 #include "ui/base/ui_export.h" | 14 #include "ui/base/ui_base_export.h" |
15 #include "ui/gfx/native_widget_types.h" | 15 #include "ui/gfx/native_widget_types.h" |
16 #include "ui/gfx/range/range.h" | 16 #include "ui/gfx/range/range.h" |
17 | 17 |
18 namespace gfx { | 18 namespace gfx { |
19 class Rect; | 19 class Rect; |
20 } | 20 } |
21 | 21 |
22 namespace ui { | 22 namespace ui { |
23 | 23 |
24 // An interface implemented by a View that needs text input support. | 24 // An interface implemented by a View that needs text input support. |
25 class UI_EXPORT TextInputClient { | 25 class UI_BASE_EXPORT TextInputClient { |
26 public: | 26 public: |
27 virtual ~TextInputClient(); | 27 virtual ~TextInputClient(); |
28 | 28 |
29 // Input method result ------------------------------------------------------- | 29 // Input method result ------------------------------------------------------- |
30 | 30 |
31 // Sets composition text and attributes. If there is composition text already, | 31 // Sets composition text and attributes. If there is composition text already, |
32 // it'll be replaced by the new one. Otherwise, current selection will be | 32 // it'll be replaced by the new one. Otherwise, current selection will be |
33 // replaced. If there is no selection, the composition text will be inserted | 33 // replaced. If there is no selection, the composition text will be inserted |
34 // at the insertion point. | 34 // at the insertion point. |
35 virtual void SetCompositionText(const ui::CompositionText& composition) = 0; | 35 virtual void SetCompositionText(const ui::CompositionText& composition) = 0; |
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152 virtual void OnCandidateWindowShown() = 0; | 152 virtual void OnCandidateWindowShown() = 0; |
153 // Called when IME updates any appearance of the current candidate window. | 153 // Called when IME updates any appearance of the current candidate window. |
154 virtual void OnCandidateWindowUpdated() = 0; | 154 virtual void OnCandidateWindowUpdated() = 0; |
155 // Called when IME hides the candidate window. | 155 // Called when IME hides the candidate window. |
156 virtual void OnCandidateWindowHidden() = 0; | 156 virtual void OnCandidateWindowHidden() = 0; |
157 }; | 157 }; |
158 | 158 |
159 } // namespace ui | 159 } // namespace ui |
160 | 160 |
161 #endif // UI_BASE_IME_TEXT_INPUT_CLIENT_H_ | 161 #endif // UI_BASE_IME_TEXT_INPUT_CLIENT_H_ |
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