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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ | 5 #ifndef UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ |
6 #define UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ | 6 #define UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ |
7 | 7 |
8 #include <objidl.h> | 8 #include <objidl.h> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "ui/base/ui_export.h" | 12 #include "ui/base/ui_base_export.h" |
13 | 13 |
14 namespace ui { | 14 namespace ui { |
15 | 15 |
16 // A base IDropSource implementation. Handles notifications sent by an active | 16 // A base IDropSource implementation. Handles notifications sent by an active |
17 // drag-drop operation as the user mouses over other drop targets on their | 17 // drag-drop operation as the user mouses over other drop targets on their |
18 // system. This object tells Windows whether or not the drag should continue, | 18 // system. This object tells Windows whether or not the drag should continue, |
19 // and supplies the appropriate cursors. | 19 // and supplies the appropriate cursors. |
20 class UI_EXPORT DragSourceWin | 20 class UI_BASE_EXPORT DragSourceWin |
21 : public IDropSource, | 21 : public IDropSource, |
22 public base::RefCountedThreadSafe<DragSourceWin> { | 22 public base::RefCountedThreadSafe<DragSourceWin> { |
23 public: | 23 public: |
24 DragSourceWin(); | 24 DragSourceWin(); |
25 virtual ~DragSourceWin() {} | 25 virtual ~DragSourceWin() {} |
26 | 26 |
27 // Stop the drag operation at the next chance we get. This doesn't | 27 // Stop the drag operation at the next chance we get. This doesn't |
28 // synchronously stop the drag (since Windows is controlling that), | 28 // synchronously stop the drag (since Windows is controlling that), |
29 // but lets us tell Windows to cancel the drag the next chance we get. | 29 // but lets us tell Windows to cancel the drag the next chance we get. |
30 void CancelDrag() { | 30 void CancelDrag() { |
(...skipping 17 matching lines...) Expand all Loading... |
48 private: | 48 private: |
49 // Set to true if we want to cancel the drag operation. | 49 // Set to true if we want to cancel the drag operation. |
50 bool cancel_drag_; | 50 bool cancel_drag_; |
51 | 51 |
52 DISALLOW_COPY_AND_ASSIGN(DragSourceWin); | 52 DISALLOW_COPY_AND_ASSIGN(DragSourceWin); |
53 }; | 53 }; |
54 | 54 |
55 } // namespace ui | 55 } // namespace ui |
56 | 56 |
57 #endif // UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ | 57 #endif // UI_BASE_DRAGDROP_DRAG_SOURCE_WIN_H_ |
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