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Side by Side Diff: ui/base/accelerators/accelerator.h

Issue 93863005: ui: Rename ui_export.h to ui_base_export.h (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: UI_BASE_IMPLEMENTATION Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This class describe a keyboard accelerator (or keyboard shortcut). 5 // This class describe a keyboard accelerator (or keyboard shortcut).
6 // Keyboard accelerators are registered with the FocusManager. 6 // Keyboard accelerators are registered with the FocusManager.
7 // It has a copy constructor and assignment operator so that it can be copied. 7 // It has a copy constructor and assignment operator so that it can be copied.
8 // It also defines the < operator so that it can be used as a key in a std::map. 8 // It also defines the < operator so that it can be used as a key in a std::map.
9 // 9 //
10 10
11 #ifndef UI_BASE_ACCELERATORS_ACCELERATOR_H_ 11 #ifndef UI_BASE_ACCELERATORS_ACCELERATOR_H_
12 #define UI_BASE_ACCELERATORS_ACCELERATOR_H_ 12 #define UI_BASE_ACCELERATORS_ACCELERATOR_H_
13 13
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/strings/string16.h" 15 #include "base/strings/string16.h"
16 #include "ui/base/accelerators/platform_accelerator.h" 16 #include "ui/base/accelerators/platform_accelerator.h"
17 #include "ui/base/ui_export.h" 17 #include "ui/base/ui_base_export.h"
18 #include "ui/events/event_constants.h" 18 #include "ui/events/event_constants.h"
19 #include "ui/events/keycodes/keyboard_codes.h" 19 #include "ui/events/keycodes/keyboard_codes.h"
20 20
21 namespace ui { 21 namespace ui {
22 22
23 class PlatformAccelerator; 23 class PlatformAccelerator;
24 24
25 // This is a cross-platform class for accelerator keys used in menus. 25 // This is a cross-platform class for accelerator keys used in menus.
26 // |platform_accelerator| should be used to store platform specific data. 26 // |platform_accelerator| should be used to store platform specific data.
27 class UI_EXPORT Accelerator { 27 class UI_BASE_EXPORT Accelerator {
28 public: 28 public:
29 Accelerator(); 29 Accelerator();
30 Accelerator(ui::KeyboardCode keycode, int modifiers); 30 Accelerator(ui::KeyboardCode keycode, int modifiers);
31 Accelerator(const Accelerator& accelerator); 31 Accelerator(const Accelerator& accelerator);
32 ~Accelerator(); 32 ~Accelerator();
33 33
34 Accelerator& operator=(const Accelerator& accelerator); 34 Accelerator& operator=(const Accelerator& accelerator);
35 35
36 // Define the < operator so that the KeyboardShortcut can be used as a key in 36 // Define the < operator so that the KeyboardShortcut can be used as a key in
37 // a std::map. 37 // a std::map.
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 77
78 // The state of the Shift/Ctrl/Alt keys. 78 // The state of the Shift/Ctrl/Alt keys.
79 int modifiers_; 79 int modifiers_;
80 80
81 // Stores platform specific data. May be NULL. 81 // Stores platform specific data. May be NULL.
82 scoped_ptr<PlatformAccelerator> platform_accelerator_; 82 scoped_ptr<PlatformAccelerator> platform_accelerator_;
83 }; 83 };
84 84
85 // An interface that classes that want to register for keyboard accelerators 85 // An interface that classes that want to register for keyboard accelerators
86 // should implement. 86 // should implement.
87 class UI_EXPORT AcceleratorTarget { 87 class UI_BASE_EXPORT AcceleratorTarget {
88 public: 88 public:
89 // Should return true if the accelerator was processed. 89 // Should return true if the accelerator was processed.
90 virtual bool AcceleratorPressed(const Accelerator& accelerator) = 0; 90 virtual bool AcceleratorPressed(const Accelerator& accelerator) = 0;
91 91
92 // Should return true if the target can handle the accelerator events. The 92 // Should return true if the target can handle the accelerator events. The
93 // AcceleratorPressed method is invoked only for targets for which 93 // AcceleratorPressed method is invoked only for targets for which
94 // CanHandleAccelerators returns true. 94 // CanHandleAccelerators returns true.
95 virtual bool CanHandleAccelerators() const = 0; 95 virtual bool CanHandleAccelerators() const = 0;
96 96
97 protected: 97 protected:
(...skipping 10 matching lines...) Expand all
108 virtual bool GetAcceleratorForCommandId(int command_id, 108 virtual bool GetAcceleratorForCommandId(int command_id,
109 ui::Accelerator* accelerator) = 0; 109 ui::Accelerator* accelerator) = 0;
110 110
111 protected: 111 protected:
112 virtual ~AcceleratorProvider() {} 112 virtual ~AcceleratorProvider() {}
113 }; 113 };
114 114
115 } // namespace ui 115 } // namespace ui
116 116
117 #endif // UI_BASE_ACCELERATORS_ACCELERATOR_H_ 117 #endif // UI_BASE_ACCELERATORS_ACCELERATOR_H_
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