Chromium Code Reviews| Index: cc/surfaces/display_unittest.cc |
| diff --git a/cc/surfaces/display_unittest.cc b/cc/surfaces/display_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..4dd255684941d7a906b35d52230637c4be5d6d2e |
| --- /dev/null |
| +++ b/cc/surfaces/display_unittest.cc |
| @@ -0,0 +1,239 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/output/compositor_frame.h" |
| +#include "cc/output/copy_output_result.h" |
| +#include "cc/output/delegated_frame_data.h" |
| +#include "cc/quads/render_pass.h" |
| +#include "cc/resources/shared_bitmap_manager.h" |
| +#include "cc/surfaces/display.h" |
| +#include "cc/surfaces/display_client.h" |
| +#include "cc/surfaces/surface.h" |
| +#include "cc/surfaces/surface_factory.h" |
| +#include "cc/surfaces/surface_factory_client.h" |
| +#include "cc/surfaces/surface_id_allocator.h" |
| +#include "cc/surfaces/surface_manager.h" |
| +#include "cc/test/fake_output_surface.h" |
| +#include "cc/test/test_shared_bitmap_manager.h" |
| +#include "testing/gmock/include/gmock/gmock.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace cc { |
| +namespace { |
| + |
| +class EmptySurfaceFactoryClient : public SurfaceFactoryClient { |
| + public: |
| + void ReturnResources(const ReturnedResourceArray& resources) override {} |
| +}; |
| + |
| +class DisplayTest : public testing::Test { |
| + public: |
| + DisplayTest() : factory_(&manager_, &empty_client_) {} |
| + |
| + void SetUp() override { |
| + output_surface_ = FakeOutputSurface::CreateSoftware( |
| + make_scoped_ptr(new SoftwareOutputDevice)); |
| + shared_bitmap_manager_.reset(new TestSharedBitmapManager); |
| + output_surface_ptr_ = output_surface_.get(); |
| + } |
| + |
| + protected: |
| + void SubmitFrame(RenderPassList* pass_list, SurfaceId surface_id) { |
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
| + pass_list->swap(frame_data->render_pass_list); |
| + |
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| + frame->delegated_frame_data = frame_data.Pass(); |
| + |
| + factory_.SubmitFrame(surface_id, frame.Pass(), |
| + SurfaceFactory::DrawCallback()); |
| + } |
| + |
| + SurfaceManager manager_; |
| + EmptySurfaceFactoryClient empty_client_; |
| + SurfaceFactory factory_; |
| + scoped_ptr<FakeOutputSurface> output_surface_; |
| + FakeOutputSurface* output_surface_ptr_; |
| + scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; |
| +}; |
| + |
| +class TestDisplayClient : public DisplayClient { |
| + public: |
| + TestDisplayClient() : damaged(false), swapped(false) {} |
| + ~TestDisplayClient() override {} |
| + |
| + void DisplayDamaged() override { damaged = true; } |
| + void DidSwapBuffers() override { swapped = true; } |
| + void DidSwapBuffersComplete() override {} |
| + void CommitVSyncParameters(base::TimeTicks timebase, |
| + base::TimeDelta interval) override {} |
| + void OutputSurfaceLost() override {} |
| + void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override {} |
| + |
| + bool damaged; |
| + bool swapped; |
| +}; |
| + |
| +void CopyCallback(bool* called, scoped_ptr<CopyOutputResult> result) { |
| + *called = true; |
|
jamesr
2015/02/20 00:10:03
a lambda would be really nice here, but those don'
|
| +} |
| + |
| +// Check that frame is damaged and swapped only under correct conditions. |
| +TEST_F(DisplayTest, DisplayDamaged) { |
| + TestDisplayClient client; |
| + RendererSettings settings; |
| + settings.partial_swap_enabled = true; |
| + Display display(&client, &manager_, shared_bitmap_manager_.get(), nullptr, |
| + settings); |
| + |
| + display.Initialize(output_surface_.Pass()); |
| + |
| + SurfaceId surface_id(7u); |
| + EXPECT_EQ(false, client.damaged); |
| + display.SetSurfaceId(surface_id, 1.f); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.damaged = false; |
| + display.Resize(gfx::Size(100, 100)); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + factory_.Create(surface_id); |
| + |
| + // First draw from surface should have full damage. |
| + RenderPassList pass_list; |
| + scoped_ptr<RenderPass> pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| + pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| + pass->id = RenderPassId(1, 1); |
| + pass_list.push_back(pass.Pass()); |
| + |
| + client.damaged = false; |
| + SubmitFrame(&pass_list, surface_id); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + EXPECT_EQ(false, client.swapped); |
| + EXPECT_EQ(0u, output_surface_ptr_->num_sent_frames()); |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(1u, output_surface_ptr_->num_sent_frames()); |
| + SoftwareFrameData* software_data = |
| + output_surface_ptr_->last_sent_frame().software_frame_data.get(); |
| + ASSERT_NE(nullptr, software_data); |
| + EXPECT_EQ(gfx::Size(100, 100).ToString(), software_data->size.ToString()); |
| + EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), |
| + software_data->damage_rect.ToString()); |
| + |
| + { |
| + // Only damaged portion should be swapped. |
| + pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| + pass->damage_rect = gfx::Rect(10, 10, 1, 1); |
| + pass->id = RenderPassId(1, 1); |
| + |
| + pass_list.push_back(pass.Pass()); |
| + client.damaged = false; |
| + SubmitFrame(&pass_list, surface_id); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.swapped = false; |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(2u, output_surface_ptr_->num_sent_frames()); |
| + software_data = |
| + output_surface_ptr_->last_sent_frame().software_frame_data.get(); |
| + ASSERT_NE(nullptr, software_data); |
| + EXPECT_EQ(gfx::Size(100, 100).ToString(), software_data->size.ToString()); |
| + EXPECT_EQ(gfx::Rect(10, 10, 1, 1).ToString(), |
| + software_data->damage_rect.ToString()); |
| + } |
| + |
| + { |
| + // Pass has no damage so shouldn't be swapped. |
| + pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| + pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| + pass->id = RenderPassId(1, 1); |
| + |
| + pass_list.push_back(pass.Pass()); |
| + client.damaged = false; |
| + SubmitFrame(&pass_list, surface_id); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.swapped = false; |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(2u, output_surface_ptr_->num_sent_frames()); |
| + } |
| + |
| + { |
| + // Pass is wrong size so shouldn't be swapped. |
| + pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 99, 99); |
| + pass->damage_rect = gfx::Rect(10, 10, 10, 10); |
| + pass->id = RenderPassId(1, 1); |
| + |
| + pass_list.push_back(pass.Pass()); |
| + client.damaged = false; |
| + SubmitFrame(&pass_list, surface_id); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.swapped = false; |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(2u, output_surface_ptr_->num_sent_frames()); |
| + } |
| + |
| + { |
| + // Pass has copy output request so should be swapped. |
| + pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| + pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| + bool copy_called = false; |
| + pass->copy_requests.push_back(CopyOutputRequest::CreateRequest( |
| + base::Bind(&CopyCallback, ©_called))); |
| + pass->id = RenderPassId(1, 1); |
| + |
| + pass_list.push_back(pass.Pass()); |
| + client.damaged = false; |
| + SubmitFrame(&pass_list, surface_id); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.swapped = false; |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(3u, output_surface_ptr_->num_sent_frames()); |
| + EXPECT_EQ(true, copy_called); |
| + } |
| + |
| + // Pass has latency info so should be swapped. |
| + { |
| + pass = RenderPass::Create(); |
| + pass->output_rect = gfx::Rect(0, 0, 100, 100); |
| + pass->damage_rect = gfx::Rect(10, 10, 0, 0); |
| + pass->id = RenderPassId(1, 1); |
| + |
| + pass_list.push_back(pass.Pass()); |
| + client.damaged = false; |
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
| + pass_list.swap(frame_data->render_pass_list); |
| + |
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| + frame->delegated_frame_data = frame_data.Pass(); |
| + frame->metadata.latency_info.push_back(ui::LatencyInfo()); |
| + |
| + factory_.SubmitFrame(surface_id, frame.Pass(), |
| + SurfaceFactory::DrawCallback()); |
| + EXPECT_EQ(true, client.damaged); |
| + |
| + client.swapped = false; |
| + display.Draw(); |
| + EXPECT_EQ(true, client.swapped); |
| + EXPECT_EQ(4u, output_surface_ptr_->num_sent_frames()); |
| + } |
| + |
| + factory_.Destroy(surface_id); |
| +} |
| + |
| +} // namespace |
| +} // namespace cc |