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Issue 938383004: Dynamically create stencil buffer when needed. (Closed) Base URL: https://skia.googlesource.com/skia.git@bigstencil
Patch Set: Actually save file before uploading Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLRenderTarget_DEFINED 9 #ifndef GrGLRenderTarget_DEFINED
10 #define GrGLRenderTarget_DEFINED 10 #define GrGLRenderTarget_DEFINED
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47 fRTFBOID == fTexFBOID) { 47 fRTFBOID == fTexFBOID) {
48 // catches FBO 0 and non MSAA case 48 // catches FBO 0 and non MSAA case
49 return kAutoResolves_ResolveType; 49 return kAutoResolves_ResolveType;
50 } else if (kUnresolvableFBOID == fTexFBOID) { 50 } else if (kUnresolvableFBOID == fTexFBOID) {
51 return kCantResolve_ResolveType; 51 return kCantResolve_ResolveType;
52 } else { 52 } else {
53 return kCanResolve_ResolveType; 53 return kCanResolve_ResolveType;
54 } 54 }
55 } 55 }
56 56
57 /** When we don't own the FBO ID we don't attempt to modify its attachments. */
58 bool canAttemptStencilAttachment() const SK_OVERRIDE { return !fIsWrapped; }
59
57 protected: 60 protected:
58 // The public constructor registers this object with the cache. However, onl y the most derived 61 // The public constructor registers this object with the cache. However, onl y the most derived
59 // class should register with the cache. This constructor does not do the re gistration and 62 // class should register with the cache. This constructor does not do the re gistration and
60 // rather moves that burden onto the derived class. 63 // rather moves that burden onto the derived class.
61 enum Derived { kDerived }; 64 enum Derived { kDerived };
62 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); 65 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
63 66
64 void init(const GrSurfaceDesc&, const IDDesc&); 67 void init(const GrSurfaceDesc&, const IDDesc&);
65 68
66 void onAbandon() SK_OVERRIDE; 69 void onAbandon() SK_OVERRIDE;
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85 88
86 // onGpuMemorySize() needs to know what how many color values are owned per pixel. However, 89 // onGpuMemorySize() needs to know what how many color values are owned per pixel. However,
87 // abandon and release zero out the IDs and the cache needs to know the size even after those 90 // abandon and release zero out the IDs and the cache needs to know the size even after those
88 // actions. 91 // actions.
89 uint8_t fColorValuesPerPixel; 92 uint8_t fColorValuesPerPixel;
90 93
91 typedef GrRenderTarget INHERITED; 94 typedef GrRenderTarget INHERITED;
92 }; 95 };
93 96
94 #endif 97 #endif
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