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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 938383004: Dynamically create stencil buffer when needed. (Closed) Base URL: https://skia.googlesource.com/skia.git@bigstencil
Patch Set: Actually save file before uploading Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrDrawTargetCaps.h" 10 #include "GrDrawTargetCaps.h"
11 #include "GrGpu.h" 11 #include "GrGpu.h"
12 #include "GrResourceKey.h" 12 #include "GrResourceKey.h"
13 #include "GrRenderTarget.h"
14 #include "GrRenderTargetPriv.h"
13 #include "GrTexture.h" 15 #include "GrTexture.h"
14 #include "GrTexturePriv.h" 16 #include "GrTexturePriv.h"
15 17
16 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { 18 void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
17 if (mipMapsDirty) { 19 if (mipMapsDirty) {
18 if (kValid_MipMapsStatus == fMipMapsStatus) { 20 if (kValid_MipMapsStatus == fMipMapsStatus) {
19 fMipMapsStatus = kAllocated_MipMapsStatus; 21 fMipMapsStatus = kAllocated_MipMapsStatus;
20 } 22 }
21 } else { 23 } else {
22 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; 24 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
(...skipping 19 matching lines...) Expand all
42 // we'd expect because we never change fDesc.fWidth/fHeight. 44 // we'd expect because we never change fDesc.fWidth/fHeight.
43 textureSize *= 2; 45 textureSize *= 2;
44 } 46 }
45 return textureSize; 47 return textureSize;
46 } 48 }
47 49
48 void GrTexture::validateDesc() const { 50 void GrTexture::validateDesc() const {
49 if (this->asRenderTarget()) { 51 if (this->asRenderTarget()) {
50 // This texture has a render target 52 // This texture has a render target
51 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); 53 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
52
53 if (this->asRenderTarget()->getStencilBuffer()) {
54 SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrSurfaceFlag));
55 } else {
56 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrSurfaceFlag));
57 }
58
59 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples()); 54 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples());
60 } else { 55 } else {
61 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); 56 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
62 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrSurfaceFlag));
63 SkASSERT(0 == fDesc.fSampleCnt); 57 SkASSERT(0 == fDesc.fSampleCnt);
64 } 58 }
65 } 59 }
66 60
67 ////////////////////////////////////////////////////////////////////////////// 61 //////////////////////////////////////////////////////////////////////////////
68 62
69 namespace { 63 namespace {
70 64
71 // FIXME: This should be refactored with the code in gl/GrGLGpu.cpp. 65 // FIXME: This should be refactored with the code in gl/GrGLGpu.cpp.
72 GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) { 66 GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) {
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108 SkASSERT(desc.fWidth <= SK_MaxU16); 102 SkASSERT(desc.fWidth <= SK_MaxU16);
109 SkASSERT(desc.fHeight <= SK_MaxU16); 103 SkASSERT(desc.fHeight <= SK_MaxU16);
110 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 6)); 104 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 6));
111 SkASSERT(desc.fSampleCnt < (1 << 8)); 105 SkASSERT(desc.fSampleCnt < (1 << 8));
112 SkASSERT(flags < (1 << 10)); 106 SkASSERT(flags < (1 << 10));
113 SkASSERT(static_cast<int>(origin) < (1 << 8)); 107 SkASSERT(static_cast<int>(origin) < (1 << 8));
114 108
115 builder[0] = desc.fWidth | (desc.fHeight << 16); 109 builder[0] = desc.fWidth | (desc.fHeight << 16);
116 builder[1] = desc.fConfig | (desc.fSampleCnt << 6) | (flags << 14) | (origin << 24); 110 builder[1] = desc.fConfig | (desc.fSampleCnt << 6) | (flags << 14) | (origin << 24);
117 } 111 }
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