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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
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398 * Takes the current active set of markers and stores them for later use. An
y current marker | 398 * Takes the current active set of markers and stores them for later use. An
y current marker |
399 * in the active set is removed from the active set and the targets remove f
unction is called. | 399 * in the active set is removed from the active set and the targets remove f
unction is called. |
400 * These functions do not work as a stack so you cannot call save a second t
ime before calling | 400 * These functions do not work as a stack so you cannot call save a second t
ime before calling |
401 * restore. Also, it is assumed that when restore is called the current acti
ve set of markers | 401 * restore. Also, it is assumed that when restore is called the current acti
ve set of markers |
402 * is empty. When the stored markers are added back into the active set, the
targets add marker | 402 * is empty. When the stored markers are added back into the active set, the
targets add marker |
403 * is called. | 403 * is called. |
404 */ | 404 */ |
405 void saveActiveTraceMarkers(); | 405 void saveActiveTraceMarkers(); |
406 void restoreActiveTraceMarkers(); | 406 void restoreActiveTraceMarkers(); |
407 | 407 |
| 408 // Given a rt, find or create a stencil buffer and attach it |
| 409 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
| 410 |
408 protected: | 411 protected: |
409 // Functions used to map clip-respecting stencil tests into normal | 412 // Functions used to map clip-respecting stencil tests into normal |
410 // stencil funcs supported by GPUs. | 413 // stencil funcs supported by GPUs. |
411 static GrStencilFunc ConvertStencilFunc(bool stencilInClip, | 414 static GrStencilFunc ConvertStencilFunc(bool stencilInClip, |
412 GrStencilFunc func); | 415 GrStencilFunc func); |
413 static void ConvertStencilFuncAndMask(GrStencilFunc func, | 416 static void ConvertStencilFuncAndMask(GrStencilFunc func, |
414 bool clipInStencil, | 417 bool clipInStencil, |
415 unsigned int clipBit, | 418 unsigned int clipBit, |
416 unsigned int userBits, | 419 unsigned int userBits, |
417 unsigned int* ref, | 420 unsigned int* ref, |
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482 // Should attach the SB to the RT. Returns false if compatible sb could | 485 // Should attach the SB to the RT. Returns false if compatible sb could |
483 // not be created. | 486 // not be created. |
484 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
int height) = 0; | 487 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
int height) = 0; |
485 | 488 |
486 // attaches an existing SB to an existing RT. | 489 // attaches an existing SB to an existing RT. |
487 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; | 490 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; |
488 | 491 |
489 // clears target's entire stencil buffer to 0 | 492 // clears target's entire stencil buffer to 0 |
490 virtual void clearStencil(GrRenderTarget* target) = 0; | 493 virtual void clearStencil(GrRenderTarget* target) = 0; |
491 | 494 |
492 // Given a rt, find or create a stencil buffer and attach it | |
493 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | |
494 | |
495 virtual void didAddGpuTraceMarker() = 0; | 495 virtual void didAddGpuTraceMarker() = 0; |
496 virtual void didRemoveGpuTraceMarker() = 0; | 496 virtual void didRemoveGpuTraceMarker() = 0; |
497 | 497 |
498 void resetContext() { | 498 void resetContext() { |
499 this->onResetContext(fResetBits); | 499 this->onResetContext(fResetBits); |
500 fResetBits = 0; | 500 fResetBits = 0; |
501 ++fResetTimestamp; | 501 ++fResetTimestamp; |
502 } | 502 } |
503 | 503 |
504 void handleDirtyContext() { | 504 void handleDirtyContext() { |
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515 int fGpuTrac
eMarkerCount; | 515 int fGpuTrac
eMarkerCount; |
516 GrTraceMarkerSet fActiveT
raceMarkers; | 516 GrTraceMarkerSet fActiveT
raceMarkers; |
517 GrTraceMarkerSet fStoredT
raceMarkers; | 517 GrTraceMarkerSet fStoredT
raceMarkers; |
518 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. | 518 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. |
519 GrContext* fContext
; | 519 GrContext* fContext
; |
520 | 520 |
521 typedef SkRefCnt INHERITED; | 521 typedef SkRefCnt INHERITED; |
522 }; | 522 }; |
523 | 523 |
524 #endif | 524 #endif |
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