Chromium Code Reviews| Index: ui/gl/gpu_timing.h |
| diff --git a/gpu/command_buffer/service/gpu_timing.h b/ui/gl/gpu_timing.h |
| similarity index 65% |
| rename from gpu/command_buffer/service/gpu_timing.h |
| rename to ui/gl/gpu_timing.h |
| index 726ac4e5f776a19a466276edd017a4a48cfc0446..cc56627cd808c631d3ddcffa3d70c30c1bdcc376 100644 |
| --- a/gpu/command_buffer/service/gpu_timing.h |
| +++ b/ui/gl/gpu_timing.h |
| @@ -7,21 +7,43 @@ |
| #include "base/callback.h" |
| #include "base/memory/scoped_ptr.h" |
| -#include "gpu/gpu_export.h" |
| +#include "ui/gl/gl_export.h" |
| namespace gfx { |
| class GLContext; |
| } |
| namespace gpu { |
|
piman
2015/02/25 01:00:53
nit: probably should be namespace gfx for consiste
David Yen
2015/02/25 01:47:36
Done.
|
| -class GPUTiming; |
| + |
| +class GPUTimingClient; |
| + |
| +class GL_EXPORT GPUTiming { |
|
piman
2015/02/25 01:00:53
nit: it's not clear what is GPUTiming vs GPUTimer.
David Yen
2015/02/25 01:47:35
Let me discuss this with dcastagna since he was th
Daniele Castagna
2015/02/25 17:42:02
Do we still need to keep this class? Now that the
David Yen
2015/02/25 17:48:53
You are correct that currently it does almost noth
Daniele Castagna
2015/02/25 19:46:24
It could be nice to have a comment explaining what
David Yen
2015/02/25 23:02:31
I can't think of anything better either. I have ad
|
| + public: |
| + enum TimerType { |
| + kTimerTypeInvalid = -1, |
| + |
| + kTimerTypeARB, // ARB_timer_query |
| + kTimerTypeDisjoint // EXT_disjoint_timer_query |
| + }; |
| + |
| + explicit GPUTiming(gfx::GLContext* context = nullptr); |
| + virtual ~GPUTiming(); |
| + |
| + void Initialize(gfx::GLContext* context); |
| + |
| + TimerType GetTimerType() const { return timer_type_; } |
| + |
| + scoped_refptr<GPUTimingClient> CreateGPUTimingClient(); |
| + |
| + private: |
| + TimerType timer_type_ = kTimerTypeInvalid; |
| + DISALLOW_COPY_AND_ASSIGN(GPUTiming); |
| +}; |
| // Class to compute the amount of time it takes to fully |
| // complete a set of GL commands |
| -class GPU_EXPORT GPUTimer { |
| +class GL_EXPORT GPUTimer { |
| public: |
| - // gpu_timing must outlive GPUTimer instance we're creating. |
| - explicit GPUTimer(GPUTiming* gpu_timing); |
| ~GPUTimer(); |
| void Start(); |
| @@ -32,30 +54,28 @@ class GPU_EXPORT GPUTimer { |
| int64 GetDeltaElapsed(); |
| private: |
| + // gpu_timing_client must outlive GPUTimer instance we're creating. |
|
piman
2015/02/25 01:00:53
Should you just take a reference then?
David Yen
2015/02/25 01:47:35
Possibly, although in practice I don't think that
Daniele Castagna
2015/02/25 17:42:02
I think a reference would be nicer but according t
David Yen
2015/02/25 17:48:53
I interpreted piman's comment as making this a sco
Daniele Castagna
2015/02/25 19:46:24
GPUTimingClient already extends base::RefCounted,
David Yen
2015/02/25 23:02:31
Done.
|
| + explicit GPUTimer(GPUTimingClient* gpu_timing_client); |
| + |
| unsigned int queries_[2]; |
| int64 offset_ = 0; |
| bool end_requested_ = false; |
| - GPUTiming* gpu_timing_; |
| + GPUTimingClient* gpu_timing_client_; |
| + friend class GPUTimingClient; |
|
piman
2015/02/25 01:00:53
nit: friend declaration should be first in the pri
David Yen
2015/02/25 01:47:35
Done.
|
| DISALLOW_COPY_AND_ASSIGN(GPUTimer); |
| }; |
| -// GPUTiming contains all the gl timing logic that is not specific |
| +// GPUTimingClient contains all the gl timing logic that is not specific |
| // to a single GPUTimer. |
| -class GPU_EXPORT GPUTiming { |
| +class GL_EXPORT GPUTimingClient |
|
Ken Russell (switch to Gerrit)
2015/02/25 00:55:17
I thought the design was going to be more of this
David Yen
2015/02/25 01:47:35
Almost, as you said GPUTiming should be hidden ins
|
| + : public base::RefCounted<GPUTimingClient> { |
| public: |
| - enum TimerType { |
| - kTimerTypeInvalid = -1, |
| - |
| - kTimerTypeARB, // ARB_timer_query |
| - kTimerTypeDisjoint // EXT_disjoint_timer_query |
| - }; |
| + explicit GPUTimingClient(GPUTiming* gpu_timing = nullptr); |
| - GPUTiming(); |
| - virtual ~GPUTiming(); |
| - |
| - bool Initialize(gfx::GLContext* context); |
| + scoped_ptr<GPUTimer> CreateGPUTimer(); |
| bool IsAvailable(); |
| + const char* GetTimerTypeName() const; |
| // CheckAndResetTimerErrors has to be called before reading timestamps |
| // from GPUTimers instances and after making sure all the timers |
| @@ -64,24 +84,27 @@ class GPU_EXPORT GPUTiming { |
| // discarded. |
| bool CheckAndResetTimerErrors(); |
| - const char* GetTimerTypeName() const; |
| - |
| // Returns the offset between the current gpu time and the cpu time. |
| int64 CalculateTimerOffset(); |
| void InvalidateTimerOffset(); |
| void SetCpuTimeForTesting(const base::Callback<int64(void)>& cpu_time); |
| - void SetOffsetForTesting(int64 offset, bool cache_it); |
| - void SetTimerTypeForTesting(TimerType type); |
| - private: |
| - TimerType timer_type_ = kTimerTypeInvalid; |
| + protected: |
| + virtual ~GPUTimingClient(); |
| + |
| + GPUTiming* gpu_timing_; |
| + GPUTiming::TimerType timer_type_ = GPUTiming::kTimerTypeInvalid; |
| int64 offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB |
| bool offset_valid_ = false; |
| base::Callback<int64(void)> cpu_time_for_testing_; |
| + |
| + friend class base::RefCounted<GPUTimingClient>; |
| friend class GPUTimer; |
| - DISALLOW_COPY_AND_ASSIGN(GPUTiming); |
| + friend class GPUTiming; |
| + DISALLOW_COPY_AND_ASSIGN(GPUTimingClient); |
| }; |
| + |
| } // namespace gpu |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ |