Index: gpu/perftests/texture_upload_perftest.cc |
diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc |
index 2e9ef6cea4346d217eeae515b89db88f9e0cf40f..ec14fd8f2e6d750d3f48b2c1ad01edd6f385e93e 100644 |
--- a/gpu/perftests/texture_upload_perftest.cc |
+++ b/gpu/perftests/texture_upload_perftest.cc |
@@ -9,13 +9,13 @@ |
#include "base/logging.h" |
#include "base/memory/ref_counted.h" |
#include "base/memory/scoped_ptr.h" |
-#include "gpu/command_buffer/service/gpu_timing.h" |
#include "gpu/perftests/measurements.h" |
#include "testing/gtest/include/gtest/gtest.h" |
#include "ui/gfx/geometry/size.h" |
#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_context.h" |
#include "ui/gl/gl_surface.h" |
+#include "ui/gl/gpu_timing.h" |
#include "ui/gl/scoped_make_current.h" |
namespace gpu { |
@@ -121,12 +121,13 @@ class TextureUploadPerfTest : public testing::Test { |
glCheckFramebufferStatusEXT(GL_FRAMEBUFFER)); |
glViewport(0, 0, size_.width(), size_.height()); |
+ gpu_timing_.Initialize(gl_context_.get()); |
+ gpu_timing_client_ = gpu_timing_.CreateGPUTimingClient(); |
- if (gpu_timing_.Initialize(gl_context_.get())) { |
+ if (gpu_timing_client_->IsAvailable()) { |
LOG(INFO) << "Gpu timing initialized with timer type: " |
- << gpu_timing_.GetTimerTypeName(); |
- gpu_timing_.CheckAndResetTimerErrors(); |
- gpu_timing_.InvalidateTimerOffset(); |
+ << gpu_timing_client_->GetTimerTypeName(); |
+ gpu_timing_client_->InvalidateTimerOffset(); |
} else { |
LOG(WARNING) << "Can't initialize gpu timing"; |
} |
@@ -185,10 +186,10 @@ class TextureUploadPerfTest : public testing::Test { |
DCHECK_NE(0u, framebuffer_object_); |
glBindFramebufferEXT(GL_FRAMEBUFFER, framebuffer_object_); |
- MeasurementTimers total_timers(&gpu_timing_); |
+ MeasurementTimers total_timers(gpu_timing_client_.get()); |
GLuint texture_id = 0; |
- MeasurementTimers tex_timers(&gpu_timing_); |
+ MeasurementTimers tex_timers(gpu_timing_client_.get()); |
glActiveTexture(GL_TEXTURE0); |
glGenTextures(1, &texture_id); |
glBindTexture(GL_TEXTURE_2D, texture_id); |
@@ -202,7 +203,7 @@ class TextureUploadPerfTest : public testing::Test { |
CheckNoGlError(); |
tex_timers.Record(); |
- MeasurementTimers draw_timers(&gpu_timing_); |
+ MeasurementTimers draw_timers(gpu_timing_client_.get()); |
glUseProgram(program_object_); |
glUniform1i(sampler_location_, 0); |
@@ -213,7 +214,7 @@ class TextureUploadPerfTest : public testing::Test { |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
draw_timers.Record(); |
- MeasurementTimers finish_timers(&gpu_timing_); |
+ MeasurementTimers finish_timers(gpu_timing_client_.get()); |
glFinish(); |
CheckNoGlError(); |
finish_timers.Record(); |
@@ -243,6 +244,7 @@ class TextureUploadPerfTest : public testing::Test { |
scoped_refptr<gfx::GLContext> gl_context_; |
scoped_refptr<gfx::GLSurface> surface_; |
GPUTiming gpu_timing_; |
+ scoped_refptr<GPUTimingClient> gpu_timing_client_; |
GLuint color_texture_ = 0; |
GLuint framebuffer_object_ = 0; |