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Side by Side Diff: ui/gl/gl_context.h

Issue 937263006: Refactored GLContext to own GPUTiming which spawn GPUTimingClients. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_CONTEXT_H_ 5 #ifndef UI_GL_GL_CONTEXT_H_
6 #define UI_GL_GL_CONTEXT_H_ 6 #define UI_GL_GL_CONTEXT_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/synchronization/cancellation_flag.h" 14 #include "base/synchronization/cancellation_flag.h"
15 #include "ui/gl/gl_share_group.h" 15 #include "ui/gl/gl_share_group.h"
16 #include "ui/gl/gl_state_restorer.h" 16 #include "ui/gl/gl_state_restorer.h"
17 #include "ui/gl/gpu_preference.h" 17 #include "ui/gl/gpu_preference.h"
18 18
19 namespace gpu {
20 class GPUTiming;
21 }
22
19 namespace gfx { 23 namespace gfx {
20 24
21 class GLSurface; 25 class GLSurface;
22 class VirtualGLApi; 26 class VirtualGLApi;
23 struct GLVersionInfo; 27 struct GLVersionInfo;
24 28
25 // Encapsulates an OpenGL context, hiding platform specific management. 29 // Encapsulates an OpenGL context, hiding platform specific management.
26 class GL_EXPORT GLContext : public base::RefCounted<GLContext> { 30 class GL_EXPORT GLContext : public base::RefCounted<GLContext> {
27 public: 31 public:
28 explicit GLContext(GLShareGroup* share_group); 32 explicit GLContext(GLShareGroup* share_group);
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 virtual void SetUnbindFboOnMakeCurrent(); 88 virtual void SetUnbindFboOnMakeCurrent();
85 89
86 // Returns whether the current context supports the named extension. The 90 // Returns whether the current context supports the named extension. The
87 // context must be current. 91 // context must be current.
88 bool HasExtension(const char* name); 92 bool HasExtension(const char* name);
89 93
90 // Returns version info of the underlying GL context. The context must be 94 // Returns version info of the underlying GL context. The context must be
91 // current. 95 // current.
92 const GLVersionInfo* GetVersionInfo(); 96 const GLVersionInfo* GetVersionInfo();
93 97
98 // Returns a GPUTiming object used to create GPUTimingClients. This class
99 // is used to abstract the various GPU Timing extensions.
100 gpu::GPUTiming* GetGPUTiming();
101
94 GLShareGroup* share_group(); 102 GLShareGroup* share_group();
95 103
96 // Create a GL context that is compatible with the given surface. 104 // Create a GL context that is compatible with the given surface.
97 // |share_group|, if non-NULL, is a group of contexts which the 105 // |share_group|, if non-NULL, is a group of contexts which the
98 // internally created OpenGL context shares textures and other resources. 106 // internally created OpenGL context shares textures and other resources.
99 static scoped_refptr<GLContext> CreateGLContext( 107 static scoped_refptr<GLContext> CreateGLContext(
100 GLShareGroup* share_group, 108 GLShareGroup* share_group,
101 GLSurface* compatible_surface, 109 GLSurface* compatible_surface,
102 GpuPreference gpu_preference); 110 GpuPreference gpu_preference);
103 111
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 private: 164 private:
157 friend class base::RefCounted<GLContext>; 165 friend class base::RefCounted<GLContext>;
158 166
159 // For GetRealCurrent. 167 // For GetRealCurrent.
160 friend class VirtualGLApi; 168 friend class VirtualGLApi;
161 169
162 scoped_refptr<GLShareGroup> share_group_; 170 scoped_refptr<GLShareGroup> share_group_;
163 scoped_ptr<VirtualGLApi> virtual_gl_api_; 171 scoped_ptr<VirtualGLApi> virtual_gl_api_;
164 scoped_ptr<GLStateRestorer> state_restorer_; 172 scoped_ptr<GLStateRestorer> state_restorer_;
165 scoped_ptr<GLVersionInfo> version_info_; 173 scoped_ptr<GLVersionInfo> version_info_;
174 scoped_ptr<gpu::GPUTiming> gpu_timing_;
166 175
167 int swap_interval_; 176 int swap_interval_;
168 bool force_swap_interval_zero_; 177 bool force_swap_interval_zero_;
169 178
170 DISALLOW_COPY_AND_ASSIGN(GLContext); 179 DISALLOW_COPY_AND_ASSIGN(GLContext);
171 }; 180 };
172 181
173 class GL_EXPORT GLContextReal : public GLContext { 182 class GL_EXPORT GLContextReal : public GLContext {
174 public: 183 public:
175 explicit GLContextReal(GLShareGroup* share_group); 184 explicit GLContextReal(GLShareGroup* share_group);
176 185
177 protected: 186 protected:
178 ~GLContextReal() override; 187 ~GLContextReal() override;
179 188
180 void SetCurrent(GLSurface* surface) override; 189 void SetCurrent(GLSurface* surface) override;
181 190
182 private: 191 private:
183 DISALLOW_COPY_AND_ASSIGN(GLContextReal); 192 DISALLOW_COPY_AND_ASSIGN(GLContextReal);
184 }; 193 };
185 194
186 } // namespace gfx 195 } // namespace gfx
187 196
188 #endif // UI_GL_GL_CONTEXT_H_ 197 #endif // UI_GL_GL_CONTEXT_H_
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