Index: sdk/lib/_internal/pub_generated/lib/src/progress.dart |
diff --git a/sdk/lib/_internal/pub_generated/lib/src/progress.dart b/sdk/lib/_internal/pub_generated/lib/src/progress.dart |
deleted file mode 100644 |
index 483157d2f6a6e552633edd56ec45e5ef8bc573d9..0000000000000000000000000000000000000000 |
--- a/sdk/lib/_internal/pub_generated/lib/src/progress.dart |
+++ /dev/null |
@@ -1,100 +0,0 @@ |
-// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
-// for details. All rights reserved. Use of this source code is governed by a |
-// BSD-style license that can be found in the LICENSE file. |
- |
-library pub.progress; |
- |
-import 'dart:async'; |
-import 'dart:io'; |
- |
-import 'log.dart' as log; |
-import 'utils.dart'; |
- |
-/// A live-updating progress indicator for long-running log entries. |
-class Progress { |
- /// The timer used to write "..." during a progress log. |
- Timer _timer; |
- |
- /// The [Stopwatch] used to track how long a progress log has been running. |
- final _stopwatch = new Stopwatch(); |
- |
- /// The progress message as it's being incrementally appended. |
- /// |
- /// When the progress is done, a single entry will be added to the log for it. |
- final String _message; |
- |
- /// Gets the current progress time as a parenthesized, formatted string. |
- String get _time => "(${niceDuration(_stopwatch.elapsed)})"; |
- |
- /// Creates a new progress indicator. |
- /// |
- /// If [fine] is passed, this will log progress messages on [log.Level.FINE] |
- /// as opposed to [log.Level.MESSAGE]. |
- Progress(this._message, {bool fine: false}) { |
- _stopwatch.start(); |
- |
- var level = fine ? log.Level.FINE : log.Level.MESSAGE; |
- |
- // The animation is only shown when it would be meaningful to a human. |
- // That means we're writing a visible message to a TTY at normal log levels |
- // with non-JSON output. |
- if (stdioType(stdout) != StdioType.TERMINAL || |
- !log.verbosity.isLevelVisible(level) || |
- log.json.enabled || |
- fine || |
- log.verbosity.isLevelVisible(log.Level.FINE)) { |
- // Not animating, so just log the start and wait until the task is |
- // completed. |
- log.write(level, "$_message..."); |
- return; |
- } |
- |
- _timer = new Timer.periodic(new Duration(milliseconds: 100), (_) { |
- _update(); |
- }); |
- |
- _update(); |
- } |
- |
- /// Stops the progress indicator. |
- void stop() { |
- _stopwatch.stop(); |
- |
- // Always log the final time as [log.fine] because for the most part normal |
- // users don't care about the precise time information beyond what's shown |
- // in the animation. |
- log.fine("$_message finished $_time."); |
- |
- // If we were animating, print one final update to show the user the final |
- // time. |
- if (_timer == null) return; |
- _timer.cancel(); |
- _timer = null; |
- _update(); |
- stdout.writeln(); |
- } |
- |
- /// Stop animating the progress indicator. |
- /// |
- /// This will continue running the stopwatch so that the full time can be |
- /// logged in [stop]. |
- void stopAnimating() { |
- if (_timer == null) return; |
- |
- // Print a final message without a time indicator so that we don't leave a |
- // misleading half-complete time indicator on the console. |
- stdout.writeln(log.format("\r$_message...")); |
- _timer.cancel(); |
- _timer = null; |
- } |
- |
- /// Refreshes the progress line. |
- void _update() { |
- if (log.isMuted) return; |
- |
- stdout.write(log.format("\r$_message... ")); |
- |
- // Show the time only once it gets noticeably long. |
- if (_stopwatch.elapsed.inSeconds > 0) stdout.write("${log.gray(_time)} "); |
- } |
-} |