Chromium Code Reviews| Index: include/core/SkImageFilter.h |
| diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h |
| index a65a24c3ee45b5cbc098869ac6c5d4269ebb5633..5f05a8511b0f5c0f6b6104c727a6813bfb6ef83c 100644 |
| --- a/include/core/SkImageFilter.h |
| +++ b/include/core/SkImageFilter.h |
| @@ -18,6 +18,7 @@ class SkColorFilter; |
| class SkBaseDevice; |
| class SkSurfaceProps; |
| struct SkIPoint; |
| +class GrClip; |
| class GrFragmentProcessor; |
| class GrTexture; |
| @@ -132,7 +133,7 @@ public: |
| * relative to the src when it is drawn. The default implementation does |
| * single-pass processing using asFragmentProcessor(). |
| */ |
| - virtual bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&, |
| + virtual bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&, const GrClip&, |
|
Stephen White
2015/02/24 16:47:38
I'm not fond of this, because it moves the filterI
|
| SkBitmap* result, SkIPoint* offset) const; |
| /** |