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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This test only works with the GPU backend. | 9 // This test only works with the GPU backend. |
10 | 10 |
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84 desc.fConfig = kSkia8888_GrPixelConfig; | 84 desc.fConfig = kSkia8888_GrPixelConfig; |
85 desc.fWidth = 2 * S; | 85 desc.fWidth = 2 * S; |
86 desc.fHeight = 2 * S; | 86 desc.fHeight = 2 * S; |
87 GrTexture* texture = ctx->createTexture(desc, false, gTextureDat
a.get(), 0); | 87 GrTexture* texture = ctx->createTexture(desc, false, gTextureDat
a.get(), 0); |
88 | 88 |
89 if (!texture) { | 89 if (!texture) { |
90 return; | 90 return; |
91 } | 91 } |
92 SkAutoTUnref<GrTexture> au(texture); | 92 SkAutoTUnref<GrTexture> au(texture); |
93 | 93 |
94 GrContext::AutoClip acs(ctx, SkRect::MakeWH(2*S, 2*S)); | 94 // setup new clip |
| 95 GrClip clip(SkRect::MakeWH(2*S, 2*S)); |
95 | 96 |
96 GrPaint paint; | 97 GrPaint paint; |
97 paint.setPorterDuffXPFactory(SkXfermode::kSrcOver_Mode); | 98 paint.setPorterDuffXPFactory(SkXfermode::kSrcOver_Mode); |
98 | 99 |
99 SkMatrix vm; | 100 SkMatrix vm; |
100 if (i) { | 101 if (i) { |
101 vm.setRotate(90 * SK_Scalar1, | 102 vm.setRotate(90 * SK_Scalar1, |
102 S * SK_Scalar1, | 103 S * SK_Scalar1, |
103 S * SK_Scalar1); | 104 S * SK_Scalar1); |
104 } else { | 105 } else { |
105 vm.reset(); | 106 vm.reset(); |
106 } | 107 } |
107 SkMatrix tm; | 108 SkMatrix tm; |
108 tm = vm; | 109 tm = vm; |
109 tm.postIDiv(2*S, 2*S); | 110 tm.postIDiv(2*S, 2*S); |
110 paint.addColorTextureProcessor(texture, tm); | 111 paint.addColorTextureProcessor(texture, tm); |
111 | 112 |
112 ctx->drawRect(target, paint, vm, SkRect::MakeWH(2*S, 2*S)); | 113 ctx->drawRect(target, clip, paint, vm, SkRect::MakeWH(2*S, 2*S))
; |
113 | 114 |
114 // now update the lower right of the texture in first pass | 115 // now update the lower right of the texture in first pass |
115 // or upper right in second pass | 116 // or upper right in second pass |
116 offset = 0; | 117 offset = 0; |
117 for (int y = 0; y < S; ++y) { | 118 for (int y = 0; y < S; ++y) { |
118 for (int x = 0; x < S; ++x) { | 119 for (int x = 0; x < S; ++x) { |
119 gTextureData[offset + y * stride + x] = | 120 gTextureData[offset + y * stride + x] = |
120 ((x + y) % 2) ? (i ? green : red) : blue; | 121 ((x + y) % 2) ? (i ? green : red) : blue; |
121 } | 122 } |
122 } | 123 } |
123 texture->writePixels(S, (i ? 0 : S), S, S, | 124 texture->writePixels(S, (i ? 0 : S), S, S, |
124 texture->config(), gTextureData.get(), | 125 texture->config(), gTextureData.get(), |
125 4 * stride); | 126 4 * stride); |
126 ctx->drawRect(target, paint, vm, SkRect::MakeWH(2*S, 2*S)); | 127 ctx->drawRect(target, clip, paint, vm, SkRect::MakeWH(2*S, 2*S))
; |
127 } | 128 } |
128 } else { | 129 } else { |
129 this->drawGpuOnlyMessage(canvas); | 130 this->drawGpuOnlyMessage(canvas); |
130 } | 131 } |
131 } | 132 } |
132 | 133 |
133 private: | 134 private: |
134 typedef GM INHERITED; | 135 typedef GM INHERITED; |
135 }; | 136 }; |
136 | 137 |
137 ////////////////////////////////////////////////////////////////////////////// | 138 ////////////////////////////////////////////////////////////////////////////// |
138 | 139 |
139 static GM* MyFactory(void*) { return new TexDataGM; } | 140 static GM* MyFactory(void*) { return new TexDataGM; } |
140 static GMRegistry reg(MyFactory); | 141 static GMRegistry reg(MyFactory); |
141 | 142 |
142 } | 143 } |
143 | 144 |
144 #endif | 145 #endif |
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