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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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377 GrCoordTransform fColorTransform; | 377 GrCoordTransform fColorTransform; |
378 GrTextureAccess fColorAccess; | 378 GrTextureAccess fColorAccess; |
379 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; | 379 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
380 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; | 380 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
381 SkVector fScale; | 381 SkVector fScale; |
382 | 382 |
383 typedef GrFragmentProcessor INHERITED; | 383 typedef GrFragmentProcessor INHERITED; |
384 }; | 384 }; |
385 | 385 |
386 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src,
const Context& ctx, | 386 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src,
const Context& ctx, |
387 SkBitmap* result, SkIPoint* offset)
const { | 387 const GrClip& clip, SkBitmap* resul
t, |
| 388 SkIPoint* offset) const { |
388 SkBitmap colorBM = src; | 389 SkBitmap colorBM = src; |
389 SkIPoint colorOffset = SkIPoint::Make(0, 0); | 390 SkIPoint colorOffset = SkIPoint::Make(0, 0); |
390 if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx,
&colorBM, | 391 if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx,
&colorBM, |
391 &colorOffset)) { | 392 &colorOffset)) { |
392 return false; | 393 return false; |
393 } | 394 } |
394 SkBitmap displacementBM = src; | 395 SkBitmap displacementBM = src; |
395 SkIPoint displacementOffset = SkIPoint::Make(0, 0); | 396 SkIPoint displacementOffset = SkIPoint::Make(0, 0); |
396 if (getDisplacementInput() && | 397 if (getDisplacementInput() && |
397 !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacemen
tBM, | 398 !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacemen
tBM, |
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442 fYChannelSelector, | 443 fYChannelSelector, |
443 scale, | 444 scale, |
444 displacement, | 445 displacement, |
445 offsetMatrix, | 446 offsetMatrix, |
446 color))->unref(); | 447 color))->unref(); |
447 SkIRect colorBounds = bounds; | 448 SkIRect colorBounds = bounds; |
448 colorBounds.offset(-colorOffset); | 449 colorBounds.offset(-colorOffset); |
449 SkMatrix matrix; | 450 SkMatrix matrix; |
450 matrix.setTranslate(-SkIntToScalar(colorBounds.x()), | 451 matrix.setTranslate(-SkIntToScalar(colorBounds.x()), |
451 -SkIntToScalar(colorBounds.y())); | 452 -SkIntToScalar(colorBounds.y())); |
452 context->drawRect(dst->asRenderTarget(), paint, matrix, SkRect::Make(colorBo
unds)); | 453 context->drawRect(dst->asRenderTarget(), clip, paint, matrix, SkRect::Make(c
olorBounds)); |
453 offset->fX = bounds.left(); | 454 offset->fX = bounds.left(); |
454 offset->fY = bounds.top(); | 455 offset->fY = bounds.top(); |
455 WrapTexture(dst, bounds.width(), bounds.height(), result); | 456 WrapTexture(dst, bounds.width(), bounds.height(), result); |
456 return true; | 457 return true; |
457 } | 458 } |
458 | 459 |
459 /////////////////////////////////////////////////////////////////////////////// | 460 /////////////////////////////////////////////////////////////////////////////// |
460 | 461 |
461 GrDisplacementMapEffect::GrDisplacementMapEffect( | 462 GrDisplacementMapEffect::GrDisplacementMapEffect( |
462 SkDisplacementMapEffect::ChannelSelectorType xChann
elSelector, | 463 SkDisplacementMapEffect::ChannelSelectorType xChann
elSelector, |
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630 const GrGLCaps&, GrProcessorKeyBuilder* b
) { | 631 const GrGLCaps&, GrProcessorKeyBuilder* b
) { |
631 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 632 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
632 | 633 |
633 uint32_t xKey = displacementMap.xChannelSelector(); | 634 uint32_t xKey = displacementMap.xChannelSelector(); |
634 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 635 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
635 | 636 |
636 b->add32(xKey | yKey); | 637 b->add32(xKey | yKey); |
637 } | 638 } |
638 #endif | 639 #endif |
639 | 640 |
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