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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SKY_SHELL_UI_ANIMATOR_H_ |
| 6 #define SKY_SHELL_UI_ANIMATOR_H_ |
| 7 |
| 8 #include "base/memory/weak_ptr.h" |
| 9 #include "sky/shell/ui/engine.h" |
| 10 |
| 11 namespace sky { |
| 12 namespace shell { |
| 13 |
| 14 class Animator { |
| 15 public: |
| 16 explicit Animator(const Engine::Config& config, Engine* engine); |
| 17 ~Animator(); |
| 18 |
| 19 void RequestFrame(); |
| 20 |
| 21 private: |
| 22 void BeginFrame(); |
| 23 void OnFrameComplete(); |
| 24 |
| 25 Engine::Config config_; |
| 26 Engine* engine_; |
| 27 bool engine_requested_frame_; |
| 28 bool frame_in_progress_; |
| 29 |
| 30 base::WeakPtrFactory<Animator> weak_factory_; |
| 31 |
| 32 DISALLOW_COPY_AND_ASSIGN(Animator); |
| 33 }; |
| 34 |
| 35 } // namespace shell |
| 36 } // namespace sky |
| 37 |
| 38 #endif // SKY_SHELL_UI_ANIMATOR_H_ |
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