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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SKY_SHELL_UI_ANIMATOR_H_ | |
6 #define SKY_SHELL_UI_ANIMATOR_H_ | |
7 | |
8 #include "base/memory/weak_ptr.h" | |
9 #include "sky/shell/ui/engine.h" | |
10 | |
11 namespace sky { | |
12 namespace shell { | |
13 | |
14 class Animator { | |
15 public: | |
16 explicit Animator(const Engine::Config& config, Engine* engine); | |
17 ~Animator(); | |
18 | |
19 void RequestFrame(); | |
20 | |
21 private: | |
22 void BeginFrame(); | |
23 void OnFrameComplete(); | |
24 | |
25 Engine::Config config_; | |
26 Engine* engine_; | |
27 bool frame_requested_; | |
eseidel
2015/02/18 20:55:56
You should either rename these to be more clear th
eseidel
2015/02/18 20:55:56
client_requested_frame?
| |
28 bool frame_pending_; | |
eseidel
2015/02/18 20:55:57
started_frame_creation?
| |
29 | |
30 base::WeakPtrFactory<Animator> weak_factory_; | |
31 | |
32 DISALLOW_COPY_AND_ASSIGN(Animator); | |
33 }; | |
34 | |
35 } // namespace shell | |
36 } // namespace sky | |
37 | |
38 #endif // SKY_SHELL_UI_ANIMATOR_H_ | |
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