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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_OZONE_PUBLIC_UI_THREAD_GPU_H_ | |
6 #define UI_OZONE_PUBLIC_UI_THREAD_GPU_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "ui/ozone/ozone_export.h" | |
10 | |
11 namespace base { | |
12 class Thread; | |
13 } | |
14 | |
15 namespace ui { | |
16 | |
17 class FakeGpuProcess; | |
18 class FakeGpuProcessHost; | |
19 | |
20 // Helper class for applications that do GL on the UI thead. | |
21 // | |
22 // This sets up message forwarding between the "gpu" and "ui" threads, | |
23 // for applications in which they are both the same thread. | |
24 class OZONE_EXPORT UiThreadGpu { | |
25 public: | |
26 UiThreadGpu(); | |
27 virtual ~UiThreadGpu(); | |
28 | |
29 // Start processing gpu messages. | |
30 bool Initialize(); | |
31 | |
32 private: | |
33 scoped_ptr<FakeGpuProcess> fake_gpu_process_; | |
34 scoped_ptr<FakeGpuProcessHost> fake_gpu_process_host_; | |
35 scoped_ptr<base::Thread> io_helper_thread_; | |
36 | |
37 DISALLOW_COPY_AND_ASSIGN(UiThreadGpu); | |
38 }; | |
39 | |
40 } // namespace ui | |
41 | |
42 #endif // UI_OZONE_PUBLIC_UI_THREAD_GPU_H_ | |
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