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Issue 936703002: Fix UiThreadGpu initialization for video accelerator tests (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rename Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/at_exit.h" 5 #include "base/at_exit.h"
6 #include "base/command_line.h" 6 #include "base/command_line.h"
7 #include "base/memory/scoped_vector.h" 7 #include "base/memory/scoped_vector.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "base/run_loop.h" 9 #include "base/run_loop.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
11 #include "base/timer/timer.h" 11 #include "base/timer/timer.h"
12 #include "ui/display/types/display_snapshot.h" 12 #include "ui/display/types/display_snapshot.h"
13 #include "ui/display/types/native_display_delegate.h" 13 #include "ui/display/types/native_display_delegate.h"
14 #include "ui/display/types/native_display_observer.h" 14 #include "ui/display/types/native_display_observer.h"
15 #include "ui/events/event.h" 15 #include "ui/events/event.h"
16 #include "ui/events/keycodes/dom3/dom_code.h" 16 #include "ui/events/keycodes/dom3/dom_code.h"
17 #include "ui/events/ozone/layout/keyboard_layout_engine.h" 17 #include "ui/events/ozone/layout/keyboard_layout_engine.h"
18 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" 18 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
19 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/geometry/size.h" 20 #include "ui/gfx/geometry/size.h"
21 #include "ui/gl/gl_surface.h" 21 #include "ui/gl/gl_surface.h"
22 #include "ui/ozone/demo/gl_renderer.h" 22 #include "ui/ozone/demo/gl_renderer.h"
23 #include "ui/ozone/demo/software_renderer.h" 23 #include "ui/ozone/demo/software_renderer.h"
24 #include "ui/ozone/demo/surfaceless_gl_renderer.h" 24 #include "ui/ozone/demo/surfaceless_gl_renderer.h"
25 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h" 25 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h"
26 #include "ui/ozone/public/ozone_gpu_test_helper.h"
26 #include "ui/ozone/public/ozone_platform.h" 27 #include "ui/ozone/public/ozone_platform.h"
27 #include "ui/ozone/public/ozone_switches.h" 28 #include "ui/ozone/public/ozone_switches.h"
28 #include "ui/ozone/public/ui_thread_gpu.h"
29 #include "ui/platform_window/platform_window.h" 29 #include "ui/platform_window/platform_window.h"
30 #include "ui/platform_window/platform_window_delegate.h" 30 #include "ui/platform_window/platform_window_delegate.h"
31 31
32 const int kTestWindowWidth = 800; 32 const int kTestWindowWidth = 800;
33 const int kTestWindowHeight = 600; 33 const int kTestWindowHeight = 600;
34 34
35 const int kFrameDelayMilliseconds = 16; 35 const int kFrameDelayMilliseconds = 16;
36 36
37 const char kDisableGpu[] = "disable-gpu"; 37 const char kDisableGpu[] = "disable-gpu";
38 38
(...skipping 13 matching lines...) Expand all
52 ~RendererFactory(); 52 ~RendererFactory();
53 53
54 bool Initialize(); 54 bool Initialize();
55 scoped_ptr<ui::Renderer> CreateRenderer(gfx::AcceleratedWidget widget, 55 scoped_ptr<ui::Renderer> CreateRenderer(gfx::AcceleratedWidget widget,
56 const gfx::Size& size); 56 const gfx::Size& size);
57 57
58 private: 58 private:
59 RendererType type_; 59 RendererType type_;
60 60
61 // Helper for applications that do GL on main thread. 61 // Helper for applications that do GL on main thread.
62 ui::UiThreadGpu ui_thread_gpu_; 62 ui::OzoneGpuTestHelper gpu_helper_;
63 63
64 // Used by the surfaceless renderers to allocate buffers. 64 // Used by the surfaceless renderers to allocate buffers.
65 ui::GpuMemoryBufferFactoryOzoneNativeBuffer buffer_factory_; 65 ui::GpuMemoryBufferFactoryOzoneNativeBuffer buffer_factory_;
66 66
67 DISALLOW_COPY_AND_ASSIGN(RendererFactory); 67 DISALLOW_COPY_AND_ASSIGN(RendererFactory);
68 }; 68 };
69 69
70 class WindowManager : public ui::NativeDisplayObserver { 70 class WindowManager : public ui::NativeDisplayObserver {
71 public: 71 public:
72 WindowManager(const base::Closure& quit_closure); 72 WindowManager(const base::Closure& quit_closure);
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 192
193 RendererFactory::RendererFactory() : type_(SOFTWARE) { 193 RendererFactory::RendererFactory() : type_(SOFTWARE) {
194 } 194 }
195 195
196 RendererFactory::~RendererFactory() { 196 RendererFactory::~RendererFactory() {
197 } 197 }
198 198
199 bool RendererFactory::Initialize() { 199 bool RendererFactory::Initialize() {
200 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); 200 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
201 if (!command_line->HasSwitch(kDisableGpu) && 201 if (!command_line->HasSwitch(kDisableGpu) &&
202 gfx::GLSurface::InitializeOneOff() && ui_thread_gpu_.Initialize()) { 202 gfx::GLSurface::InitializeOneOff() &&
203 gpu_helper_.Initialize(base::ThreadTaskRunnerHandle::Get(),
204 base::ThreadTaskRunnerHandle::Get())) {
203 if (command_line->HasSwitch(switches::kOzoneUseSurfaceless)) { 205 if (command_line->HasSwitch(switches::kOzoneUseSurfaceless)) {
204 type_ = SURFACELESS_GL; 206 type_ = SURFACELESS_GL;
205 } else { 207 } else {
206 type_ = GL; 208 type_ = GL;
207 } 209 }
208 } else { 210 } else {
209 type_ = SOFTWARE; 211 type_ = SOFTWARE;
210 } 212 }
211 213
212 return true; 214 return true;
(...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after
337 ->SetCurrentLayoutByName("us"); 339 ->SetCurrentLayoutByName("us");
338 340
339 base::RunLoop run_loop; 341 base::RunLoop run_loop;
340 342
341 WindowManager window_manager(run_loop.QuitClosure()); 343 WindowManager window_manager(run_loop.QuitClosure());
342 344
343 run_loop.Run(); 345 run_loop.Run();
344 346
345 return 0; 347 return 0;
346 } 348 }
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