Index: cc/resources/priority_calculator.cc |
diff --git a/cc/resources/priority_calculator.cc b/cc/resources/priority_calculator.cc |
index fe5741c30e908470e1eb2c1c21f00b18fadb68bc..2a0cd189da1e14cb8b348dc807ef3e02a286da54 100644 |
--- a/cc/resources/priority_calculator.cc |
+++ b/cc/resources/priority_calculator.cc |
@@ -69,8 +69,8 @@ int PriorityCalculator::LingeringPriority(int previous_priority) { |
} |
// static |
-int PriorityCalculator::PriorityFromDistance(gfx::Rect visible_rect, |
- gfx::Rect texture_rect, |
+int PriorityCalculator::PriorityFromDistance(const gfx::Rect& visible_rect, |
+ const gfx::Rect& texture_rect, |
bool draws_to_root_surface) { |
int distance = visible_rect.ManhattanInternalDistance(texture_rect); |
if (!distance) |