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Side by Side Diff: cc/output/gl_renderer.h

Issue 93663004: [#2] Pass gfx structs by const ref (gfx::Rect, gfx::RectF) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase to ToT, fix builds on non-linux platforms! Created 6 years, 11 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 virtual const RendererCapabilities& Capabilities() const OVERRIDE; 59 virtual const RendererCapabilities& Capabilities() const OVERRIDE;
60 60
61 blink::WebGraphicsContext3D* Context(); 61 blink::WebGraphicsContext3D* Context();
62 62
63 // Waits for rendering to finish. 63 // Waits for rendering to finish.
64 virtual void Finish() OVERRIDE; 64 virtual void Finish() OVERRIDE;
65 65
66 virtual void DoNoOp() OVERRIDE; 66 virtual void DoNoOp() OVERRIDE;
67 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) OVERRIDE; 67 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) OVERRIDE;
68 68
69 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) OVERRIDE; 69 virtual void GetFramebufferPixels(void* pixels,
70 const gfx::Rect& rect) OVERRIDE;
70 71
71 virtual bool IsContextLost() OVERRIDE; 72 virtual bool IsContextLost() OVERRIDE;
72 73
73 virtual void SetVisible(bool visible) OVERRIDE; 74 virtual void SetVisible(bool visible) OVERRIDE;
74 75
75 virtual void SendManagedMemoryStats(size_t bytes_visible, 76 virtual void SendManagedMemoryStats(size_t bytes_visible,
76 size_t bytes_visible_and_nearby, 77 size_t bytes_visible_and_nearby,
77 size_t bytes_allocated) OVERRIDE; 78 size_t bytes_allocated) OVERRIDE;
78 79
79 static void DebugGLCall(gpu::gles2::GLES2Interface* gl, 80 static void DebugGLCall(gpu::gles2::GLES2Interface* gl,
(...skipping 10 matching lines...) Expand all
90 int highp_threshold_min); 91 int highp_threshold_min);
91 92
92 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } 93 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; }
93 void InitializeGrContext(); 94 void InitializeGrContext();
94 95
95 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } 96 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; }
96 const GeometryBinding* SharedGeometry() const { 97 const GeometryBinding* SharedGeometry() const {
97 return shared_geometry_.get(); 98 return shared_geometry_.get();
98 } 99 }
99 100
100 void GetFramebufferPixelsAsync(gfx::Rect rect, 101 void GetFramebufferPixelsAsync(const gfx::Rect& rect,
101 scoped_ptr<CopyOutputRequest> request); 102 scoped_ptr<CopyOutputRequest> request);
102 void GetFramebufferTexture(unsigned texture_id, 103 void GetFramebufferTexture(unsigned texture_id,
103 ResourceFormat texture_format, 104 ResourceFormat texture_format,
104 gfx::Rect device_rect); 105 const gfx::Rect& device_rect);
105 void ReleaseRenderPassTextures(); 106 void ReleaseRenderPassTextures();
106 107
107 void SetStencilEnabled(bool enabled); 108 void SetStencilEnabled(bool enabled);
108 bool stencil_enabled() const { return stencil_shadow_; } 109 bool stencil_enabled() const { return stencil_shadow_; }
109 void SetBlendEnabled(bool enabled); 110 void SetBlendEnabled(bool enabled);
110 bool blend_enabled() const { return blend_shadow_; } 111 bool blend_enabled() const { return blend_shadow_; }
111 112
112 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; 113 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE;
113 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 114 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
114 const ScopedResource* resource, 115 const ScopedResource* resource,
115 gfx::Rect target_rect) OVERRIDE; 116 const gfx::Rect& target_rect) OVERRIDE;
116 virtual void SetDrawViewport(gfx::Rect window_space_viewport) OVERRIDE; 117 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) OVERRIDE;
117 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; 118 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) OVERRIDE;
118 virtual void DiscardPixels(bool has_external_stencil_test, 119 virtual void DiscardPixels(bool has_external_stencil_test,
119 bool draw_rect_covers_full_surface) OVERRIDE; 120 bool draw_rect_covers_full_surface) OVERRIDE;
120 virtual void ClearFramebuffer(DrawingFrame* frame, 121 virtual void ClearFramebuffer(DrawingFrame* frame,
121 bool has_external_stencil_test) OVERRIDE; 122 bool has_external_stencil_test) OVERRIDE;
122 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; 123 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE;
123 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; 124 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE;
124 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; 125 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE;
125 virtual bool FlippedFramebuffer() const OVERRIDE; 126 virtual bool FlippedFramebuffer() const OVERRIDE;
126 virtual void EnsureScissorTestEnabled() OVERRIDE; 127 virtual void EnsureScissorTestEnabled() OVERRIDE;
127 virtual void EnsureScissorTestDisabled() OVERRIDE; 128 virtual void EnsureScissorTestDisabled() OVERRIDE;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
179 void SetShaderOpacity(float opacity, int alpha_location); 180 void SetShaderOpacity(float opacity, int alpha_location);
180 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location); 181 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location);
181 void DrawQuadGeometry(const DrawingFrame* frame, 182 void DrawQuadGeometry(const DrawingFrame* frame,
182 const gfx::Transform& draw_transform, 183 const gfx::Transform& draw_transform,
183 const gfx::RectF& quad_rect, 184 const gfx::RectF& quad_rect,
184 int matrix_location); 185 int matrix_location);
185 void SetUseProgram(unsigned program); 186 void SetUseProgram(unsigned program);
186 187
187 void CopyTextureToFramebuffer(const DrawingFrame* frame, 188 void CopyTextureToFramebuffer(const DrawingFrame* frame,
188 int texture_id, 189 int texture_id,
189 gfx::Rect rect, 190 const gfx::Rect& rect,
190 const gfx::Transform& draw_matrix, 191 const gfx::Transform& draw_matrix,
191 bool flip_vertically); 192 bool flip_vertically);
192 193
193 bool UseScopedTexture(DrawingFrame* frame, 194 bool UseScopedTexture(DrawingFrame* frame,
194 const ScopedResource* resource, 195 const ScopedResource* resource,
195 gfx::Rect viewport_rect); 196 const gfx::Rect& viewport_rect);
196 197
197 bool MakeContextCurrent(); 198 bool MakeContextCurrent();
198 199
199 void InitializeSharedObjects(); 200 void InitializeSharedObjects();
200 void CleanupSharedObjects(); 201 void CleanupSharedObjects();
201 202
202 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request, 203 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request,
203 bool success)> 204 bool success)>
204 AsyncGetFramebufferPixelsCleanupCallback; 205 AsyncGetFramebufferPixelsCleanupCallback;
205 void DoGetFramebufferPixels( 206 void DoGetFramebufferPixels(
206 uint8* pixels, 207 uint8* pixels,
207 gfx::Rect window_rect, 208 const gfx::Rect& window_rect,
208 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback); 209 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback);
209 void FinishedReadback( 210 void FinishedReadback(
210 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback, 211 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback,
211 unsigned source_buffer, 212 unsigned source_buffer,
212 unsigned query, 213 unsigned query,
213 uint8_t* dest_pixels, 214 uint8_t* dest_pixels,
214 gfx::Size size); 215 gfx::Size size);
215 void PassOnSkBitmap(scoped_ptr<SkBitmap> bitmap, 216 void PassOnSkBitmap(scoped_ptr<SkBitmap> bitmap,
216 scoped_ptr<SkAutoLockPixels> lock, 217 scoped_ptr<SkAutoLockPixels> lock,
217 scoped_ptr<CopyOutputRequest> request, 218 scoped_ptr<CopyOutputRequest> request,
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444 #if DEBUG_GL_CALLS && !defined(NDEBUG) 445 #if DEBUG_GL_CALLS && !defined(NDEBUG)
445 #define GLC(context, x) \ 446 #define GLC(context, x) \
446 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 447 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
447 #else 448 #else
448 #define GLC(context, x) (x) 449 #define GLC(context, x) (x)
449 #endif 450 #endif
450 451
451 } // namespace cc 452 } // namespace cc
452 453
453 #endif // CC_OUTPUT_GL_RENDERER_H_ 454 #endif // CC_OUTPUT_GL_RENDERER_H_
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