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Side by Side Diff: cc/output/direct_renderer.h

Issue 93663004: [#2] Pass gfx structs by const ref (gfx::Rect, gfx::RectF) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase to ToT, fix builds on non-linux platforms! Created 6 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ 6 #define CC_OUTPUT_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/containers/scoped_ptr_hash_map.h" 10 #include "base/containers/scoped_ptr_hash_map.h"
(...skipping 16 matching lines...) Expand all
27 ResourceProvider* resource_provider() const { return resource_provider_; } 27 ResourceProvider* resource_provider() const { return resource_provider_; }
28 28
29 virtual bool CanReadPixels() const OVERRIDE; 29 virtual bool CanReadPixels() const OVERRIDE;
30 virtual void DecideRenderPassAllocationsForFrame( 30 virtual void DecideRenderPassAllocationsForFrame(
31 const RenderPassList& render_passes_in_draw_order) OVERRIDE; 31 const RenderPassList& render_passes_in_draw_order) OVERRIDE;
32 virtual bool HasAllocatedResourcesForTesting(RenderPass::Id id) const 32 virtual bool HasAllocatedResourcesForTesting(RenderPass::Id id) const
33 OVERRIDE; 33 OVERRIDE;
34 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order, 34 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order,
35 ContextProvider* offscreen_context_provider, 35 ContextProvider* offscreen_context_provider,
36 float device_scale_factor, 36 float device_scale_factor,
37 gfx::Rect device_viewport_rect, 37 const gfx::Rect& device_viewport_rect,
38 gfx::Rect device_clip_rect, 38 const gfx::Rect& device_clip_rect,
39 bool allow_partial_swap, 39 bool allow_partial_swap,
40 bool disable_picture_quad_image_filtering) OVERRIDE; 40 bool disable_picture_quad_image_filtering) OVERRIDE;
41 41
42 struct CC_EXPORT DrawingFrame { 42 struct CC_EXPORT DrawingFrame {
43 DrawingFrame(); 43 DrawingFrame();
44 ~DrawingFrame(); 44 ~DrawingFrame();
45 45
46 const RenderPass* root_render_pass; 46 const RenderPass* root_render_pass;
47 const RenderPass* current_render_pass; 47 const RenderPass* current_render_pass;
48 const ScopedResource* current_texture; 48 const ScopedResource* current_texture;
(...skipping 16 matching lines...) Expand all
65 DirectRenderer(RendererClient* client, 65 DirectRenderer(RendererClient* client,
66 const LayerTreeSettings* settings, 66 const LayerTreeSettings* settings,
67 OutputSurface* output_surface, 67 OutputSurface* output_surface,
68 ResourceProvider* resource_provider); 68 ResourceProvider* resource_provider);
69 69
70 static gfx::RectF QuadVertexRect(); 70 static gfx::RectF QuadVertexRect();
71 static void QuadRectTransform(gfx::Transform* quad_rect_transform, 71 static void QuadRectTransform(gfx::Transform* quad_rect_transform,
72 const gfx::Transform& quad_transform, 72 const gfx::Transform& quad_transform,
73 const gfx::RectF& quad_rect); 73 const gfx::RectF& quad_rect);
74 void InitializeViewport(DrawingFrame* frame, 74 void InitializeViewport(DrawingFrame* frame,
75 gfx::Rect draw_rect, 75 const gfx::Rect& draw_rect,
76 gfx::Rect viewport_rect, 76 const gfx::Rect& viewport_rect,
77 gfx::Size surface_size); 77 gfx::Size surface_size);
78 gfx::Rect MoveFromDrawToWindowSpace(const gfx::RectF& draw_rect) const; 78 gfx::Rect MoveFromDrawToWindowSpace(const gfx::RectF& draw_rect) const;
79 79
80 bool NeedDeviceClip(const DrawingFrame* frame) const; 80 bool NeedDeviceClip(const DrawingFrame* frame) const;
81 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; 81 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const;
82 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame); 82 static gfx::RectF ComputeScissorRectForRenderPass(const DrawingFrame* frame);
83 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); 83 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad);
84 void SetScissorStateForQuadWithRenderPassScissor( 84 void SetScissorStateForQuadWithRenderPassScissor(
85 const DrawingFrame* frame, 85 const DrawingFrame* frame,
86 const DrawQuad& quad, 86 const DrawQuad& quad,
87 const gfx::RectF& render_pass_scissor, 87 const gfx::RectF& render_pass_scissor,
88 bool* should_skip_quad); 88 bool* should_skip_quad);
89 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, 89 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame,
90 gfx::RectF draw_space_rect); 90 const gfx::RectF& draw_space_rect);
91 91
92 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); 92 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
93 93
94 void DrawRenderPass(DrawingFrame* frame, 94 void DrawRenderPass(DrawingFrame* frame,
95 const RenderPass* render_pass, 95 const RenderPass* render_pass,
96 bool allow_partial_swap); 96 bool allow_partial_swap);
97 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 97 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
98 98
99 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; 99 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
100 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 100 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
101 const ScopedResource* resource, 101 const ScopedResource* resource,
102 gfx::Rect target_rect) = 0; 102 const gfx::Rect& target_rect) = 0;
103 virtual void SetDrawViewport(gfx::Rect window_space_viewport) = 0; 103 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0;
104 virtual void SetScissorTestRect(gfx::Rect scissor_rect) = 0; 104 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0;
105 virtual void DiscardPixels(bool has_external_stencil_test, 105 virtual void DiscardPixels(bool has_external_stencil_test,
106 bool draw_rect_covers_full_surface) = 0; 106 bool draw_rect_covers_full_surface) = 0;
107 virtual void ClearFramebuffer(DrawingFrame* frame, 107 virtual void ClearFramebuffer(DrawingFrame* frame,
108 bool has_external_stencil_test) = 0; 108 bool has_external_stencil_test) = 0;
109 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; 109 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0;
110 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; 110 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0;
111 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; 111 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0;
112 virtual void FinishDrawingQuadList(); 112 virtual void FinishDrawingQuadList();
113 virtual bool FlippedFramebuffer() const = 0; 113 virtual bool FlippedFramebuffer() const = 0;
114 virtual void EnsureScissorTestEnabled() = 0; 114 virtual void EnsureScissorTestEnabled() = 0;
(...skipping 20 matching lines...) Expand all
135 135
136 private: 136 private:
137 gfx::Vector2d enlarge_pass_texture_amount_; 137 gfx::Vector2d enlarge_pass_texture_amount_;
138 138
139 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 139 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
140 }; 140 };
141 141
142 } // namespace cc 142 } // namespace cc
143 143
144 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ 144 #endif // CC_OUTPUT_DIRECT_RENDERER_H_
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