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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_BASE_REGION_H_ | 5 #ifndef CC_BASE_REGION_H_ |
6 #define CC_BASE_REGION_H_ | 6 #define CC_BASE_REGION_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "cc/base/cc_export.h" | 12 #include "cc/base/cc_export.h" |
13 #include "third_party/skia/include/core/SkRegion.h" | 13 #include "third_party/skia/include/core/SkRegion.h" |
14 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
15 #include "ui/gfx/skia_util.h" | 15 #include "ui/gfx/skia_util.h" |
16 | 16 |
17 namespace base { | 17 namespace base { |
18 class Value; | 18 class Value; |
19 } | 19 } |
20 | 20 |
21 namespace cc { | 21 namespace cc { |
22 | 22 |
23 class CC_EXPORT Region { | 23 class CC_EXPORT Region { |
24 public: | 24 public: |
25 Region(); | 25 Region(); |
26 Region(const Region& region); | 26 Region(const Region& region); |
27 Region(gfx::Rect rect); // NOLINT(runtime/explicit) | 27 Region(const gfx::Rect& rect); // NOLINT(runtime/explicit) |
28 ~Region(); | 28 ~Region(); |
29 | 29 |
30 const Region& operator=(gfx::Rect rect); | 30 const Region& operator=(const gfx::Rect& rect); |
31 const Region& operator=(const Region& region); | 31 const Region& operator=(const Region& region); |
32 | 32 |
33 void Swap(Region* region); | 33 void Swap(Region* region); |
34 void Clear(); | 34 void Clear(); |
35 bool IsEmpty() const; | 35 bool IsEmpty() const; |
36 int GetRegionComplexity() const; | 36 int GetRegionComplexity() const; |
37 | 37 |
38 bool Contains(gfx::Point point) const; | 38 bool Contains(gfx::Point point) const; |
39 bool Contains(gfx::Rect rect) const; | 39 bool Contains(const gfx::Rect& rect) const; |
40 bool Contains(const Region& region) const; | 40 bool Contains(const Region& region) const; |
41 | 41 |
42 bool Intersects(gfx::Rect rect) const; | 42 bool Intersects(const gfx::Rect& rect) const; |
43 bool Intersects(const Region& region) const; | 43 bool Intersects(const Region& region) const; |
44 | 44 |
45 void Subtract(gfx::Rect rect); | 45 void Subtract(const gfx::Rect& rect); |
46 void Subtract(const Region& region); | 46 void Subtract(const Region& region); |
47 void Union(gfx::Rect rect); | 47 void Union(const gfx::Rect& rect); |
48 void Union(const Region& region); | 48 void Union(const Region& region); |
49 void Intersect(gfx::Rect rect); | 49 void Intersect(const gfx::Rect& rect); |
50 void Intersect(const Region& region); | 50 void Intersect(const Region& region); |
51 | 51 |
52 bool Equals(const Region& other) const { | 52 bool Equals(const Region& other) const { |
53 return skregion_ == other.skregion_; | 53 return skregion_ == other.skregion_; |
54 } | 54 } |
55 | 55 |
56 gfx::Rect bounds() const { | 56 gfx::Rect bounds() const { |
57 return gfx::SkIRectToRect(skregion_.getBounds()); | 57 return gfx::SkIRectToRect(skregion_.getBounds()); |
58 } | 58 } |
59 | 59 |
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93 inline bool operator!=(const Region& a, const Region& b) { | 93 inline bool operator!=(const Region& a, const Region& b) { |
94 return !(a == b); | 94 return !(a == b); |
95 } | 95 } |
96 | 96 |
97 inline Region SubtractRegions(const Region& a, const Region& b) { | 97 inline Region SubtractRegions(const Region& a, const Region& b) { |
98 Region result = a; | 98 Region result = a; |
99 result.Subtract(b); | 99 result.Subtract(b); |
100 return result; | 100 return result; |
101 } | 101 } |
102 | 102 |
103 inline Region SubtractRegions(const Region& a, gfx::Rect b) { | 103 inline Region SubtractRegions(const Region& a, const gfx::Rect& b) { |
104 Region result = a; | 104 Region result = a; |
105 result.Subtract(b); | 105 result.Subtract(b); |
106 return result; | 106 return result; |
107 } | 107 } |
108 | 108 |
109 inline Region IntersectRegions(const Region& a, const Region& b) { | 109 inline Region IntersectRegions(const Region& a, const Region& b) { |
110 Region result = a; | 110 Region result = a; |
111 result.Intersect(b); | 111 result.Intersect(b); |
112 return result; | 112 return result; |
113 } | 113 } |
114 | 114 |
115 inline Region IntersectRegions(const Region& a, gfx::Rect b) { | 115 inline Region IntersectRegions(const Region& a, const gfx::Rect& b) { |
116 Region result = a; | 116 Region result = a; |
117 result.Intersect(b); | 117 result.Intersect(b); |
118 return result; | 118 return result; |
119 } | 119 } |
120 | 120 |
121 inline Region UnionRegions(const Region& a, const Region& b) { | 121 inline Region UnionRegions(const Region& a, const Region& b) { |
122 Region result = a; | 122 Region result = a; |
123 result.Union(b); | 123 result.Union(b); |
124 return result; | 124 return result; |
125 } | 125 } |
126 | 126 |
127 inline Region UnionRegions(const Region& a, gfx::Rect b) { | 127 inline Region UnionRegions(const Region& a, const gfx::Rect& b) { |
128 Region result = a; | 128 Region result = a; |
129 result.Union(b); | 129 result.Union(b); |
130 return result; | 130 return result; |
131 } | 131 } |
132 | 132 |
133 } // namespace cc | 133 } // namespace cc |
134 | 134 |
135 #endif // CC_BASE_REGION_H_ | 135 #endif // CC_BASE_REGION_H_ |
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