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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
8 | 8 |
9 #include "src/ic/call-optimization.h" | 9 #include "src/ic/call-optimization.h" |
10 #include "src/ic/handler-compiler.h" | 10 #include "src/ic/handler-compiler.h" |
11 #include "src/ic/ic.h" | 11 #include "src/ic/ic.h" |
12 | 12 |
13 namespace v8 { | 13 namespace v8 { |
14 namespace internal { | 14 namespace internal { |
15 | 15 |
16 #define __ ACCESS_MASM(masm) | 16 #define __ ACCESS_MASM(masm) |
17 | 17 |
18 | 18 |
19 void NamedLoadHandlerCompiler::GenerateLoadViaGetter( | 19 void NamedLoadHandlerCompiler::GenerateLoadViaGetter( |
20 MacroAssembler* masm, Handle<HeapType> type, Register receiver, | 20 MacroAssembler* masm, Handle<Map> map, Register receiver, Register holder, |
21 Register holder, int accessor_index, int expected_arguments, | 21 int accessor_index, int expected_arguments, Register scratch) { |
22 Register scratch) { | |
23 { | 22 { |
24 FrameScope scope(masm, StackFrame::INTERNAL); | 23 FrameScope scope(masm, StackFrame::INTERNAL); |
25 | 24 |
26 if (accessor_index >= 0) { | 25 if (accessor_index >= 0) { |
27 DCHECK(!holder.is(scratch)); | 26 DCHECK(!holder.is(scratch)); |
28 DCHECK(!receiver.is(scratch)); | 27 DCHECK(!receiver.is(scratch)); |
29 // Call the JavaScript getter with the receiver on the stack. | 28 // Call the JavaScript getter with the receiver on the stack. |
30 if (IC::TypeToMap(*type, masm->isolate())->IsJSGlobalObjectMap()) { | 29 if (map->IsJSGlobalObjectMap()) { |
31 // Swap in the global receiver. | 30 // Swap in the global receiver. |
32 __ mov(scratch, | 31 __ mov(scratch, |
33 FieldOperand(receiver, JSGlobalObject::kGlobalProxyOffset)); | 32 FieldOperand(receiver, JSGlobalObject::kGlobalProxyOffset)); |
34 receiver = scratch; | 33 receiver = scratch; |
35 } | 34 } |
36 __ push(receiver); | 35 __ push(receiver); |
37 ParameterCount actual(0); | 36 ParameterCount actual(0); |
38 ParameterCount expected(expected_arguments); | 37 ParameterCount expected(expected_arguments); |
39 __ LoadAccessor(edi, holder, accessor_index, ACCESSOR_GETTER); | 38 __ LoadAccessor(edi, holder, accessor_index, ACCESSOR_GETTER); |
40 __ InvokeFunction(edi, expected, actual, CALL_FUNCTION, | 39 __ InvokeFunction(edi, expected, actual, CALL_FUNCTION, |
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230 Factory* factory = masm->isolate()->factory(); | 229 Factory* factory = masm->isolate()->factory(); |
231 Handle<WeakCell> weak_cell = factory->NewWeakCell(cell); | 230 Handle<WeakCell> weak_cell = factory->NewWeakCell(cell); |
232 __ LoadWeakValue(scratch, weak_cell, miss); | 231 __ LoadWeakValue(scratch, weak_cell, miss); |
233 __ cmp(FieldOperand(scratch, PropertyCell::kValueOffset), | 232 __ cmp(FieldOperand(scratch, PropertyCell::kValueOffset), |
234 Immediate(factory->the_hole_value())); | 233 Immediate(factory->the_hole_value())); |
235 __ j(not_equal, miss); | 234 __ j(not_equal, miss); |
236 } | 235 } |
237 | 236 |
238 | 237 |
239 void NamedStoreHandlerCompiler::GenerateStoreViaSetter( | 238 void NamedStoreHandlerCompiler::GenerateStoreViaSetter( |
240 MacroAssembler* masm, Handle<HeapType> type, Register receiver, | 239 MacroAssembler* masm, Handle<Map> map, Register receiver, Register holder, |
241 Register holder, int accessor_index, int expected_arguments, | 240 int accessor_index, int expected_arguments, Register scratch) { |
242 Register scratch) { | |
243 // ----------- S t a t e ------------- | 241 // ----------- S t a t e ------------- |
244 // -- esp[0] : return address | 242 // -- esp[0] : return address |
245 // ----------------------------------- | 243 // ----------------------------------- |
246 { | 244 { |
247 FrameScope scope(masm, StackFrame::INTERNAL); | 245 FrameScope scope(masm, StackFrame::INTERNAL); |
248 | 246 |
249 // Save value register, so we can restore it later. | 247 // Save value register, so we can restore it later. |
250 __ push(value()); | 248 __ push(value()); |
251 | 249 |
252 if (accessor_index >= 0) { | 250 if (accessor_index >= 0) { |
253 DCHECK(!holder.is(scratch)); | 251 DCHECK(!holder.is(scratch)); |
254 DCHECK(!receiver.is(scratch)); | 252 DCHECK(!receiver.is(scratch)); |
255 DCHECK(!value().is(scratch)); | 253 DCHECK(!value().is(scratch)); |
256 // Call the JavaScript setter with receiver and value on the stack. | 254 // Call the JavaScript setter with receiver and value on the stack. |
257 if (IC::TypeToMap(*type, masm->isolate())->IsJSGlobalObjectMap()) { | 255 if (map->IsJSGlobalObjectMap()) { |
258 __ mov(scratch, | 256 __ mov(scratch, |
259 FieldOperand(receiver, JSGlobalObject::kGlobalProxyOffset)); | 257 FieldOperand(receiver, JSGlobalObject::kGlobalProxyOffset)); |
260 receiver = scratch; | 258 receiver = scratch; |
261 } | 259 } |
262 __ push(receiver); | 260 __ push(receiver); |
263 __ push(value()); | 261 __ push(value()); |
264 ParameterCount actual(1); | 262 ParameterCount actual(1); |
265 ParameterCount expected(expected_arguments); | 263 ParameterCount expected(expected_arguments); |
266 __ LoadAccessor(edi, holder, accessor_index, ACCESSOR_SETTER); | 264 __ LoadAccessor(edi, holder, accessor_index, ACCESSOR_SETTER); |
267 __ InvokeFunction(edi, expected, actual, CALL_FUNCTION, | 265 __ InvokeFunction(edi, expected, actual, CALL_FUNCTION, |
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411 } | 409 } |
412 __ bind(&do_store); | 410 __ bind(&do_store); |
413 } | 411 } |
414 } | 412 } |
415 | 413 |
416 | 414 |
417 Register PropertyHandlerCompiler::CheckPrototypes( | 415 Register PropertyHandlerCompiler::CheckPrototypes( |
418 Register object_reg, Register holder_reg, Register scratch1, | 416 Register object_reg, Register holder_reg, Register scratch1, |
419 Register scratch2, Handle<Name> name, Label* miss, | 417 Register scratch2, Handle<Name> name, Label* miss, |
420 PrototypeCheckType check) { | 418 PrototypeCheckType check) { |
421 Handle<Map> receiver_map(IC::TypeToMap(*type(), isolate())); | 419 Handle<Map> receiver_map = map(); |
422 | 420 |
423 // Make sure there's no overlap between holder and object registers. | 421 // Make sure there's no overlap between holder and object registers. |
424 DCHECK(!scratch1.is(object_reg) && !scratch1.is(holder_reg)); | 422 DCHECK(!scratch1.is(object_reg) && !scratch1.is(holder_reg)); |
425 DCHECK(!scratch2.is(object_reg) && !scratch2.is(holder_reg) && | 423 DCHECK(!scratch2.is(object_reg) && !scratch2.is(holder_reg) && |
426 !scratch2.is(scratch1)); | 424 !scratch2.is(scratch1)); |
427 | 425 |
428 // Keep track of the current object in register reg. | 426 // Keep track of the current object in register reg. |
429 Register reg = object_reg; | 427 Register reg = object_reg; |
430 int depth = 0; | 428 int depth = 0; |
431 | 429 |
432 Handle<JSObject> current = Handle<JSObject>::null(); | 430 Handle<JSObject> current = Handle<JSObject>::null(); |
433 if (type()->IsConstant()) | 431 if (receiver_map->IsJSGlobalObjectMap()) { |
434 current = Handle<JSObject>::cast(type()->AsConstant()->Value()); | 432 current = isolate()->global_object(); |
| 433 } |
435 Handle<JSObject> prototype = Handle<JSObject>::null(); | 434 Handle<JSObject> prototype = Handle<JSObject>::null(); |
436 Handle<Map> current_map = receiver_map; | 435 Handle<Map> current_map = receiver_map; |
437 Handle<Map> holder_map(holder()->map()); | 436 Handle<Map> holder_map(holder()->map()); |
438 // Traverse the prototype chain and check the maps in the prototype chain for | 437 // Traverse the prototype chain and check the maps in the prototype chain for |
439 // fast and global objects or do negative lookup for normal objects. | 438 // fast and global objects or do negative lookup for normal objects. |
440 while (!current_map.is_identical_to(holder_map)) { | 439 while (!current_map.is_identical_to(holder_map)) { |
441 ++depth; | 440 ++depth; |
442 | 441 |
443 // Only global objects and objects that do not require access | 442 // Only global objects and objects that do not require access |
444 // checks are allowed in stubs. | 443 // checks are allowed in stubs. |
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765 // Return the generated code. | 764 // Return the generated code. |
766 return GetCode(kind(), Code::NORMAL, name); | 765 return GetCode(kind(), Code::NORMAL, name); |
767 } | 766 } |
768 | 767 |
769 | 768 |
770 #undef __ | 769 #undef __ |
771 } | 770 } |
772 } // namespace v8::internal | 771 } // namespace v8::internal |
773 | 772 |
774 #endif // V8_TARGET_ARCH_IA32 | 773 #endif // V8_TARGET_ARCH_IA32 |
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