| Index: gpu/blink/webgraphicscontext3d_impl.h
|
| diff --git a/gpu/blink/webgraphicscontext3d_impl.h b/gpu/blink/webgraphicscontext3d_impl.h
|
| index 11a3dc5c018fbd4bb3e549190d7456216cc3737d..ff2ca9707627dee98b1680931f59e27ba1d8e307 100644
|
| --- a/gpu/blink/webgraphicscontext3d_impl.h
|
| +++ b/gpu/blink/webgraphicscontext3d_impl.h
|
| @@ -37,6 +37,7 @@ using blink::WGC3Dfloat;
|
| using blink::WGC3Dclampf;
|
| using blink::WGC3Dintptr;
|
| using blink::WGC3Dsizeiptr;
|
| +using blink::WGC3Duint64;
|
|
|
| namespace gpu_blink {
|
|
|
| @@ -371,17 +372,6 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
|
| virtual void viewport(WGC3Dint x, WGC3Dint y,
|
| WGC3Dsizei width, WGC3Dsizei height);
|
|
|
| - // Support for buffer creation and deletion
|
| - virtual void genBuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void genTextures(WGC3Dsizei count, WebGLId* ids);
|
| -
|
| - virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids);
|
| - virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids);
|
| -
|
| virtual WebGLId createBuffer();
|
| virtual WebGLId createFramebuffer();
|
| virtual WebGLId createRenderbuffer();
|
| @@ -566,6 +556,147 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
|
| WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat,
|
| WGC3Dsizei width, WGC3Dsizei height);
|
|
|
| + // OpenGL ES 3.0 functions not represented by pre-existing extensions
|
| + virtual void beginTransformFeedback(WGC3Denum primitiveMode);
|
| + virtual void bindBufferBase(WGC3Denum target, WGC3Duint index,
|
| + WGC3Duint buffer);
|
| + virtual void bindBufferRange(WGC3Denum target, WGC3Duint index,
|
| + WGC3Duint buffer, WGC3Dintptr offset, WGC3Dsizeiptr size);
|
| + virtual void bindSampler(WGC3Duint unit, WebGLId sampler);
|
| + virtual void bindTransformFeedback(WGC3Denum target,
|
| + WebGLId transformfeedback);
|
| + virtual void clearBufferfi(WGC3Denum buffer, WGC3Dint drawbuffer,
|
| + WGC3Dfloat depth, WGC3Dint stencil);
|
| + virtual void clearBufferfv(WGC3Denum buffer, WGC3Dint drawbuffer,
|
| + const WGC3Dfloat *value);
|
| + virtual void clearBufferiv(WGC3Denum buffer, WGC3Dint drawbuffer,
|
| + const WGC3Dint *value);
|
| + virtual void clearBufferuiv(WGC3Denum buffer, WGC3Dint drawbuffer,
|
| + const WGC3Duint *value);
|
| + //virtual WGC3Denum clientWaitSync(WebGLId sync, WGC3Dbitfield flags,
|
| + // WGC3Duint64 timeout);
|
| + //virtual void compressedTexImage3D(WGC3Denum target, WGC3Dint level,
|
| + // WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height,
|
| + // WGC3Dsizei depth, WGC3Dint border, WGC3Dsizei imageSize,
|
| + // const void *data);
|
| + //virtual void compressedTexSubImage3D(WGC3Denum target, WGC3Dint level,
|
| + // WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width,
|
| + // WGC3Dsizei height, WGC3Dsizei depth, WGC3Denum format,
|
| + // WGC3Dsizei imageSize, const void *data);
|
| + virtual void copyBufferSubData(WGC3Denum readTarget, WGC3Denum writeTarget,
|
| + WGC3Dintptr readOffset, WGC3Dintptr writeOffset, WGC3Dsizeiptr size);
|
| + virtual void copyTexSubImage3D(WGC3Denum target, WGC3Dint level,
|
| + WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dint x,
|
| + WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height);
|
| + virtual WebGLId createSampler();
|
| + virtual WebGLId createTransformFeedback();
|
| + virtual void deleteSampler(WebGLId sampler);
|
| + //virtual void deleteSync(WebGLId sync);
|
| + virtual void deleteTransformFeedback(WebGLId transformfeedback);
|
| + virtual void endTransformFeedback(void);
|
| + //virtual WebGLId fenceSync(WGC3Denum condition, WGC3Dbitfield flags);
|
| + virtual void framebufferTextureLayer(WGC3Denum target, WGC3Denum attachment,
|
| + WGC3Duint texture, WGC3Dint level, WGC3Dint layer);
|
| + virtual void getActiveUniformBlockName(WGC3Duint program,
|
| + WGC3Duint uniformBlockIndex, WGC3Dsizei bufSize, WGC3Dsizei *length,
|
| + WGC3Dchar *uniformBlockName);
|
| + virtual void getActiveUniformBlockiv(WGC3Duint program,
|
| + WGC3Duint uniformBlockIndex, WGC3Denum pname, WGC3Dint *params);
|
| + //virtual void getActiveUniformsiv(WGC3Duint program, WGC3Dsizei uniformCount,
|
| + // const WGC3Duint *uniformIndices, WGC3Denum pname, WGC3Dint *params);
|
| + virtual WGC3Dint getFragDataLocation(WGC3Duint program,
|
| + const WGC3Dchar *name);
|
| + virtual void getInternalformativ(WGC3Denum target, WGC3Denum internalformat,
|
| + WGC3Denum pname, WGC3Dsizei bufSize, WGC3Dint *params);
|
| + virtual void getSamplerParameterfv(WGC3Duint sampler, WGC3Denum pname,
|
| + WGC3Dfloat *params);
|
| + virtual void getSamplerParameteriv(WGC3Duint sampler, WGC3Denum pname,
|
| + WGC3Dint *params);
|
| + //virtual void getTransformFeedbackVarying(WGC3Duint program, WGC3Duint index,
|
| + // WGC3Dsizei bufSize, WGC3Dsizei *length, WGC3Dsizei *size,
|
| + // WGC3Denum *type, WGC3Dchar *name);
|
| + virtual WGC3Duint getUniformBlockIndex(WGC3Duint program,
|
| + const WGC3Dchar *uniformBlockName);
|
| + //virtual void getUniformIndices(WGC3Duint program, WGC3Dsizei uniformCount,
|
| + // const WGC3Dchar *const*uniformNames, WGC3Duint *uniformIndices);
|
| + //virtual void getUniformuiv(WGC3Duint program, WGC3Dint location,
|
| + // WGC3Duint *params);
|
| + //virtual void getVertexAttribIiv(WGC3Duint index, WGC3Denum pname,
|
| + // WGC3Dint *params);
|
| + //virtual void getVertexAttribIuiv(WGC3Duint index, WGC3Denum pname,
|
| + // WGC3Duint *params);
|
| + virtual void invalidateFramebuffer(WGC3Denum target,
|
| + WGC3Dsizei numAttachments, const WGC3Denum *attachments);
|
| + virtual void invalidateSubFramebuffer(WGC3Denum target,
|
| + WGC3Dsizei numAttachments, const WGC3Denum *attachments, WGC3Dint x,
|
| + WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height);
|
| + virtual WGC3Dboolean isSampler(WebGLId sampler);
|
| + //virtual WGC3Dboolean isSync(WebGLId sync);
|
| + virtual WGC3Dboolean isTransformFeedback(WGC3Duint id);
|
| + virtual void pauseTransformFeedback(void);
|
| + //virtual void programParameteri(WGC3Duint program, WGC3Denum pname,
|
| + // WGC3Dint value);
|
| + virtual void readBuffer(WGC3Denum src);
|
| + virtual void resumeTransformFeedback(void);
|
| + virtual void samplerParameterf(WGC3Duint sampler, WGC3Denum pname,
|
| + WGC3Dfloat param);
|
| + virtual void samplerParameterfv(WGC3Duint sampler, WGC3Denum pname,
|
| + const WGC3Dfloat *param);
|
| + virtual void samplerParameteri(WGC3Duint sampler, WGC3Denum pname,
|
| + WGC3Dint param);
|
| + virtual void samplerParameteriv(WGC3Duint sampler, WGC3Denum pname,
|
| + const WGC3Dint *param);
|
| + virtual void texImage3D(WGC3Denum target, WGC3Dint level,
|
| + WGC3Dint internalformat, WGC3Dsizei width, WGC3Dsizei height,
|
| + WGC3Dsizei depth, WGC3Dint border, WGC3Denum format, WGC3Denum type,
|
| + const void *pixels);
|
| + virtual void texStorage3D(WGC3Denum target, WGC3Dsizei levels,
|
| + WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height,
|
| + WGC3Dsizei depth);
|
| + virtual void texSubImage3D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset,
|
| + WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width, WGC3Dsizei height,
|
| + WGC3Dsizei depth, WGC3Denum format, WGC3Denum type, const void *pixels);
|
| + virtual void transformFeedbackVaryings(WGC3Duint program, WGC3Dsizei count,
|
| + const WGC3Dchar *const*varyings, WGC3Denum bufferMode);
|
| + virtual void uniform1ui(WGC3Dint location, WGC3Duint x);
|
| + virtual void uniform1uiv(WGC3Dint location, WGC3Dsizei count,
|
| + const WGC3Duint *value);
|
| + virtual void uniform2ui(WGC3Dint location, WGC3Duint x, WGC3Duint y);
|
| + virtual void uniform2uiv(WGC3Dint location, WGC3Dsizei count,
|
| + const WGC3Duint *value);
|
| + virtual void uniform3ui(WGC3Dint location, WGC3Duint x, WGC3Duint y,
|
| + WGC3Duint z);
|
| + virtual void uniform3uiv(WGC3Dint location, WGC3Dsizei count,
|
| + const WGC3Duint *value);
|
| + virtual void uniform4ui(WGC3Dint location, WGC3Duint x, WGC3Duint y,
|
| + WGC3Duint z, WGC3Duint w);
|
| + virtual void uniform4uiv(WGC3Dint location, WGC3Dsizei count,
|
| + const WGC3Duint *value);
|
| + virtual void uniformBlockBinding(WGC3Duint program,
|
| + WGC3Duint uniformBlockIndex, WGC3Duint uniformBlockBinding);
|
| + virtual void uniformMatrix2x3fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void uniformMatrix2x4fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void uniformMatrix3x2fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void uniformMatrix3x4fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void uniformMatrix4x2fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void uniformMatrix4x3fv(WGC3Dint location, WGC3Dsizei count,
|
| + WGC3Dboolean transpose, const WGC3Dfloat* value);
|
| + virtual void vertexAttribI4i(WGC3Duint index, WGC3Dint x, WGC3Dint y,
|
| + WGC3Dint z, WGC3Dint w);
|
| + virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v);
|
| + virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y,
|
| + WGC3Duint z, WGC3Duint w);
|
| + virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v);
|
| + virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size,
|
| + WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer);
|
| + //virtual void waitSync(WebGLId sync, WGC3Dbitfield flags,
|
| + // WGC3Duint64 timeout);
|
| +
|
| virtual GrGLInterface* createGrGLInterface();
|
|
|
| ::gpu::gles2::GLES2Interface* GetGLInterface() {
|
|
|