| Index: gpu/command_buffer/service/gpu_timing.h
|
| diff --git a/gpu/command_buffer/service/gpu_timing.h b/gpu/command_buffer/service/gpu_timing.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1d9ecf690902e2725ff14f97a96f129ee95e1e2b
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/gpu_timing.h
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| @@ -0,0 +1,85 @@
|
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "gpu/gpu_export.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +class GPUTiming;
|
| +
|
| +// Class to compute the amount of time it takes to fully
|
| +// complete a set of GL commands
|
| +class GPU_EXPORT GPUTimer {
|
| + public:
|
| + // gpu_timing must outlive GPUTimer instance we're creating.
|
| + explicit GPUTimer(GPUTiming* gpu_timing);
|
| + ~GPUTimer();
|
| +
|
| + void Start();
|
| + void End();
|
| + bool IsAvailable();
|
| +
|
| + void GetStartEndTimestamps(int64* start, int64* end);
|
| + int64 GetDeltaElapsed();
|
| +
|
| + private:
|
| + GLuint queries_[2];
|
| + int64 offset_ = 0;
|
| + bool end_requested_ = false;
|
| + GPUTiming* gpu_timing_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GPUTimer);
|
| +};
|
| +
|
| +// GPUTiming contains all the gl timing logic that is not specific
|
| +// to a single GPUTimer.
|
| +class GPU_EXPORT GPUTiming {
|
| + public:
|
| + enum TimerType {
|
| + kTimerTypeInvalid = -1,
|
| +
|
| + kTimerTypeARB, // ARB_timer_query
|
| + kTimerTypeDisjoint // EXT_disjoint_timer_query
|
| + };
|
| +
|
| + GPUTiming();
|
| + virtual ~GPUTiming();
|
| +
|
| + bool Initialize(gfx::GLContext* context);
|
| + bool IsAvailable();
|
| +
|
| + // CheckAndResetTimerErrors has to be called before reading timestamps
|
| + // from GPUTimers instances and after making sure all the timers
|
| + // were available.
|
| + // If the returned value is false, all the previous timers should be
|
| + // discarded.
|
| + bool CheckAndResetTimerErrors();
|
| +
|
| + const char* GetTimerTypeName() const;
|
| +
|
| + // Returns the offset between the current gpu time and the cpu time.
|
| + int64 CalculateTimerOffset();
|
| + void InvalidateTimerOffset();
|
| +
|
| + void SetCpuTimeForTesting(const base::Callback<int64(void)>& cpu_time);
|
| + void SetOffsetForTesting(int64 offset, bool cache_it);
|
| + void SetTimerTypeForTesting(TimerType type);
|
| +
|
| + private:
|
| + TimerType timer_type_ = kTimerTypeInvalid;
|
| + int64 offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB
|
| + bool offset_valid_ = false;
|
| + base::Callback<int64(void)> cpu_time_for_testing_;
|
| + friend class GPUTimer;
|
| + DISALLOW_COPY_AND_ASSIGN(GPUTiming);
|
| +};
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_
|
|
|