| Index: cc/resources/display_list_recording_source.cc
|
| diff --git a/cc/resources/display_list_recording_source.cc b/cc/resources/display_list_recording_source.cc
|
| index e60e4c16d2949054c7f70e8a1e3c8e3d98403381..01a3bcef9944e2504829e79ad3b40bef46bd5ec7 100644
|
| --- a/cc/resources/display_list_recording_source.cc
|
| +++ b/cc/resources/display_list_recording_source.cc
|
| @@ -29,8 +29,10 @@ namespace cc {
|
| DisplayListRecordingSource::DisplayListRecordingSource()
|
| : slow_down_raster_scale_factor_for_debug_(0),
|
| can_use_lcd_text_(true),
|
| + requires_clear_(false),
|
| is_solid_color_(false),
|
| solid_color_(SK_ColorTRANSPARENT),
|
| + background_color_(SK_ColorTRANSPARENT),
|
| pixel_record_distance_(kPixelDistanceToRecord),
|
| is_suitable_for_gpu_rasterization_(true) {
|
| }
|
| @@ -60,10 +62,9 @@ bool DisplayListRecordingSource::UpdateAndExpandInvalidation(
|
| }
|
|
|
| gfx::Rect old_recorded_viewport = recorded_viewport_;
|
| - // TODO(wangxianzhu): Blink slimming paint doesn't support incremental
|
| - // painting for now so we must record for the whole layer. Should measure
|
| - // performance and determine the best choice. Consider display item caching.
|
| - recorded_viewport_ = gfx::Rect(GetSize());
|
| + recorded_viewport_ = visible_layer_rect;
|
| + recorded_viewport_.Inset(-pixel_record_distance_, -pixel_record_distance_);
|
| + recorded_viewport_.Intersect(gfx::Rect(GetSize()));
|
|
|
| if (recorded_viewport_ != old_recorded_viewport) {
|
| // Invalidate newly-exposed and no-longer-exposed areas.
|
| @@ -135,6 +136,14 @@ void DisplayListRecordingSource::SetSlowdownRasterScaleFactor(int factor) {
|
| slow_down_raster_scale_factor_for_debug_ = factor;
|
| }
|
|
|
| +void DisplayListRecordingSource::SetBackgroundColor(SkColor background_color) {
|
| + background_color_ = background_color;
|
| +}
|
| +
|
| +void DisplayListRecordingSource::SetRequiresClear(bool requires_clear) {
|
| + requires_clear_ = requires_clear;
|
| +}
|
| +
|
| void DisplayListRecordingSource::SetUnsuitableForGpuRasterizationForTesting() {
|
| is_suitable_for_gpu_rasterization_ = false;
|
| }
|
|
|