Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 9b8e63521ebd82282316474833e1feed8031452a..52a9c4351b47185261d76eba400f20aec9bb0b41 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -1684,6 +1684,11 @@ class GLES2DecoderImpl : public GLES2Decoder, |
surface_->DeferDraws(); |
} |
+ bool IsRobustnessSupported() { |
+ return has_robustness_extension_ && |
+ context_->WasAllocatedUsingRobustnessExtension(); |
+ } |
+ |
error::Error WillAccessBoundFramebufferForDraw() { |
if (ShouldDeferDraws()) |
return error::kDeferCommandUntilLater; |
@@ -1820,8 +1825,8 @@ class GLES2DecoderImpl : public GLES2Decoder, |
error::Error current_decoder_error_; |
bool use_shader_translator_; |
- scoped_refptr<ShaderTranslator> vertex_translator_; |
- scoped_refptr<ShaderTranslator> fragment_translator_; |
+ scoped_refptr<ShaderTranslatorInterface> vertex_translator_; |
+ scoped_refptr<ShaderTranslatorInterface> fragment_translator_; |
DisallowedFeatures disallowed_features_; |
@@ -5837,15 +5842,7 @@ void GLES2DecoderImpl::DoLinkProgram(GLuint program_id) { |
} |
LogClientServiceForInfo(program, program_id, "glLinkProgram"); |
- ShaderTranslator* vertex_translator = NULL; |
- ShaderTranslator* fragment_translator = NULL; |
- if (use_shader_translator_) { |
- vertex_translator = vertex_translator_.get(); |
- fragment_translator = fragment_translator_.get(); |
- } |
if (program->Link(shader_manager(), |
- vertex_translator, |
- fragment_translator, |
workarounds().count_all_in_varyings_packing ? |
Program::kCountAll : Program::kCountOnlyStaticallyUsed, |
shader_cache_callback_)) { |
@@ -7091,24 +7088,17 @@ void GLES2DecoderImpl::DoCompileShader(GLuint client_id) { |
if (!shader) { |
return; |
} |
- ShaderTranslator* translator = NULL; |
+ |
+ scoped_refptr<ShaderTranslatorInterface> translator; |
if (use_shader_translator_) { |
- translator = shader->shader_type() == GL_VERTEX_SHADER ? |
- vertex_translator_.get() : fragment_translator_.get(); |
+ translator = shader->shader_type() == GL_VERTEX_SHADER ? |
+ vertex_translator_ : fragment_translator_; |
} |
- shader->RequestCompile(); |
- |
- // TODO(dyen): Currently we compile immediately when glCompileShader is |
- // requested. Eventually this should be deffered to the linker stage. |
- shader->DoCompile( |
- translator, |
- feature_info_->feature_flags().angle_translated_shader_source ? |
- Shader::kANGLE : Shader::kGL); |
- |
- // CompileShader can be very slow. Exit command processing to allow for |
- // context preemption and GPU watchdog checks. |
- ExitCommandProcessingEarly(); |
+ const Shader::TranslatedShaderSourceType source_type = |
+ feature_info_->feature_flags().angle_translated_shader_source ? |
+ Shader::kANGLE : Shader::kGL; |
+ shader->RequestCompile(translator, source_type); |
} |
void GLES2DecoderImpl::DoGetShaderiv( |
@@ -7117,6 +7107,19 @@ void GLES2DecoderImpl::DoGetShaderiv( |
if (!shader) { |
return; |
} |
+ |
+ // Compile now for statuses that require it. |
+ switch (pname) { |
+ case GL_COMPILE_STATUS: |
+ case GL_INFO_LOG_LENGTH: |
+ case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
+ shader->DoCompile(); |
+ break; |
+ |
+ default: |
+ break; |
+ } |
+ |
switch (pname) { |
case GL_SHADER_SOURCE_LENGTH: |
*params = shader->source().size(); |
@@ -7174,6 +7177,9 @@ error::Error GLES2DecoderImpl::HandleGetTranslatedShaderSourceANGLE( |
return error::kNoError; |
} |
+ // Make sure translator has been utilized in compile. |
+ shader->DoCompile(); |
+ |
bucket->SetFromString(shader->translated_source().c_str()); |
return error::kNoError; |
} |
@@ -7209,6 +7215,10 @@ error::Error GLES2DecoderImpl::HandleGetShaderInfoLog( |
bucket->SetFromString(""); |
return error::kNoError; |
} |
+ |
+ // Shader must be compiled in order to get the info log. |
+ shader->DoCompile(); |
+ |
bucket->SetFromString(shader->log_info().c_str()); |
return error::kNoError; |
} |
@@ -8160,6 +8170,58 @@ error::Error GLES2DecoderImpl::HandleGetUniformLocation( |
c.program, c.location_shm_id, c.location_shm_offset, name_str); |
} |
+error::Error GLES2DecoderImpl::HandleGetUniformIndices( |
+ uint32 immediate_data_size, |
+ const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetUniformIndices& c = |
+ *static_cast<const gles2::cmds::GetUniformIndices*>(cmd_data); |
+ Bucket* bucket = GetBucket(c.names_bucket_id); |
+ if (!bucket) { |
+ return error::kInvalidArguments; |
+ } |
+ GLsizei count = 0; |
+ std::vector<char*> names; |
+ std::vector<GLint> len; |
+ if (!bucket->GetAsStrings(&count, &names, &len) || count <= 0) { |
+ return error::kInvalidArguments; |
+ } |
+ typedef cmds::GetUniformIndices::Result Result; |
+ Result* result = GetSharedMemoryAs<Result*>( |
+ c.indices_shm_id, c.indices_shm_offset, |
+ Result::ComputeSize(static_cast<size_t>(count))); |
+ GLuint* indices = result ? result->GetData() : NULL; |
+ if (indices == NULL) { |
+ return error::kOutOfBounds; |
+ } |
+ // Check that the client initialized the result. |
+ if (result->size != 0) { |
+ return error::kInvalidArguments; |
+ } |
+ Program* program = GetProgramInfoNotShader(c.program, "glGetUniformIndices"); |
+ if (!program) { |
+ return error::kNoError; |
+ } |
+ GLuint service_id = program->service_id(); |
+ GLint link_status = GL_FALSE; |
+ glGetProgramiv(service_id, GL_LINK_STATUS, &link_status); |
+ if (link_status != GL_TRUE) { |
+ LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
+ "glGetUniformIndices", "program not linked"); |
+ return error::kNoError; |
+ } |
+ LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("GetUniformIndices"); |
+ glGetUniformIndices(service_id, count, &names[0], indices); |
+ GLenum error = glGetError(); |
+ if (error == GL_NO_ERROR) { |
+ result->SetNumResults(count); |
+ } else { |
+ LOCAL_SET_GL_ERROR(error, "GetUniformIndices", ""); |
+ } |
+ return error::kNoError; |
+} |
+ |
error::Error GLES2DecoderImpl::GetFragDataLocationHelper( |
GLuint client_id, uint32 location_shm_id, uint32 location_shm_offset, |
const std::string& name_str) { |
@@ -9730,6 +9792,63 @@ error::Error GLES2DecoderImpl::HandleGetActiveUniform( |
return error::kNoError; |
} |
+error::Error GLES2DecoderImpl::HandleGetActiveUniformBlockiv( |
+ uint32 immediate_data_size, const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetActiveUniformBlockiv& c = |
+ *static_cast<const gles2::cmds::GetActiveUniformBlockiv*>(cmd_data); |
+ GLuint program_id = c.program; |
+ GLuint index = static_cast<GLuint>(c.index); |
+ GLenum pname = static_cast<GLenum>(c.pname); |
+ Program* program = GetProgramInfoNotShader( |
+ program_id, "glGetActiveUniformBlockiv"); |
+ if (!program) { |
+ return error::kNoError; |
+ } |
+ GLuint service_id = program->service_id(); |
+ GLint link_status = GL_FALSE; |
+ glGetProgramiv(service_id, GL_LINK_STATUS, &link_status); |
+ if (link_status != GL_TRUE) { |
+ LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
+ "glGetActiveActiveUniformBlockiv", "program not linked"); |
+ return error::kNoError; |
+ } |
+ LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("GetActiveUniformBlockiv"); |
+ GLsizei num_values = 1; |
+ if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) { |
+ GLint num = 0; |
+ glGetActiveUniformBlockiv( |
+ service_id, index, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &num); |
+ GLenum error = glGetError(); |
+ if (error != GL_NO_ERROR) { |
+ // Assume this will the same error if calling with pname. |
+ LOCAL_SET_GL_ERROR(error, "GetActiveUniformBlockiv", ""); |
+ return error::kNoError; |
+ } |
+ num_values = static_cast<GLsizei>(num); |
+ } |
+ typedef cmds::GetActiveUniformBlockiv::Result Result; |
+ Result* result = GetSharedMemoryAs<Result*>( |
+ c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values)); |
+ GLint* params = result ? result->GetData() : NULL; |
+ if (params == NULL) { |
+ return error::kOutOfBounds; |
+ } |
+ // Check that the client initialized the result. |
+ if (result->size != 0) { |
+ return error::kInvalidArguments; |
+ } |
+ glGetActiveUniformBlockiv(service_id, index, pname, params); |
+ GLenum error = glGetError(); |
+ if (error == GL_NO_ERROR) { |
+ result->SetNumResults(num_values); |
+ } else { |
+ LOCAL_SET_GL_ERROR(error, "GetActiveUniformBlockiv", ""); |
+ } |
+ return error::kNoError; |
+} |
+ |
error::Error GLES2DecoderImpl::HandleGetActiveUniformBlockName( |
uint32 immediate_data_size, const void* cmd_data) { |
if (!unsafe_es3_apis_enabled()) |
@@ -9783,6 +9902,55 @@ error::Error GLES2DecoderImpl::HandleGetActiveUniformBlockName( |
return error::kNoError; |
} |
+error::Error GLES2DecoderImpl::HandleGetActiveUniformsiv( |
+ uint32 immediate_data_size, const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetActiveUniformsiv& c = |
+ *static_cast<const gles2::cmds::GetActiveUniformsiv*>(cmd_data); |
+ GLuint program_id = c.program; |
+ GLenum pname = static_cast<GLenum>(c.pname); |
+ Bucket* bucket = GetBucket(c.indices_bucket_id); |
+ if (!bucket) { |
+ return error::kInvalidArguments; |
+ } |
+ GLsizei count = static_cast<GLsizei>(bucket->size() / sizeof(GLuint)); |
+ const GLuint* indices = bucket->GetDataAs<const GLuint*>(0, bucket->size()); |
+ typedef cmds::GetActiveUniformsiv::Result Result; |
+ Result* result = GetSharedMemoryAs<Result*>( |
+ c.params_shm_id, c.params_shm_offset, Result::ComputeSize(count)); |
+ GLint* params = result ? result->GetData() : NULL; |
+ if (params == NULL) { |
+ return error::kOutOfBounds; |
+ } |
+ // Check that the client initialized the result. |
+ if (result->size != 0) { |
+ return error::kInvalidArguments; |
+ } |
+ Program* program = GetProgramInfoNotShader( |
+ program_id, "glGetActiveUniformsiv"); |
+ if (!program) { |
+ return error::kNoError; |
+ } |
+ GLuint service_id = program->service_id(); |
+ GLint link_status = GL_FALSE; |
+ glGetProgramiv(service_id, GL_LINK_STATUS, &link_status); |
+ if (link_status != GL_TRUE) { |
+ LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
+ "glGetActiveUniformsiv", "program not linked"); |
+ return error::kNoError; |
+ } |
+ LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("GetActiveUniformsiv"); |
+ glGetActiveUniformsiv(service_id, count, indices, pname, params); |
+ GLenum error = glGetError(); |
+ if (error == GL_NO_ERROR) { |
+ result->SetNumResults(count); |
+ } else { |
+ LOCAL_SET_GL_ERROR(error, "GetActiveUniformsiv", ""); |
+ } |
+ return error::kNoError; |
+} |
+ |
error::Error GLES2DecoderImpl::HandleGetActiveAttrib(uint32 immediate_data_size, |
const void* cmd_data) { |
const gles2::cmds::GetActiveAttrib& c = |
@@ -10136,6 +10304,104 @@ error::Error GLES2DecoderImpl::HandleGetUniformBlocksCHROMIUM( |
return error::kNoError; |
} |
+error::Error GLES2DecoderImpl::HandleGetUniformsES3CHROMIUM( |
+ uint32 immediate_data_size, const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetUniformsES3CHROMIUM& c = |
+ *static_cast<const gles2::cmds::GetUniformsES3CHROMIUM*>(cmd_data); |
+ GLuint program_id = static_cast<GLuint>(c.program); |
+ uint32 bucket_id = c.bucket_id; |
+ Bucket* bucket = CreateBucket(bucket_id); |
+ bucket->SetSize(sizeof(UniformsES3Header)); // in case we fail. |
+ Program* program = NULL; |
+ program = GetProgram(program_id); |
+ if (!program || !program->IsValid()) { |
+ return error::kNoError; |
+ } |
+ program->GetUniformsES3(bucket); |
+ return error::kNoError; |
+} |
+ |
+error::Error GLES2DecoderImpl::HandleGetTransformFeedbackVarying( |
+ uint32 immediate_data_size, |
+ const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetTransformFeedbackVarying& c = |
+ *static_cast<const gles2::cmds::GetTransformFeedbackVarying*>(cmd_data); |
+ GLuint program_id = c.program; |
+ GLuint index = c.index; |
+ uint32 name_bucket_id = c.name_bucket_id; |
+ typedef cmds::GetTransformFeedbackVarying::Result Result; |
+ Result* result = GetSharedMemoryAs<Result*>( |
+ c.result_shm_id, c.result_shm_offset, sizeof(*result)); |
+ if (!result) { |
+ return error::kOutOfBounds; |
+ } |
+ // Check that the client initialized the result. |
+ if (result->success != 0) { |
+ return error::kInvalidArguments; |
+ } |
+ Program* program = GetProgramInfoNotShader( |
+ program_id, "glGetTransformFeedbackVarying"); |
+ if (!program) { |
+ return error::kNoError; |
+ } |
+ GLuint service_id = program->service_id(); |
+ GLint link_status = GL_FALSE; |
+ glGetProgramiv(service_id, GL_LINK_STATUS, &link_status); |
+ if (link_status != GL_TRUE) { |
+ LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
+ "glGetTransformFeedbackVarying", "program not linked"); |
+ return error::kNoError; |
+ } |
+ GLint max_length = 0; |
+ glGetProgramiv( |
+ service_id, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, &max_length); |
+ max_length = std::max(1, max_length); |
+ std::vector<char> buffer(max_length); |
+ GLsizei length = 0; |
+ GLsizei size = 0; |
+ GLenum type = 0; |
+ LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("GetTransformFeedbackVarying"); |
+ glGetTransformFeedbackVarying( |
+ service_id, index, max_length, &length, &size, &type, &buffer[0]); |
+ GLenum error = glGetError(); |
+ if (error != GL_NO_ERROR) { |
+ LOCAL_SET_GL_ERROR(error, "glGetTransformFeedbackVarying", ""); |
+ return error::kNoError; |
+ } |
+ result->success = 1; // true. |
+ result->size = static_cast<int32_t>(size); |
+ result->type = static_cast<uint32_t>(type); |
+ Bucket* bucket = CreateBucket(name_bucket_id); |
+ DCHECK(length >= 0 && length < max_length); |
+ buffer[length] = '\0'; // Just to be safe. |
+ bucket->SetFromString(&buffer[0]); |
+ return error::kNoError; |
+} |
+ |
+error::Error GLES2DecoderImpl::HandleGetTransformFeedbackVaryingsCHROMIUM( |
+ uint32 immediate_data_size, const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::GetTransformFeedbackVaryingsCHROMIUM& c = |
+ *static_cast<const gles2::cmds::GetTransformFeedbackVaryingsCHROMIUM*>( |
+ cmd_data); |
+ GLuint program_id = static_cast<GLuint>(c.program); |
+ uint32 bucket_id = c.bucket_id; |
+ Bucket* bucket = CreateBucket(bucket_id); |
+ bucket->SetSize(sizeof(TransformFeedbackVaryingsHeader)); // in case we fail. |
+ Program* program = NULL; |
+ program = GetProgram(program_id); |
+ if (!program || !program->IsValid()) { |
+ return error::kNoError; |
+ } |
+ program->GetTransformFeedbackVaryings(bucket); |
+ return error::kNoError; |
+} |
+ |
error::ContextLostReason GLES2DecoderImpl::GetContextLostReason() { |
switch (reset_status_) { |
case GL_NO_ERROR: |
@@ -10172,10 +10438,8 @@ bool GLES2DecoderImpl::WasContextLost() { |
MaybeExitOnContextLost(); |
return true; |
} |
- if (context_->WasAllocatedUsingRobustnessExtension()) { |
- GLenum status = GL_NO_ERROR; |
- if (has_robustness_extension_) |
- status = glGetGraphicsResetStatusARB(); |
+ if (IsRobustnessSupported()) { |
+ GLenum status = glGetGraphicsResetStatusARB(); |
if (status != GL_NO_ERROR) { |
// The graphics card was reset. Signal a lost context to the application. |
reset_status_ = status; |
@@ -10207,7 +10471,7 @@ void GLES2DecoderImpl::LoseContext(uint32 reset_status) { |
reset_status = GL_UNKNOWN_CONTEXT_RESET_ARB; |
} |
} else if (reset_status == GL_UNKNOWN_CONTEXT_RESET_ARB && |
- has_robustness_extension_) { |
+ IsRobustnessSupported()) { |
// If the reason for the call was a GL error, we can try to determine the |
// reset status more accurately. |
GLenum driver_status = glGetGraphicsResetStatusARB(); |
@@ -11772,6 +12036,25 @@ error::Error GLES2DecoderImpl::HandleWaitAllAsyncTexImage2DCHROMIUM( |
return error::kNoError; |
} |
+error::Error GLES2DecoderImpl::HandleUniformBlockBinding( |
+ uint32_t immediate_data_size, const void* cmd_data) { |
+ if (!unsafe_es3_apis_enabled()) |
+ return error::kUnknownCommand; |
+ const gles2::cmds::UniformBlockBinding& c = |
+ *static_cast<const gles2::cmds::UniformBlockBinding*>(cmd_data); |
+ GLuint client_id = c.program; |
+ GLuint index = static_cast<GLuint>(c.index); |
+ GLuint binding = static_cast<GLuint>(c.binding); |
+ Program* program = GetProgramInfoNotShader( |
+ client_id, "glUniformBlockBinding"); |
+ if (!program) { |
+ return error::kNoError; |
+ } |
+ GLuint service_id = program->service_id(); |
+ glUniformBlockBinding(service_id, index, binding); |
+ return error::kNoError; |
+} |
+ |
void GLES2DecoderImpl::OnTextureRefDetachedFromFramebuffer( |
TextureRef* texture_ref) { |
Texture* texture = texture_ref->texture(); |