Index: cc/layers/render_surface_impl.h |
diff --git a/cc/layers/render_surface_impl.h b/cc/layers/render_surface_impl.h |
index 3303e94a48bc48ab3fd3d388e3a3783fc368a46f..2035e28b1278a458c5314ffc44efe3a5a7b26e9e 100644 |
--- a/cc/layers/render_surface_impl.h |
+++ b/cc/layers/render_surface_impl.h |
@@ -14,6 +14,7 @@ |
#include "cc/layers/layer_lists.h" |
#include "cc/quads/render_pass.h" |
#include "cc/quads/shared_quad_state.h" |
+#include "cc/trees/occlusion.h" |
#include "ui/gfx/geometry/rect.h" |
#include "ui/gfx/geometry/rect_f.h" |
#include "ui/gfx/transform.h" |
@@ -22,8 +23,7 @@ namespace cc { |
class DamageTracker; |
class DelegatedRendererLayerImpl; |
-template <typename LayerType> |
-class OcclusionTracker; |
+class Occlusion; |
class RenderPassId; |
class RenderPassSink; |
class LayerImpl; |
@@ -60,6 +60,12 @@ class CC_EXPORT RenderSurfaceImpl { |
} |
bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; } |
+ SkColor GetDebugBorderColor() const; |
+ SkColor GetReplicaDebugBorderColor() const; |
+ |
+ float GetDebugBorderWidth() const; |
+ float GetReplicaDebugBorderWidth() const; |
+ |
void SetDrawTransform(const gfx::Transform& draw_transform) { |
draw_transform_ = draw_transform; |
} |
@@ -120,6 +126,13 @@ class CC_EXPORT RenderSurfaceImpl { |
void SetContentRect(const gfx::Rect& content_rect); |
gfx::Rect content_rect() const { return content_rect_; } |
+ const Occlusion& occlusion_in_content_space() const { |
+ return occlusion_in_content_space_; |
+ } |
+ void set_occlusion_in_content_space(const Occlusion& occlusion) { |
+ occlusion_in_content_space_ = occlusion; |
+ } |
+ |
LayerImplList& layer_list() { return layer_list_; } |
void AddContributingDelegatedRenderPassLayer(LayerImpl* layer); |
void ClearLayerLists(); |
@@ -136,9 +149,12 @@ class CC_EXPORT RenderSurfaceImpl { |
void AppendRenderPasses(RenderPassSink* pass_sink); |
void AppendQuads(RenderPass* render_pass, |
- const OcclusionTracker<LayerImpl>& occlusion_tracker, |
+ const gfx::Transform& draw_transform, |
+ const Occlusion& occlusion_in_content_space, |
+ SkColor debug_border_color, |
+ float debug_border_width, |
+ LayerImpl* mask_layer, |
AppendQuadsData* append_quads_data, |
- bool for_replica, |
RenderPassId render_pass_id); |
private: |
@@ -166,6 +182,7 @@ class CC_EXPORT RenderSurfaceImpl { |
LayerImplList layer_list_; |
std::vector<DelegatedRendererLayerImpl*> |
contributing_delegated_render_pass_layer_list_; |
+ Occlusion occlusion_in_content_space_; |
// The nearest ancestor target surface that will contain the contents of this |
// surface, and that ignores outside occlusion. This can point to itself. |