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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 463 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 474 GLenum pname, | 474 GLenum pname, |
| 475 GLfloat* params); | 475 GLfloat* params); |
| 476 typedef void(GL_BINDING_CALL* glGetTexParameterivProc)(GLenum target, | 476 typedef void(GL_BINDING_CALL* glGetTexParameterivProc)(GLenum target, |
| 477 GLenum pname, | 477 GLenum pname, |
| 478 GLint* params); | 478 GLint* params); |
| 479 typedef void(GL_BINDING_CALL* glGetTransformFeedbackVaryingProc)( | 479 typedef void(GL_BINDING_CALL* glGetTransformFeedbackVaryingProc)( |
| 480 GLuint program, | 480 GLuint program, |
| 481 GLuint index, | 481 GLuint index, |
| 482 GLsizei bufSize, | 482 GLsizei bufSize, |
| 483 GLsizei* length, | 483 GLsizei* length, |
| 484 GLsizei* size, |
| 484 GLenum* type, | 485 GLenum* type, |
| 485 char* name); | 486 char* name); |
| 486 typedef void(GL_BINDING_CALL* glGetTranslatedShaderSourceANGLEProc)( | 487 typedef void(GL_BINDING_CALL* glGetTranslatedShaderSourceANGLEProc)( |
| 487 GLuint shader, | 488 GLuint shader, |
| 488 GLsizei bufsize, | 489 GLsizei bufsize, |
| 489 GLsizei* length, | 490 GLsizei* length, |
| 490 char* source); | 491 char* source); |
| 491 typedef GLuint(GL_BINDING_CALL* glGetUniformBlockIndexProc)( | 492 typedef GLuint(GL_BINDING_CALL* glGetUniformBlockIndexProc)( |
| 492 GLuint program, | 493 GLuint program, |
| 493 const char* uniformBlockName); | 494 const char* uniformBlockName); |
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| 1637 virtual void glGetTexParameterfvFn(GLenum target, | 1638 virtual void glGetTexParameterfvFn(GLenum target, |
| 1638 GLenum pname, | 1639 GLenum pname, |
| 1639 GLfloat* params) = 0; | 1640 GLfloat* params) = 0; |
| 1640 virtual void glGetTexParameterivFn(GLenum target, | 1641 virtual void glGetTexParameterivFn(GLenum target, |
| 1641 GLenum pname, | 1642 GLenum pname, |
| 1642 GLint* params) = 0; | 1643 GLint* params) = 0; |
| 1643 virtual void glGetTransformFeedbackVaryingFn(GLuint program, | 1644 virtual void glGetTransformFeedbackVaryingFn(GLuint program, |
| 1644 GLuint index, | 1645 GLuint index, |
| 1645 GLsizei bufSize, | 1646 GLsizei bufSize, |
| 1646 GLsizei* length, | 1647 GLsizei* length, |
| 1648 GLsizei* size, |
| 1647 GLenum* type, | 1649 GLenum* type, |
| 1648 char* name) = 0; | 1650 char* name) = 0; |
| 1649 virtual void glGetTranslatedShaderSourceANGLEFn(GLuint shader, | 1651 virtual void glGetTranslatedShaderSourceANGLEFn(GLuint shader, |
| 1650 GLsizei bufsize, | 1652 GLsizei bufsize, |
| 1651 GLsizei* length, | 1653 GLsizei* length, |
| 1652 char* source) = 0; | 1654 char* source) = 0; |
| 1653 virtual GLuint glGetUniformBlockIndexFn(GLuint program, | 1655 virtual GLuint glGetUniformBlockIndexFn(GLuint program, |
| 1654 const char* uniformBlockName) = 0; | 1656 const char* uniformBlockName) = 0; |
| 1655 virtual void glGetUniformfvFn(GLuint program, | 1657 virtual void glGetUniformfvFn(GLuint program, |
| 1656 GLint location, | 1658 GLint location, |
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| 2363 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2365 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn |
| 2364 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2366 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn |
| 2365 #define glVertexAttribIPointer \ | 2367 #define glVertexAttribIPointer \ |
| 2366 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2368 ::gfx::g_current_gl_context->glVertexAttribIPointerFn |
| 2367 #define glVertexAttribPointer \ | 2369 #define glVertexAttribPointer \ |
| 2368 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2370 ::gfx::g_current_gl_context->glVertexAttribPointerFn |
| 2369 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2371 #define glViewport ::gfx::g_current_gl_context->glViewportFn |
| 2370 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2372 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn |
| 2371 | 2373 |
| 2372 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2374 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
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