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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains definitions for mock objects, used for testing. | 5 // This file contains definitions for mock objects, used for testing. |
| 6 | 6 |
| 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock | 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock |
| 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. | 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. |
| 9 | 9 |
| 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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| 81 | 81 |
| 82 private: | 82 private: |
| 83 CommandBufferEngine *engine_; | 83 CommandBufferEngine *engine_; |
| 84 }; | 84 }; |
| 85 | 85 |
| 86 namespace gles2 { | 86 namespace gles2 { |
| 87 | 87 |
| 88 class MockShaderTranslator : public ShaderTranslatorInterface { | 88 class MockShaderTranslator : public ShaderTranslatorInterface { |
| 89 public: | 89 public: |
| 90 MockShaderTranslator(); | 90 MockShaderTranslator(); |
| 91 virtual ~MockShaderTranslator(); | |
| 92 | 91 |
| 93 MOCK_METHOD5(Init, bool( | 92 MOCK_METHOD5(Init, bool( |
| 94 sh::GLenum shader_type, | 93 sh::GLenum shader_type, |
| 95 ShShaderSpec shader_spec, | 94 ShShaderSpec shader_spec, |
| 96 const ShBuiltInResources* resources, | 95 const ShBuiltInResources* resources, |
| 97 GlslImplementationType glsl_implementation_type, | 96 GlslImplementationType glsl_implementation_type, |
| 98 ShCompileOptions driver_bug_workarounds)); | 97 ShCompileOptions driver_bug_workarounds)); |
| 99 MOCK_CONST_METHOD7(Translate, bool( | 98 MOCK_CONST_METHOD7(Translate, bool( |
| 100 const std::string& shader_source, | 99 const std::string& shader_source, |
| 101 std::string* info_log, | 100 std::string* info_log, |
| 102 std::string* translated_source, | 101 std::string* translated_source, |
| 103 AttributeMap* attrib_map, | 102 AttributeMap* attrib_map, |
| 104 UniformMap* uniform_map, | 103 UniformMap* uniform_map, |
| 105 VaryingMap* varying_map, | 104 VaryingMap* varying_map, |
| 106 NameMap* name_map)); | 105 NameMap* name_map)); |
| 107 MOCK_CONST_METHOD0( | 106 MOCK_CONST_METHOD0( |
| 108 GetStringForOptionsThatWouldAffectCompilation, std::string()); | 107 GetStringForOptionsThatWouldAffectCompilation, std::string()); |
| 108 private: |
| 109 ~MockShaderTranslator() override; |
| 109 }; | 110 }; |
| 110 | 111 |
| 111 class MockProgramCache : public ProgramCache { | 112 class MockProgramCache : public ProgramCache { |
| 112 public: | 113 public: |
| 113 MockProgramCache(); | 114 MockProgramCache(); |
| 114 virtual ~MockProgramCache(); | 115 virtual ~MockProgramCache(); |
| 115 | 116 |
| 116 MOCK_METHOD7(LoadLinkedProgram, ProgramLoadResult( | 117 MOCK_METHOD5(LoadLinkedProgram, ProgramLoadResult( |
| 117 GLuint program, | 118 GLuint program, |
| 118 Shader* shader_a, | 119 Shader* shader_a, |
| 119 const ShaderTranslatorInterface* translator_a, | |
| 120 Shader* shader_b, | 120 Shader* shader_b, |
| 121 const ShaderTranslatorInterface* translator_b, | |
| 122 const LocationMap* bind_attrib_location_map, | 121 const LocationMap* bind_attrib_location_map, |
| 123 const ShaderCacheCallback& callback)); | 122 const ShaderCacheCallback& callback)); |
| 124 | 123 |
| 125 MOCK_METHOD7(SaveLinkedProgram, void( | 124 MOCK_METHOD5(SaveLinkedProgram, void( |
| 126 GLuint program, | 125 GLuint program, |
| 127 const Shader* shader_a, | 126 const Shader* shader_a, |
| 128 const ShaderTranslatorInterface* translator_a, | |
| 129 const Shader* shader_b, | 127 const Shader* shader_b, |
| 130 const ShaderTranslatorInterface* translator_b, | |
| 131 const LocationMap* bind_attrib_location_map, | 128 const LocationMap* bind_attrib_location_map, |
| 132 const ShaderCacheCallback& callback)); | 129 const ShaderCacheCallback& callback)); |
| 133 MOCK_METHOD1(LoadProgram, void(const std::string&)); | 130 MOCK_METHOD1(LoadProgram, void(const std::string&)); |
| 134 | 131 |
| 135 private: | 132 private: |
| 136 MOCK_METHOD0(ClearBackend, void()); | 133 MOCK_METHOD0(ClearBackend, void()); |
| 137 }; | 134 }; |
| 138 | 135 |
| 139 class MockMemoryTracker : public MemoryTracker { | 136 class MockMemoryTracker : public MemoryTracker { |
| 140 public: | 137 public: |
| 141 MockMemoryTracker(); | 138 MockMemoryTracker(); |
| 142 | 139 |
| 143 MOCK_METHOD3(TrackMemoryAllocatedChange, void( | 140 MOCK_METHOD3(TrackMemoryAllocatedChange, void( |
| 144 size_t old_size, size_t new_size, Pool pool)); | 141 size_t old_size, size_t new_size, Pool pool)); |
| 145 MOCK_METHOD1(EnsureGPUMemoryAvailable, bool(size_t size_needed)); | 142 MOCK_METHOD1(EnsureGPUMemoryAvailable, bool(size_t size_needed)); |
| 146 | 143 |
| 147 private: | 144 private: |
| 148 friend class ::testing::StrictMock<MockMemoryTracker>; | 145 friend class ::testing::StrictMock<MockMemoryTracker>; |
| 149 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; | 146 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; |
| 150 virtual ~MockMemoryTracker(); | 147 virtual ~MockMemoryTracker(); |
| 151 }; | 148 }; |
| 152 | 149 |
| 153 } // namespace gles2 | 150 } // namespace gles2 |
| 154 } // namespace gpu | 151 } // namespace gpu |
| 155 | 152 |
| 156 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 153 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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