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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <set> | 8 #include <set> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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24 #include "gpu/command_buffer/service/context_group.h" | 24 #include "gpu/command_buffer/service/context_group.h" |
25 #include "gpu/command_buffer/service/gl_context_virtual.h" | 25 #include "gpu/command_buffer/service/gl_context_virtual.h" |
26 #include "gpu/command_buffer/service/gpu_scheduler.h" | 26 #include "gpu/command_buffer/service/gpu_scheduler.h" |
27 #include "gpu/command_buffer/service/gpu_switches.h" | 27 #include "gpu/command_buffer/service/gpu_switches.h" |
28 #include "gpu/command_buffer/service/image_factory.h" | 28 #include "gpu/command_buffer/service/image_factory.h" |
29 #include "gpu/command_buffer/service/image_manager.h" | 29 #include "gpu/command_buffer/service/image_manager.h" |
30 #include "gpu/command_buffer/service/mailbox_manager_impl.h" | 30 #include "gpu/command_buffer/service/mailbox_manager_impl.h" |
31 #include "gpu/command_buffer/service/mailbox_manager_sync.h" | 31 #include "gpu/command_buffer/service/mailbox_manager_sync.h" |
32 #include "gpu/command_buffer/service/memory_tracking.h" | 32 #include "gpu/command_buffer/service/memory_tracking.h" |
33 #include "gpu/command_buffer/service/query_manager.h" | 33 #include "gpu/command_buffer/service/query_manager.h" |
| 34 #include "gpu/command_buffer/service/sync_point_manager.h" |
34 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 35 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
35 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 36 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
36 #include "ui/gfx/geometry/size.h" | 37 #include "ui/gfx/geometry/size.h" |
37 #include "ui/gl/gl_context.h" | 38 #include "ui/gl/gl_context.h" |
38 #include "ui/gl/gl_image.h" | 39 #include "ui/gl/gl_image.h" |
39 #include "ui/gl/gl_share_group.h" | 40 #include "ui/gl/gl_share_group.h" |
40 | 41 |
41 #if defined(OS_ANDROID) | 42 #if defined(OS_ANDROID) |
42 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h
" | 43 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h
" |
43 #include "ui/gl/android/surface_texture.h" | 44 #include "ui/gl/android/surface_texture.h" |
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123 | 124 |
124 class ScopedEvent { | 125 class ScopedEvent { |
125 public: | 126 public: |
126 ScopedEvent(base::WaitableEvent* event) : event_(event) {} | 127 ScopedEvent(base::WaitableEvent* event) : event_(event) {} |
127 ~ScopedEvent() { event_->Signal(); } | 128 ~ScopedEvent() { event_->Signal(); } |
128 | 129 |
129 private: | 130 private: |
130 base::WaitableEvent* event_; | 131 base::WaitableEvent* event_; |
131 }; | 132 }; |
132 | 133 |
133 class SyncPointManager { | 134 // This wrapper adds the WaitSyncPoint which allows waiting on a sync point |
| 135 // on the service thread, implemented using a condition variable. |
| 136 class SyncPointManagerWrapper { |
134 public: | 137 public: |
135 SyncPointManager(); | 138 SyncPointManagerWrapper(); |
136 ~SyncPointManager(); | |
137 | 139 |
138 uint32 GenerateSyncPoint(); | 140 uint32 GenerateSyncPoint(); |
139 void RetireSyncPoint(uint32 sync_point); | 141 void RetireSyncPoint(uint32 sync_point); |
| 142 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); |
140 | 143 |
141 bool IsSyncPointPassed(uint32 sync_point); | |
142 void WaitSyncPoint(uint32 sync_point); | 144 void WaitSyncPoint(uint32 sync_point); |
143 | 145 |
144 private: | 146 private: |
145 // This lock protects access to pending_sync_points_ and next_sync_point_ and | 147 void OnSyncPointRetired(); |
146 // is used with the ConditionVariable to signal when a sync point is retired. | 148 |
147 base::Lock lock_; | 149 const scoped_refptr<SyncPointManager> manager_; |
148 std::set<uint32> pending_sync_points_; | 150 base::Lock retire_lock_; |
149 uint32 next_sync_point_; | 151 base::ConditionVariable retire_cond_var_; |
150 base::ConditionVariable cond_var_; | 152 |
| 153 DISALLOW_COPY_AND_ASSIGN(SyncPointManagerWrapper); |
151 }; | 154 }; |
152 | 155 |
153 SyncPointManager::SyncPointManager() : next_sync_point_(1), cond_var_(&lock_) {} | 156 SyncPointManagerWrapper::SyncPointManagerWrapper() |
154 | 157 : manager_(SyncPointManager::Create(true)), |
155 SyncPointManager::~SyncPointManager() { | 158 retire_cond_var_(&retire_lock_) { |
156 DCHECK_EQ(pending_sync_points_.size(), 0U); | |
157 } | 159 } |
158 | 160 |
159 uint32 SyncPointManager::GenerateSyncPoint() { | 161 uint32 SyncPointManagerWrapper::GenerateSyncPoint() { |
160 base::AutoLock lock(lock_); | 162 uint32 sync_point = manager_->GenerateSyncPoint(); |
161 uint32 sync_point = next_sync_point_++; | 163 manager_->AddSyncPointCallback( |
162 DCHECK_EQ(pending_sync_points_.count(sync_point), 0U); | 164 sync_point, base::Bind(&SyncPointManagerWrapper::OnSyncPointRetired, |
163 pending_sync_points_.insert(sync_point); | 165 base::Unretained(this))); |
164 return sync_point; | 166 return sync_point; |
165 } | 167 } |
166 | 168 |
167 void SyncPointManager::RetireSyncPoint(uint32 sync_point) { | 169 void SyncPointManagerWrapper::RetireSyncPoint(uint32 sync_point) { |
168 base::AutoLock lock(lock_); | 170 manager_->RetireSyncPoint(sync_point); |
169 DCHECK(pending_sync_points_.count(sync_point)); | |
170 pending_sync_points_.erase(sync_point); | |
171 cond_var_.Broadcast(); | |
172 } | 171 } |
173 | 172 |
174 bool SyncPointManager::IsSyncPointPassed(uint32 sync_point) { | 173 void SyncPointManagerWrapper::AddSyncPointCallback( |
175 base::AutoLock lock(lock_); | 174 uint32 sync_point, |
176 return pending_sync_points_.count(sync_point) == 0; | 175 const base::Closure& callback) { |
| 176 manager_->AddSyncPointCallback(sync_point, callback); |
177 } | 177 } |
178 | 178 |
179 void SyncPointManager::WaitSyncPoint(uint32 sync_point) { | 179 void SyncPointManagerWrapper::WaitSyncPoint(uint32 sync_point) { |
180 base::AutoLock lock(lock_); | 180 base::AutoLock lock(retire_lock_); |
181 while (pending_sync_points_.count(sync_point)) { | 181 while (!manager_->IsSyncPointRetired(sync_point)) { |
182 cond_var_.Wait(); | 182 retire_cond_var_.Wait(); |
183 } | 183 } |
184 } | 184 } |
185 | 185 |
186 base::LazyInstance<SyncPointManager> g_sync_point_manager = | 186 void SyncPointManagerWrapper::OnSyncPointRetired() { |
| 187 base::AutoLock lock(retire_lock_); |
| 188 retire_cond_var_.Broadcast(); |
| 189 } |
| 190 |
| 191 base::LazyInstance<SyncPointManagerWrapper> g_sync_point_manager = |
187 LAZY_INSTANCE_INITIALIZER; | 192 LAZY_INSTANCE_INITIALIZER; |
188 | 193 |
189 base::SharedMemoryHandle ShareToGpuThread( | 194 base::SharedMemoryHandle ShareToGpuThread( |
190 base::SharedMemoryHandle source_handle) { | 195 base::SharedMemoryHandle source_handle) { |
191 #if defined(OS_WIN) | 196 #if defined(OS_WIN) |
192 // Windows needs to explicitly duplicate the handle to current process. | 197 // Windows needs to explicitly duplicate the handle to current process. |
193 base::SharedMemoryHandle target_handle; | 198 base::SharedMemoryHandle target_handle; |
194 if (!DuplicateHandle(GetCurrentProcess(), | 199 if (!DuplicateHandle(GetCurrentProcess(), |
195 source_handle, | 200 source_handle, |
196 GetCurrentProcess(), | 201 GetCurrentProcess(), |
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851 g_sync_point_manager.Get().WaitSyncPoint(sync_point); | 856 g_sync_point_manager.Get().WaitSyncPoint(sync_point); |
852 gles2::MailboxManager* mailbox_manager = | 857 gles2::MailboxManager* mailbox_manager = |
853 decoder_->GetContextGroup()->mailbox_manager(); | 858 decoder_->GetContextGroup()->mailbox_manager(); |
854 mailbox_manager->PullTextureUpdates(sync_point); | 859 mailbox_manager->PullTextureUpdates(sync_point); |
855 return true; | 860 return true; |
856 } | 861 } |
857 | 862 |
858 void InProcessCommandBuffer::SignalSyncPointOnGpuThread( | 863 void InProcessCommandBuffer::SignalSyncPointOnGpuThread( |
859 unsigned sync_point, | 864 unsigned sync_point, |
860 const base::Closure& callback) { | 865 const base::Closure& callback) { |
861 if (g_sync_point_manager.Get().IsSyncPointPassed(sync_point)) { | 866 g_sync_point_manager.Get().AddSyncPointCallback(sync_point, callback); |
862 callback.Run(); | |
863 } else { | |
864 service_->ScheduleIdleWork( | |
865 base::Bind(&InProcessCommandBuffer::SignalSyncPointOnGpuThread, | |
866 gpu_thread_weak_ptr_, | |
867 sync_point, | |
868 callback)); | |
869 } | |
870 } | 867 } |
871 | 868 |
872 void InProcessCommandBuffer::SignalQuery(unsigned query_id, | 869 void InProcessCommandBuffer::SignalQuery(unsigned query_id, |
873 const base::Closure& callback) { | 870 const base::Closure& callback) { |
874 CheckSequencedThread(); | 871 CheckSequencedThread(); |
875 QueueTask(base::Bind(&InProcessCommandBuffer::SignalQueryOnGpuThread, | 872 QueueTask(base::Bind(&InProcessCommandBuffer::SignalQueryOnGpuThread, |
876 base::Unretained(this), | 873 base::Unretained(this), |
877 query_id, | 874 query_id, |
878 WrapCallback(callback))); | 875 WrapCallback(callback))); |
879 } | 876 } |
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899 base::Callback<uint32(void)> task = | 896 base::Callback<uint32(void)> task = |
900 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, | 897 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, |
901 base::Unretained(this), | 898 base::Unretained(this), |
902 texture_id); | 899 texture_id); |
903 QueueTask( | 900 QueueTask( |
904 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); | 901 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); |
905 completion.Wait(); | 902 completion.Wait(); |
906 return stream_id; | 903 return stream_id; |
907 } | 904 } |
908 | 905 |
| 906 void InProcessCommandBuffer::SetLock(base::Lock*) { |
| 907 } |
| 908 |
909 uint32 InProcessCommandBuffer::CreateStreamTextureOnGpuThread( | 909 uint32 InProcessCommandBuffer::CreateStreamTextureOnGpuThread( |
910 uint32 client_texture_id) { | 910 uint32 client_texture_id) { |
911 #if defined(OS_ANDROID) | 911 #if defined(OS_ANDROID) |
912 return stream_texture_manager_->CreateStreamTexture( | 912 return stream_texture_manager_->CreateStreamTexture( |
913 client_texture_id, decoder_->GetContextGroup()->texture_manager()); | 913 client_texture_id, decoder_->GetContextGroup()->texture_manager()); |
914 #else | 914 #else |
915 return 0; | 915 return 0; |
916 #endif | 916 #endif |
917 } | 917 } |
918 | 918 |
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961 | 961 |
962 #if defined(OS_ANDROID) | 962 #if defined(OS_ANDROID) |
963 scoped_refptr<gfx::SurfaceTexture> | 963 scoped_refptr<gfx::SurfaceTexture> |
964 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 964 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
965 DCHECK(stream_texture_manager_); | 965 DCHECK(stream_texture_manager_); |
966 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 966 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
967 } | 967 } |
968 #endif | 968 #endif |
969 | 969 |
970 } // namespace gpu | 970 } // namespace gpu |
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