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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_format.h

Issue 935333002: Update from https://crrev.com/316786 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file defines the GLES2 command buffer commands. 5 // This file defines the GLES2 command buffer commands.
6 6
7 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_ 7 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_
8 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_ 8 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_
9 9
10 10
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148 uint32_t num_attribs; 148 uint32_t num_attribs;
149 uint32_t num_uniforms; 149 uint32_t num_uniforms;
150 // ProgramInput inputs[num_attribs + num_uniforms]; 150 // ProgramInput inputs[num_attribs + num_uniforms];
151 }; 151 };
152 152
153 // The data for one UniformBlock from GetProgramInfoCHROMIUM 153 // The data for one UniformBlock from GetProgramInfoCHROMIUM
154 struct UniformBlockInfo { 154 struct UniformBlockInfo {
155 uint32_t binding; // UNIFORM_BLOCK_BINDING 155 uint32_t binding; // UNIFORM_BLOCK_BINDING
156 uint32_t data_size; // UNIFORM_BLOCK_DATA_SIZE 156 uint32_t data_size; // UNIFORM_BLOCK_DATA_SIZE
157 uint32_t name_offset; // offset from UniformBlocksHeader to start of name. 157 uint32_t name_offset; // offset from UniformBlocksHeader to start of name.
158 uint32_t name_length; // UNIFORM_BLOCK_BLOCK_NAME_LENGTH 158 uint32_t name_length; // UNIFORM_BLOCK_NAME_LENGTH
159 uint32_t active_uniforms; // UNIFORM_BLOCK_ACTIVE_UNIFORMS 159 uint32_t active_uniforms; // UNIFORM_BLOCK_ACTIVE_UNIFORMS
160 // offset from UniformBlocksHeader to |active_uniforms| indices. 160 // offset from UniformBlocksHeader to |active_uniforms| indices.
161 uint32_t active_uniform_offset; 161 uint32_t active_uniform_offset;
162 // UNIFORM_BLOCK_REFERENDED_BY_VERTEX_SHADER 162 // UNIFORM_BLOCK_REFERENDED_BY_VERTEX_SHADER
163 uint32_t referenced_by_vertex_shader; 163 uint32_t referenced_by_vertex_shader;
164 // UNIFORM_BLOCK_REFERENDED_BY_FRAGMENT_SHADER 164 // UNIFORM_BLOCK_REFERENDED_BY_FRAGMENT_SHADER
165 uint32_t referenced_by_fragment_shader; 165 uint32_t referenced_by_fragment_shader;
166 }; 166 };
167 167
168 // The format of the bucket filled out by GetUniformBlocksCHROMIUM 168 // The format of the bucket filled out by GetUniformBlocksCHROMIUM
169 struct UniformBlocksHeader { 169 struct UniformBlocksHeader {
170 uint32_t num_uniform_blocks; 170 uint32_t num_uniform_blocks;
171 // UniformBlockInfo uniform_blocks[num_uniform_blocks]; 171 // UniformBlockInfo uniform_blocks[num_uniform_blocks];
172 }; 172 };
173 173
174 // The data for one TransformFeedbackVarying from
175 // GetTransformFeedbackVaringCHROMIUM.
176 struct TransformFeedbackVaryingInfo {
177 uint32_t size;
178 uint32_t type;
179 uint32_t name_offset; // offset from Header to start of name.
180 uint32_t name_length; // including the null terminator.
181 };
182
183 // The format of the bucket filled out by GetTransformFeedbackVaryingsCHROMIUM
184 struct TransformFeedbackVaryingsHeader {
185 uint32_t num_transform_feedback_varyings;
186 // TransformFeedbackVaryingInfo varyings[num_transform_feedback_varyings];
187 };
188
189 // Parameters of a uniform that can be queried through glGetActiveUniformsiv,
190 // but not through glGetActiveUniform.
191 struct UniformES3Info {
192 int32_t block_index;
193 int32_t offset;
194 int32_t array_stride;
195 int32_t matrix_stride;
196 int32_t is_row_major;
197 };
198
199 // The format of the bucket filled out by GetUniformsivES3CHROMIUM
200 struct UniformsES3Header {
201 uint32_t num_uniforms;
202 // UniformES3Info uniforms[num_uniforms];
203 };
204
174 // The format of QuerySync used by EXT_occlusion_query_boolean 205 // The format of QuerySync used by EXT_occlusion_query_boolean
175 struct QuerySync { 206 struct QuerySync {
176 void Reset() { 207 void Reset() {
177 process_count = 0; 208 process_count = 0;
178 result = 0; 209 result = 0;
179 } 210 }
180 211
181 base::subtle::Atomic32 process_count; 212 base::subtle::Atomic32 process_count;
182 uint64_t result; 213 uint64_t result;
183 }; 214 };
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324 "offset of CreateAndConsumeTextureCHROMIUMImmediate.client_id should be 8"); 355 "offset of CreateAndConsumeTextureCHROMIUMImmediate.client_id should be 8");
325 356
326 357
327 #pragma pack(pop) 358 #pragma pack(pop)
328 359
329 } // namespace cmd 360 } // namespace cmd
330 } // namespace gles2 361 } // namespace gles2
331 } // namespace gpu 362 } // namespace gpu
332 363
333 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_ 364 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H_
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