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Issue 935333002: Update from https://crrev.com/316786 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_PROPERTY_TREE_H_ 5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_ 6 #define CC_TREES_PROPERTY_TREE_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/transform.h" 13 #include "ui/gfx/transform.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 template <typename T> 17 template <typename T>
18 struct CC_EXPORT TreeNode { 18 struct CC_EXPORT TreeNode {
19 TreeNode() : id(-1), parent_id(-1), data() {} 19 TreeNode() : id(-1), parent_id(-1), data() {}
20 int id; 20 int id;
21 int parent_id; 21 int parent_id;
22 T data; 22 T data;
23 }; 23 };
24 24
25 struct CC_EXPORT TransformNodeData { 25 struct CC_EXPORT TransformNodeData {
26 TransformNodeData(); 26 TransformNodeData();
27 ~TransformNodeData(); 27 ~TransformNodeData();
28 28
29 // The local transform information is combined to form to_parent (ignoring
30 // snapping) as follows:
31 //
32 // to_parent = M_post_local * T_scroll * M_local * M_pre_local.
33 //
34 // The pre/post may seem odd when read LTR, but we multiply our points from
35 // the right, so the pre_local matrix affects the result "first". This lines
36 // up with the notions of pre/post used in skia and gfx::Transform.
37 //
38 // TODO(vollick): The values labeled with "will be moved..." take up a lot of
39 // space, but are only necessary for animated or scrolled nodes (otherwise
40 // we'll just use the baked to_parent). These values will be ultimately stored
41 // directly on the transform/scroll display list items when that's possible,
42 // or potentially in a scroll tree.
43 //
44 // TODO(vollick): will be moved when accelerated effects are implemented.
45 gfx::Transform pre_local;
46 gfx::Transform local;
47 gfx::Transform post_local;
48
29 gfx::Transform to_parent; 49 gfx::Transform to_parent;
30 gfx::Transform from_parent; 50 gfx::Transform from_parent;
31 51
52 gfx::Transform to_target;
53 gfx::Transform from_target;
54
32 gfx::Transform to_screen; 55 gfx::Transform to_screen;
33 gfx::Transform from_screen; 56 gfx::Transform from_screen;
34 57
35 int target_id; 58 int target_id;
59 // This id is used for all content that draws into a render surface associated
60 // with this transform node.
61 int content_target_id;
62
63 // TODO(vollick): will be moved when accelerated effects are implemented.
64 bool needs_local_transform_update;
36 65
37 bool is_invertible; 66 bool is_invertible;
38 bool ancestors_are_invertible; 67 bool ancestors_are_invertible;
39 68
40 bool is_animated; 69 bool is_animated;
41 bool to_screen_is_animated; 70 bool to_screen_is_animated;
42 71
43 bool flattens; 72 bool flattens;
73 bool scrolls;
74
75 bool needs_sublayer_scale;
76 // This is used as a fallback when we either cannot adjust raster scale or if
77 // the raster scale cannot be extracted from the screen space transform.
78 float layer_scale_factor;
79 gfx::Vector2dF sublayer_scale;
80
81 // TODO(vollick): will be moved when accelerated effects are implemented.
82 gfx::Vector2dF scroll_offset;
44 83
45 void set_to_parent(const gfx::Transform& transform) { 84 void set_to_parent(const gfx::Transform& transform) {
46 to_parent = transform; 85 to_parent = transform;
47 is_invertible = to_parent.GetInverse(&from_parent); 86 is_invertible = to_parent.GetInverse(&from_parent);
48 } 87 }
49 }; 88 };
50 89
51 typedef TreeNode<TransformNodeData> TransformNode; 90 typedef TreeNode<TransformNodeData> TransformNode;
52 91
53 struct CC_EXPORT ClipNodeData { 92 struct CC_EXPORT ClipNodeData {
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 // The function returns false iff the inverse of a singular transform was 137 // The function returns false iff the inverse of a singular transform was
99 // used (and the result should, therefore, not be trusted). 138 // used (and the result should, therefore, not be trusted).
100 bool ComputeTransform(int source_id, 139 bool ComputeTransform(int source_id,
101 int dest_id, 140 int dest_id,
102 gfx::Transform* transform) const; 141 gfx::Transform* transform) const;
103 142
104 // Returns true iff the nodes indexed by |source_id| and |dest_id| are 2D axis 143 // Returns true iff the nodes indexed by |source_id| and |dest_id| are 2D axis
105 // aligned with respect to one another. 144 // aligned with respect to one another.
106 bool Are2DAxisAligned(int source_id, int dest_id) const; 145 bool Are2DAxisAligned(int source_id, int dest_id) const;
107 146
108 // This recomputes the screen space transform (and its inverse) for the node 147 // Updates the parent, target, and screen space transforms and snapping.
109 // at |id|. 148 void UpdateTransforms(int id);
110 void UpdateScreenSpaceTransform(int id);
111 149
112 private: 150 private:
113 // Returns true iff the node at |desc_id| is a descendant of the node at 151 // Returns true iff the node at |desc_id| is a descendant of the node at
114 // |anc_id|. 152 // |anc_id|.
115 bool IsDescendant(int desc_id, int anc_id) const; 153 bool IsDescendant(int desc_id, int anc_id) const;
116 154
117 // Returns the index of the lowest common ancestor of the nodes |a| and |b|. 155 // Returns the index of the lowest common ancestor of the nodes |a| and |b|.
118 int LowestCommonAncestor(int a, int b) const; 156 int LowestCommonAncestor(int a, int b) const;
119 157
120 // Computes the combined transform between |source_id| and |dest_id| and 158 // Computes the combined transform between |source_id| and |dest_id| and
121 // returns false if the inverse of a singular transform was used. These two 159 // returns false if the inverse of a singular transform was used. These two
122 // nodes must be on the same ancestor chain. 160 // nodes must be on the same ancestor chain.
123 bool CombineTransformsBetween(int source_id, 161 bool CombineTransformsBetween(int source_id,
124 int dest_id, 162 int dest_id,
125 gfx::Transform* transform) const; 163 gfx::Transform* transform) const;
126 164
127 // Computes the combined inverse transform between |source_id| and |dest_id| 165 // Computes the combined inverse transform between |source_id| and |dest_id|
128 // and returns false if the inverse of a singular transform was used. These 166 // and returns false if the inverse of a singular transform was used. These
129 // two nodes must be on the same ancestor chain. 167 // two nodes must be on the same ancestor chain.
130 bool CombineInversesBetween(int source_id, 168 bool CombineInversesBetween(int source_id,
131 int dest_id, 169 int dest_id,
132 gfx::Transform* transform) const; 170 gfx::Transform* transform) const;
171
172 void UpdateLocalTransform(TransformNode* node);
173 void UpdateScreenSpaceTransform(TransformNode* node,
174 TransformNode* parent_node,
175 TransformNode* target_node);
176 void UpdateSublayerScale(TransformNode* node);
177 void UpdateTargetSpaceTransform(TransformNode* node,
178 TransformNode* target_node);
179 void UpdateIsAnimated(TransformNode* node, TransformNode* parent_node);
180 void UpdateSnapping(TransformNode* node);
133 }; 181 };
134 182
135 class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> {}; 183 class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> {};
136 184
137 } // namespace cc 185 } // namespace cc
138 186
139 #endif // CC_TREES_PROPERTY_TREE_H_ 187 #endif // CC_TREES_PROPERTY_TREE_H_
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