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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/layer_test_common.h" | 5 #include "cc/test/layer_test_common.h" |
6 | 6 |
7 #include "cc/base/math_util.h" | 7 #include "cc/base/math_util.h" |
8 #include "cc/base/region.h" | 8 #include "cc/base/region.h" |
9 #include "cc/layers/append_quads_data.h" | 9 #include "cc/layers/append_quads_data.h" |
10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
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68 size_t* partially_occluded_count) { | 68 size_t* partially_occluded_count) { |
69 // No quad should exist if it's fully occluded. | 69 // No quad should exist if it's fully occluded. |
70 for (const auto& quad : quads) { | 70 for (const auto& quad : quads) { |
71 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( | 71 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( |
72 quad->quadTransform(), quad->visible_rect); | 72 quad->quadTransform(), quad->visible_rect); |
73 EXPECT_FALSE(occluded.Contains(target_visible_rect)); | 73 EXPECT_FALSE(occluded.Contains(target_visible_rect)); |
74 } | 74 } |
75 | 75 |
76 // Quads that are fully occluded on one axis only should be shrunken. | 76 // Quads that are fully occluded on one axis only should be shrunken. |
77 for (const auto& quad : quads) { | 77 for (const auto& quad : quads) { |
78 DCHECK(quad->quadTransform().IsIdentityOrIntegerTranslation()); | |
79 gfx::Rect target_rect = | 78 gfx::Rect target_rect = |
80 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad->rect); | 79 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad->rect); |
| 80 if (!quad->quadTransform().IsIdentityOrIntegerTranslation()) { |
| 81 DCHECK(quad->quadTransform().IsPositiveScaleOrTranslation()) |
| 82 << quad->quadTransform().ToString(); |
| 83 gfx::RectF target_rectf = |
| 84 MathUtil::MapClippedRect(quad->quadTransform(), quad->rect); |
| 85 // Scale transforms allowed, as long as the final transformed rect |
| 86 // ends up on integer boundaries for ease of testing. |
| 87 DCHECK_EQ(target_rectf.ToString(), gfx::RectF(target_rect).ToString()); |
| 88 } |
81 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( | 89 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( |
82 quad->quadTransform(), quad->visible_rect); | 90 quad->quadTransform(), quad->visible_rect); |
83 | 91 |
84 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() && | 92 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() && |
85 target_rect.right() <= occluded.right(); | 93 target_rect.right() <= occluded.right(); |
86 bool fully_occluded_vertical = target_rect.y() >= occluded.y() && | 94 bool fully_occluded_vertical = target_rect.y() >= occluded.y() && |
87 target_rect.bottom() <= occluded.bottom(); | 95 target_rect.bottom() <= occluded.bottom(); |
88 bool should_be_occluded = | 96 bool should_be_occluded = |
89 target_rect.Intersects(occluded) && | 97 target_rect.Intersects(occluded) && |
90 (fully_occluded_vertical || fully_occluded_horizontal); | 98 (fully_occluded_vertical || fully_occluded_horizontal); |
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122 LayerImpl* layer_impl, | 130 LayerImpl* layer_impl, |
123 const gfx::Rect& occluded) { | 131 const gfx::Rect& occluded) { |
124 AppendQuadsData data; | 132 AppendQuadsData data; |
125 | 133 |
126 render_pass_->quad_list.clear(); | 134 render_pass_->quad_list.clear(); |
127 render_pass_->shared_quad_state_list.clear(); | 135 render_pass_->shared_quad_state_list.clear(); |
128 | 136 |
129 Occlusion occlusion(layer_impl->draw_transform(), | 137 Occlusion occlusion(layer_impl->draw_transform(), |
130 SimpleEnclosedRegion(occluded), | 138 SimpleEnclosedRegion(occluded), |
131 SimpleEnclosedRegion()); | 139 SimpleEnclosedRegion()); |
| 140 layer_impl->draw_properties().occlusion_in_content_space = occlusion; |
132 | 141 |
133 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); | 142 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); |
134 layer_impl->AppendQuads(render_pass_.get(), occlusion, &data); | 143 layer_impl->AppendQuads(render_pass_.get(), &data); |
135 layer_impl->DidDraw(resource_provider()); | 144 layer_impl->DidDraw(resource_provider()); |
136 } | 145 } |
137 | 146 |
138 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( | 147 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion( |
139 LayerImpl* layer_impl, | 148 LayerImpl* layer_impl, |
140 RenderPass* given_render_pass, | 149 RenderPass* given_render_pass, |
141 const gfx::Rect& occluded) { | 150 const gfx::Rect& occluded) { |
142 AppendQuadsData data; | 151 AppendQuadsData data; |
143 | 152 |
144 given_render_pass->quad_list.clear(); | 153 given_render_pass->quad_list.clear(); |
145 given_render_pass->shared_quad_state_list.clear(); | 154 given_render_pass->shared_quad_state_list.clear(); |
146 | 155 |
147 Occlusion occlusion(layer_impl->draw_transform(), | 156 Occlusion occlusion(layer_impl->draw_transform(), |
148 SimpleEnclosedRegion(occluded), | 157 SimpleEnclosedRegion(occluded), |
149 SimpleEnclosedRegion()); | 158 SimpleEnclosedRegion()); |
| 159 layer_impl->draw_properties().occlusion_in_content_space = occlusion; |
150 | 160 |
151 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); | 161 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider()); |
152 layer_impl->AppendQuads(given_render_pass, occlusion, &data); | 162 layer_impl->AppendQuads(given_render_pass, &data); |
153 layer_impl->DidDraw(resource_provider()); | 163 layer_impl->DidDraw(resource_provider()); |
154 } | 164 } |
155 | 165 |
156 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion( | 166 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion( |
157 RenderSurfaceImpl* surface_impl, | 167 RenderSurfaceImpl* surface_impl, |
158 const gfx::Rect& occluded) { | 168 const gfx::Rect& occluded) { |
159 AppendQuadsData data; | 169 AppendQuadsData data; |
160 | 170 |
161 render_pass_->quad_list.clear(); | 171 render_pass_->quad_list.clear(); |
162 render_pass_->shared_quad_state_list.clear(); | 172 render_pass_->shared_quad_state_list.clear(); |
163 occlusion_tracker_.set_occluded_target_rect_for_contributing_surface( | 173 |
164 occluded); | |
165 bool for_replica = false; | |
166 RenderPassId id(1, 1); | |
167 surface_impl->AppendQuads( | 174 surface_impl->AppendQuads( |
168 render_pass_.get(), occlusion_tracker_, &data, for_replica, id); | 175 render_pass_.get(), gfx::Transform(), |
| 176 Occlusion(gfx::Transform(), SimpleEnclosedRegion(occluded), |
| 177 SimpleEnclosedRegion()), |
| 178 SK_ColorBLACK, 1.f, nullptr, &data, RenderPassId(1, 1)); |
169 } | 179 } |
170 | 180 |
171 } // namespace cc | 181 } // namespace cc |
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