OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/surfaces/surface_display_output_surface.h" | 5 #include "cc/surfaces/surface_display_output_surface.h" |
6 | 6 |
7 #include "cc/output/compositor_frame.h" | 7 #include "cc/output/compositor_frame.h" |
8 #include "cc/output/compositor_frame_ack.h" | 8 #include "cc/output/compositor_frame_ack.h" |
9 #include "cc/surfaces/display.h" | 9 #include "cc/surfaces/display.h" |
10 #include "cc/surfaces/onscreen_display_client.h" | 10 #include "cc/surfaces/onscreen_display_client.h" |
11 #include "cc/surfaces/surface.h" | 11 #include "cc/surfaces/surface.h" |
12 #include "cc/surfaces/surface_manager.h" | 12 #include "cc/surfaces/surface_manager.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( |
17 SurfaceManager* surface_manager, | 17 SurfaceManager* surface_manager, |
18 SurfaceIdAllocator* allocator, | 18 SurfaceIdAllocator* allocator, |
19 const scoped_refptr<ContextProvider>& context_provider) | 19 const scoped_refptr<ContextProvider>& context_provider) |
20 : OutputSurface(context_provider, nullptr), | 20 : OutputSurface(context_provider), |
21 display_client_(NULL), | 21 display_client_(NULL), |
22 surface_manager_(surface_manager), | 22 surface_manager_(surface_manager), |
23 factory_(surface_manager, this), | 23 factory_(surface_manager, this), |
24 allocator_(allocator) { | 24 allocator_(allocator) { |
25 capabilities_.delegated_rendering = true; | 25 capabilities_.delegated_rendering = true; |
26 capabilities_.max_frames_pending = 1; | 26 capabilities_.max_frames_pending = 1; |
27 capabilities_.can_force_reclaim_resources = true; | 27 capabilities_.can_force_reclaim_resources = true; |
28 // Frame always needs to be swapped because forced resource reclaiming | 28 // Frame always needs to be swapped because forced resource reclaiming |
29 // destroys the Display's copy. | 29 // destroys the Display's copy. |
30 capabilities_.draw_and_swap_full_viewport_every_frame = true; | 30 capabilities_.draw_and_swap_full_viewport_every_frame = true; |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
92 if (client_) | 92 if (client_) |
93 client_->ReclaimResources(&ack); | 93 client_->ReclaimResources(&ack); |
94 } | 94 } |
95 | 95 |
96 void SurfaceDisplayOutputSurface::SwapBuffersComplete(SurfaceDrawStatus drawn) { | 96 void SurfaceDisplayOutputSurface::SwapBuffersComplete(SurfaceDrawStatus drawn) { |
97 if (client_ && !display_client_->output_surface_lost()) | 97 if (client_ && !display_client_->output_surface_lost()) |
98 client_->DidSwapBuffersComplete(); | 98 client_->DidSwapBuffersComplete(); |
99 } | 99 } |
100 | 100 |
101 } // namespace cc | 101 } // namespace cc |
OLD | NEW |