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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/io_surface_layer_impl.h" | 5 #include "cc/layers/io_surface_layer_impl.h" |
6 | 6 |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "cc/output/gl_renderer.h" // For the GLC() macro. | 8 #include "cc/output/gl_renderer.h" // For the GLC() macro. |
9 #include "cc/output/output_surface.h" | 9 #include "cc/output/output_surface.h" |
10 #include "cc/quads/io_surface_draw_quad.h" | 10 #include "cc/quads/io_surface_draw_quad.h" |
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59 io_surface_resource_id_ = resource_provider->CreateResourceFromIOSurface( | 59 io_surface_resource_id_ = resource_provider->CreateResourceFromIOSurface( |
60 io_surface_size_, io_surface_id_); | 60 io_surface_size_, io_surface_id_); |
61 io_surface_changed_ = false; | 61 io_surface_changed_ = false; |
62 } | 62 } |
63 | 63 |
64 return LayerImpl::WillDraw(draw_mode, resource_provider); | 64 return LayerImpl::WillDraw(draw_mode, resource_provider); |
65 } | 65 } |
66 | 66 |
67 void IOSurfaceLayerImpl::AppendQuads( | 67 void IOSurfaceLayerImpl::AppendQuads( |
68 RenderPass* render_pass, | 68 RenderPass* render_pass, |
69 const Occlusion& occlusion_in_content_space, | |
70 AppendQuadsData* append_quads_data) { | 69 AppendQuadsData* append_quads_data) { |
71 SharedQuadState* shared_quad_state = | 70 SharedQuadState* shared_quad_state = |
72 render_pass->CreateAndAppendSharedQuadState(); | 71 render_pass->CreateAndAppendSharedQuadState(); |
73 PopulateSharedQuadState(shared_quad_state); | 72 PopulateSharedQuadState(shared_quad_state); |
74 | 73 |
75 AppendDebugBorderQuad( | 74 AppendDebugBorderQuad( |
76 render_pass, content_bounds(), shared_quad_state, append_quads_data); | 75 render_pass, content_bounds(), shared_quad_state, append_quads_data); |
77 | 76 |
78 gfx::Rect quad_rect(content_bounds()); | 77 gfx::Rect quad_rect(content_bounds()); |
79 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); | 78 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
80 gfx::Rect visible_quad_rect = | 79 gfx::Rect visible_quad_rect = |
81 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); | 80 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
| 81 quad_rect); |
82 if (visible_quad_rect.IsEmpty()) | 82 if (visible_quad_rect.IsEmpty()) |
83 return; | 83 return; |
84 | 84 |
85 IOSurfaceDrawQuad* quad = | 85 IOSurfaceDrawQuad* quad = |
86 render_pass->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>(); | 86 render_pass->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>(); |
87 quad->SetNew(shared_quad_state, | 87 quad->SetNew(shared_quad_state, |
88 quad_rect, | 88 quad_rect, |
89 opaque_rect, | 89 opaque_rect, |
90 visible_quad_rect, | 90 visible_quad_rect, |
91 io_surface_size_, | 91 io_surface_size_, |
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107 | 107 |
108 io_surface_id_ = io_surface_id; | 108 io_surface_id_ = io_surface_id; |
109 io_surface_size_ = size; | 109 io_surface_size_ = size; |
110 } | 110 } |
111 | 111 |
112 const char* IOSurfaceLayerImpl::LayerTypeAsString() const { | 112 const char* IOSurfaceLayerImpl::LayerTypeAsString() const { |
113 return "cc::IOSurfaceLayerImpl"; | 113 return "cc::IOSurfaceLayerImpl"; |
114 } | 114 } |
115 | 115 |
116 } // namespace cc | 116 } // namespace cc |
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