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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/input/top_controls_manager.h" | 5 #include "cc/input/top_controls_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "cc/animation/keyframed_animation_curve.h" | 10 #include "cc/animation/keyframed_animation_curve.h" |
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32 top_controls_show_threshold, | 32 top_controls_show_threshold, |
33 top_controls_hide_threshold)); | 33 top_controls_hide_threshold)); |
34 } | 34 } |
35 | 35 |
36 TopControlsManager::TopControlsManager(TopControlsManagerClient* client, | 36 TopControlsManager::TopControlsManager(TopControlsManagerClient* client, |
37 float top_controls_show_threshold, | 37 float top_controls_show_threshold, |
38 float top_controls_hide_threshold) | 38 float top_controls_hide_threshold) |
39 : client_(client), | 39 : client_(client), |
40 animation_direction_(NO_ANIMATION), | 40 animation_direction_(NO_ANIMATION), |
41 permitted_state_(BOTH), | 41 permitted_state_(BOTH), |
42 top_controls_height_(0.f), | |
43 current_scroll_delta_(0.f), | 42 current_scroll_delta_(0.f), |
44 controls_scroll_begin_offset_(0.f), | 43 controls_scroll_begin_offset_(0.f), |
45 top_controls_show_threshold_(top_controls_hide_threshold), | 44 top_controls_show_threshold_(top_controls_hide_threshold), |
46 top_controls_hide_threshold_(top_controls_show_threshold), | 45 top_controls_hide_threshold_(top_controls_show_threshold), |
47 pinch_gesture_active_(false) { | 46 pinch_gesture_active_(false) { |
48 CHECK(client_); | 47 CHECK(client_); |
49 } | 48 } |
50 | 49 |
51 TopControlsManager::~TopControlsManager() { | 50 TopControlsManager::~TopControlsManager() { |
52 } | 51 } |
53 | 52 |
54 float TopControlsManager::ControlsTopOffset() { | 53 float TopControlsManager::ControlsTopOffset() const { |
55 return client_->ControlsTopOffset(); | 54 return ContentTopOffset() - TopControlsHeight(); |
56 } | 55 } |
57 | 56 |
58 float TopControlsManager::ContentTopOffset() { | 57 float TopControlsManager::ContentTopOffset() const { |
59 return client_->ControlsTopOffset() + top_controls_height_; | 58 return TopControlsShownRatio() * TopControlsHeight(); |
| 59 } |
| 60 |
| 61 float TopControlsManager::TopControlsShownRatio() const { |
| 62 return client_->CurrentTopControlsShownRatio(); |
| 63 } |
| 64 |
| 65 float TopControlsManager::TopControlsHeight() const { |
| 66 return client_->TopControlsHeight(); |
60 } | 67 } |
61 | 68 |
62 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints, | 69 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints, |
63 TopControlsState current, | 70 TopControlsState current, |
64 bool animate) { | 71 bool animate) { |
65 DCHECK(!(constraints == SHOWN && current == HIDDEN)); | 72 DCHECK(!(constraints == SHOWN && current == HIDDEN)); |
66 DCHECK(!(constraints == HIDDEN && current == SHOWN)); | 73 DCHECK(!(constraints == HIDDEN && current == SHOWN)); |
67 | 74 |
68 permitted_state_ = constraints; | 75 permitted_state_ = constraints; |
69 | 76 |
70 // Don't do anything if it doesn't matter which state the controls are in. | 77 // Don't do anything if it doesn't matter which state the controls are in. |
71 if (constraints == BOTH && current == BOTH) | 78 if (constraints == BOTH && current == BOTH) |
72 return; | 79 return; |
73 | 80 |
74 // Don't do anything if there is no change in offset. | 81 // Don't do anything if there is no change in offset. |
75 float final_controls_position = 0.f; | 82 float final_shown_ratio = 1.f; |
76 if (constraints == HIDDEN || current == HIDDEN) { | 83 if (constraints == HIDDEN || current == HIDDEN) |
77 final_controls_position = -top_controls_height_; | 84 final_shown_ratio = 0.f; |
| 85 if (final_shown_ratio == TopControlsShownRatio()) |
| 86 return; |
| 87 |
| 88 if (animate) { |
| 89 SetupAnimation(final_shown_ratio ? SHOWING_CONTROLS : HIDING_CONTROLS); |
| 90 } else { |
| 91 ResetAnimations(); |
| 92 client_->SetCurrentTopControlsShownRatio(final_shown_ratio); |
78 } | 93 } |
79 if (final_controls_position == client_->ControlsTopOffset()) { | |
80 return; | |
81 } | |
82 | |
83 AnimationDirection animation_direction = SHOWING_CONTROLS; | |
84 if (constraints == HIDDEN || current == HIDDEN) | |
85 animation_direction = HIDING_CONTROLS; | |
86 ResetAnimations(); | |
87 if (animate) { | |
88 SetupAnimation(animation_direction); | |
89 } else { | |
90 client_->SetControlsTopOffset(final_controls_position); | |
91 } | |
92 client_->DidChangeTopControlsPosition(); | |
93 } | 94 } |
94 | 95 |
95 void TopControlsManager::ScrollBegin() { | 96 void TopControlsManager::ScrollBegin() { |
96 DCHECK(!pinch_gesture_active_); | 97 DCHECK(!pinch_gesture_active_); |
97 ResetAnimations(); | 98 ResetAnimations(); |
98 current_scroll_delta_ = 0.f; | 99 current_scroll_delta_ = 0.f; |
99 controls_scroll_begin_offset_ = client_->ControlsTopOffset(); | 100 controls_scroll_begin_offset_ = ContentTopOffset(); |
100 } | 101 } |
101 | 102 |
102 gfx::Vector2dF TopControlsManager::ScrollBy( | 103 gfx::Vector2dF TopControlsManager::ScrollBy( |
103 const gfx::Vector2dF& pending_delta) { | 104 const gfx::Vector2dF& pending_delta) { |
104 if (pinch_gesture_active_) | 105 if (pinch_gesture_active_) |
105 return pending_delta; | 106 return pending_delta; |
106 | 107 |
107 if (permitted_state_ == SHOWN && pending_delta.y() > 0) | 108 if (permitted_state_ == SHOWN && pending_delta.y() > 0) |
108 return pending_delta; | 109 return pending_delta; |
109 else if (permitted_state_ == HIDDEN && pending_delta.y() < 0) | 110 else if (permitted_state_ == HIDDEN && pending_delta.y() < 0) |
110 return pending_delta; | 111 return pending_delta; |
111 | 112 |
112 current_scroll_delta_ += pending_delta.y(); | 113 current_scroll_delta_ += pending_delta.y(); |
113 | 114 |
114 float old_offset = client_->ControlsTopOffset(); | 115 float old_offset = ContentTopOffset(); |
115 SetControlsTopOffset(controls_scroll_begin_offset_ - current_scroll_delta_); | 116 client_->SetCurrentTopControlsShownRatio( |
| 117 (controls_scroll_begin_offset_ - current_scroll_delta_) / |
| 118 TopControlsHeight()); |
116 | 119 |
117 // If the controls are fully visible, treat the current position as the | 120 // If the controls are fully visible, treat the current position as the |
118 // new baseline even if the gesture didn't end. | 121 // new baseline even if the gesture didn't end. |
119 if (client_->ControlsTopOffset() == 0.f) { | 122 if (TopControlsShownRatio() == 1.f) { |
120 current_scroll_delta_ = 0.f; | 123 current_scroll_delta_ = 0.f; |
121 controls_scroll_begin_offset_ = 0.f; | 124 controls_scroll_begin_offset_ = ContentTopOffset(); |
122 } | 125 } |
123 | 126 |
124 ResetAnimations(); | 127 ResetAnimations(); |
125 | 128 |
126 gfx::Vector2dF applied_delta(0.f, old_offset - client_->ControlsTopOffset()); | 129 gfx::Vector2dF applied_delta(0.f, old_offset - ContentTopOffset()); |
127 return pending_delta - applied_delta; | 130 return pending_delta - applied_delta; |
128 } | 131 } |
129 | 132 |
130 void TopControlsManager::ScrollEnd() { | 133 void TopControlsManager::ScrollEnd() { |
131 DCHECK(!pinch_gesture_active_); | 134 DCHECK(!pinch_gesture_active_); |
132 StartAnimationIfNecessary(); | 135 StartAnimationIfNecessary(); |
133 } | 136 } |
134 | 137 |
135 void TopControlsManager::PinchBegin() { | 138 void TopControlsManager::PinchBegin() { |
136 DCHECK(!pinch_gesture_active_); | 139 DCHECK(!pinch_gesture_active_); |
137 pinch_gesture_active_ = true; | 140 pinch_gesture_active_ = true; |
138 StartAnimationIfNecessary(); | 141 StartAnimationIfNecessary(); |
139 } | 142 } |
140 | 143 |
141 void TopControlsManager::PinchEnd() { | 144 void TopControlsManager::PinchEnd() { |
142 DCHECK(pinch_gesture_active_); | 145 DCHECK(pinch_gesture_active_); |
143 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End}, | 146 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End}, |
144 // so return to a state expected by the remaining scroll sequence. | 147 // so return to a state expected by the remaining scroll sequence. |
145 pinch_gesture_active_ = false; | 148 pinch_gesture_active_ = false; |
146 ScrollBegin(); | 149 ScrollBegin(); |
147 } | 150 } |
148 | 151 |
149 void TopControlsManager::SetControlsTopOffset(float controls_top_offset) { | |
150 controls_top_offset = std::max(controls_top_offset, -top_controls_height_); | |
151 controls_top_offset = std::min(controls_top_offset, 0.f); | |
152 | |
153 if (client_->ControlsTopOffset() == controls_top_offset) | |
154 return; | |
155 | |
156 client_->SetControlsTopOffset(controls_top_offset); | |
157 | |
158 client_->DidChangeTopControlsPosition(); | |
159 } | |
160 | |
161 void TopControlsManager::SetTopControlsHeight(float top_controls_height) { | |
162 DCHECK_GE(top_controls_height, 0); | |
163 | |
164 if (top_controls_height == top_controls_height_) | |
165 return; | |
166 | |
167 ResetAnimations(); | |
168 float top_controls_offset = client_->ControlsTopOffset(); | |
169 top_controls_height_ = top_controls_height; | |
170 SetControlsTopOffset(top_controls_offset); | |
171 StartAnimationIfNecessary(); | |
172 } | |
173 | |
174 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) { | 152 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) { |
175 if (!top_controls_animation_ || !client_->HaveRootScrollLayer()) | 153 if (!top_controls_animation_ || !client_->HaveRootScrollLayer()) |
176 return gfx::Vector2dF(); | 154 return gfx::Vector2dF(); |
177 | 155 |
178 base::TimeDelta time = monotonic_time - base::TimeTicks(); | 156 base::TimeDelta time = monotonic_time - base::TimeTicks(); |
179 | 157 |
180 float old_offset = client_->ControlsTopOffset(); | 158 float old_offset = ContentTopOffset(); |
181 SetControlsTopOffset(top_controls_animation_->GetValue(time)); | 159 client_->SetCurrentTopControlsShownRatio( |
| 160 top_controls_animation_->GetValue(time)); |
182 | 161 |
183 if (IsAnimationCompleteAtTime(monotonic_time)) | 162 if (IsAnimationCompleteAtTime(monotonic_time)) |
184 ResetAnimations(); | 163 ResetAnimations(); |
185 | 164 |
186 gfx::Vector2dF scroll_delta(0.f, client_->ControlsTopOffset() - old_offset); | 165 gfx::Vector2dF scroll_delta(0.f, ContentTopOffset() - old_offset); |
187 return scroll_delta; | 166 return scroll_delta; |
188 } | 167 } |
189 | 168 |
190 void TopControlsManager::ResetAnimations() { | 169 void TopControlsManager::ResetAnimations() { |
191 top_controls_animation_ = nullptr; | 170 top_controls_animation_ = nullptr; |
192 animation_direction_ = NO_ANIMATION; | 171 animation_direction_ = NO_ANIMATION; |
193 } | 172 } |
194 | 173 |
195 void TopControlsManager::SetupAnimation(AnimationDirection direction) { | 174 void TopControlsManager::SetupAnimation(AnimationDirection direction) { |
196 DCHECK(direction != NO_ANIMATION); | 175 DCHECK_NE(NO_ANIMATION, direction); |
197 | 176 DCHECK_IMPLIES(direction == HIDING_CONTROLS, TopControlsShownRatio() > 0.f); |
198 if (direction == SHOWING_CONTROLS && client_->ControlsTopOffset() == 0) | 177 DCHECK_IMPLIES(direction == SHOWING_CONTROLS, TopControlsShownRatio() < 1.f); |
199 return; | |
200 | |
201 if (direction == HIDING_CONTROLS && | |
202 client_->ControlsTopOffset() == -top_controls_height_) { | |
203 return; | |
204 } | |
205 | 178 |
206 if (top_controls_animation_ && animation_direction_ == direction) | 179 if (top_controls_animation_ && animation_direction_ == direction) |
207 return; | 180 return; |
208 | 181 |
209 top_controls_animation_ = KeyframedFloatAnimationCurve::Create(); | 182 top_controls_animation_ = KeyframedFloatAnimationCurve::Create(); |
210 base::TimeDelta start_time = gfx::FrameTime::Now() - base::TimeTicks(); | 183 base::TimeDelta start_time = gfx::FrameTime::Now() - base::TimeTicks(); |
211 top_controls_animation_->AddKeyframe( | 184 top_controls_animation_->AddKeyframe( |
212 FloatKeyframe::Create(start_time, client_->ControlsTopOffset(), nullptr)); | 185 FloatKeyframe::Create(start_time, TopControlsShownRatio(), nullptr)); |
213 float max_ending_offset = | 186 float max_ending_ratio = (direction == SHOWING_CONTROLS ? 1 : -1); |
214 (direction == SHOWING_CONTROLS ? 1 : -1) * top_controls_height_; | |
215 top_controls_animation_->AddKeyframe(FloatKeyframe::Create( | 187 top_controls_animation_->AddKeyframe(FloatKeyframe::Create( |
216 start_time + base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs), | 188 start_time + base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs), |
217 client_->ControlsTopOffset() + max_ending_offset, | 189 TopControlsShownRatio() + max_ending_ratio, |
218 EaseTimingFunction::Create())); | 190 EaseTimingFunction::Create())); |
219 animation_direction_ = direction; | 191 animation_direction_ = direction; |
220 client_->DidChangeTopControlsPosition(); | 192 client_->DidChangeTopControlsPosition(); |
221 } | 193 } |
222 | 194 |
223 void TopControlsManager::StartAnimationIfNecessary() { | 195 void TopControlsManager::StartAnimationIfNecessary() { |
224 if (client_->ControlsTopOffset() != 0 | 196 if (TopControlsShownRatio() == 0.f || TopControlsShownRatio() == 1.f) |
225 && client_->ControlsTopOffset() != -top_controls_height_) { | 197 return; |
226 AnimationDirection show_controls = NO_ANIMATION; | |
227 | 198 |
228 float top_controls_show_height = | 199 if (TopControlsShownRatio() >= 1.f - top_controls_hide_threshold_) { |
229 top_controls_height_ * top_controls_hide_threshold_; | 200 // If we're showing so much that the hide threshold won't trigger, show. |
230 float top_controls_hide_height = | 201 SetupAnimation(SHOWING_CONTROLS); |
231 top_controls_height_ * (1.f - top_controls_show_threshold_); | 202 } else if (TopControlsShownRatio() <= top_controls_show_threshold_) { |
232 if (client_->ControlsTopOffset() >= -top_controls_show_height) { | 203 // If we're showing so little that the show threshold won't trigger, hide. |
233 // If we're showing so much that the hide threshold won't trigger, show. | 204 SetupAnimation(HIDING_CONTROLS); |
234 show_controls = SHOWING_CONTROLS; | 205 } else { |
235 } else if (client_->ControlsTopOffset() <= -top_controls_hide_height) { | 206 // If we could be either showing or hiding, we determine which one to |
236 // If we're showing so little that the show threshold won't trigger, hide. | 207 // do based on whether or not the total scroll delta was moving up or |
237 show_controls = HIDING_CONTROLS; | 208 // down. |
238 } else { | 209 SetupAnimation(current_scroll_delta_ <= 0.f ? SHOWING_CONTROLS |
239 // If we could be either showing or hiding, we determine which one to | 210 : HIDING_CONTROLS); |
240 // do based on whether or not the total scroll delta was moving up or | |
241 // down. | |
242 show_controls = current_scroll_delta_ <= 0.f ? | |
243 SHOWING_CONTROLS : HIDING_CONTROLS; | |
244 } | |
245 | |
246 if (show_controls != NO_ANIMATION) | |
247 SetupAnimation(show_controls); | |
248 } | 211 } |
249 } | 212 } |
250 | 213 |
251 bool TopControlsManager::IsAnimationCompleteAtTime(base::TimeTicks time) { | 214 bool TopControlsManager::IsAnimationCompleteAtTime(base::TimeTicks time) { |
252 if (!top_controls_animation_) | 215 if (!top_controls_animation_) |
253 return true; | 216 return true; |
254 | 217 |
255 base::TimeDelta animation_time = time - base::TimeTicks(); | 218 base::TimeDelta animation_time = time - base::TimeTicks(); |
256 float new_offset = top_controls_animation_->GetValue(animation_time); | 219 float new_ratio = top_controls_animation_->GetValue(animation_time); |
257 | 220 |
258 if ((animation_direction_ == SHOWING_CONTROLS && new_offset >= 0) || | 221 if ((animation_direction_ == SHOWING_CONTROLS && new_ratio >= 1.f) || |
259 (animation_direction_ == HIDING_CONTROLS | 222 (animation_direction_ == HIDING_CONTROLS && new_ratio <= 0.f)) { |
260 && new_offset <= -top_controls_height_)) { | |
261 return true; | 223 return true; |
262 } | 224 } |
263 return false; | 225 return false; |
264 } | 226 } |
265 | 227 |
266 } // namespace cc | 228 } // namespace cc |
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