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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/debug/layer_tree_debug_state.h" | 5 #include "cc/debug/layer_tree_debug_state.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 | 10 |
11 // IMPORTANT: new fields must be added to Equal() and Unite() | 11 // IMPORTANT: new fields must be added to Equal() and Unite() |
12 LayerTreeDebugState::LayerTreeDebugState() | 12 LayerTreeDebugState::LayerTreeDebugState() |
13 : show_fps_counter(false), | 13 : show_fps_counter(false), |
14 show_debug_borders(false), | 14 show_debug_borders(false), |
15 continuous_painting(false), | 15 continuous_painting(false), |
16 show_paint_rects(false), | 16 show_paint_rects(false), |
17 show_property_changed_rects(false), | 17 show_property_changed_rects(false), |
18 show_surface_damage_rects(false), | 18 show_surface_damage_rects(false), |
19 show_screen_space_rects(false), | 19 show_screen_space_rects(false), |
20 show_replica_screen_space_rects(false), | 20 show_replica_screen_space_rects(false), |
21 show_occluding_rects(false), | |
22 show_non_occluding_rects(false), | |
23 show_touch_event_handler_rects(false), | 21 show_touch_event_handler_rects(false), |
24 show_wheel_event_handler_rects(false), | 22 show_wheel_event_handler_rects(false), |
25 show_scroll_event_handler_rects(false), | 23 show_scroll_event_handler_rects(false), |
26 show_non_fast_scrollable_rects(false), | 24 show_non_fast_scrollable_rects(false), |
27 show_layer_animation_bounds_rects(false), | 25 show_layer_animation_bounds_rects(false), |
28 slow_down_raster_scale_factor(0), | 26 slow_down_raster_scale_factor(0), |
29 rasterize_only_visible_content(false), | 27 rasterize_only_visible_content(false), |
30 show_picture_borders(false), | 28 show_picture_borders(false), |
31 record_rendering_stats_(false) {} | 29 record_rendering_stats_(false) {} |
32 | 30 |
33 LayerTreeDebugState::~LayerTreeDebugState() {} | 31 LayerTreeDebugState::~LayerTreeDebugState() {} |
34 | 32 |
35 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { | 33 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { |
36 record_rendering_stats_ = enabled; | 34 record_rendering_stats_ = enabled; |
37 } | 35 } |
38 | 36 |
39 bool LayerTreeDebugState::RecordRenderingStats() const { | 37 bool LayerTreeDebugState::RecordRenderingStats() const { |
40 return record_rendering_stats_ || continuous_painting; | 38 return record_rendering_stats_ || continuous_painting; |
41 } | 39 } |
42 | 40 |
43 bool LayerTreeDebugState::ShowHudInfo() const { | 41 bool LayerTreeDebugState::ShowHudInfo() const { |
44 return show_fps_counter || continuous_painting || | 42 return show_fps_counter || continuous_painting || |
45 ShowHudRects(); | 43 ShowHudRects(); |
46 } | 44 } |
47 | 45 |
48 bool LayerTreeDebugState::ShowHudRects() const { | 46 bool LayerTreeDebugState::ShowHudRects() const { |
49 return show_paint_rects || show_property_changed_rects || | 47 return show_paint_rects || show_property_changed_rects || |
50 show_surface_damage_rects || show_screen_space_rects || | 48 show_surface_damage_rects || show_screen_space_rects || |
51 show_replica_screen_space_rects || show_occluding_rects || | 49 show_replica_screen_space_rects || show_touch_event_handler_rects || |
52 show_non_occluding_rects || show_touch_event_handler_rects || | |
53 show_wheel_event_handler_rects || show_scroll_event_handler_rects || | 50 show_wheel_event_handler_rects || show_scroll_event_handler_rects || |
54 show_non_fast_scrollable_rects || show_layer_animation_bounds_rects; | 51 show_non_fast_scrollable_rects || show_layer_animation_bounds_rects; |
55 } | 52 } |
56 | 53 |
57 bool LayerTreeDebugState::ShowMemoryStats() const { | 54 bool LayerTreeDebugState::ShowMemoryStats() const { |
58 return show_fps_counter || continuous_painting; | 55 return show_fps_counter || continuous_painting; |
59 } | 56 } |
60 | 57 |
61 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, | 58 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, |
62 const LayerTreeDebugState& b) { | 59 const LayerTreeDebugState& b) { |
63 return ( | 60 return ( |
64 a.show_fps_counter == b.show_fps_counter && | 61 a.show_fps_counter == b.show_fps_counter && |
65 a.show_debug_borders == b.show_debug_borders && | 62 a.show_debug_borders == b.show_debug_borders && |
66 a.continuous_painting == b.continuous_painting && | 63 a.continuous_painting == b.continuous_painting && |
67 a.show_paint_rects == b.show_paint_rects && | 64 a.show_paint_rects == b.show_paint_rects && |
68 a.show_property_changed_rects == b.show_property_changed_rects && | 65 a.show_property_changed_rects == b.show_property_changed_rects && |
69 a.show_surface_damage_rects == b.show_surface_damage_rects && | 66 a.show_surface_damage_rects == b.show_surface_damage_rects && |
70 a.show_screen_space_rects == b.show_screen_space_rects && | 67 a.show_screen_space_rects == b.show_screen_space_rects && |
71 a.show_replica_screen_space_rects == b.show_replica_screen_space_rects && | 68 a.show_replica_screen_space_rects == b.show_replica_screen_space_rects && |
72 a.show_occluding_rects == b.show_occluding_rects && | |
73 a.show_non_occluding_rects == b.show_non_occluding_rects && | |
74 a.show_touch_event_handler_rects == b.show_touch_event_handler_rects && | 69 a.show_touch_event_handler_rects == b.show_touch_event_handler_rects && |
75 a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects && | 70 a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects && |
76 a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects && | 71 a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects && |
77 a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects && | 72 a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects && |
78 a.show_layer_animation_bounds_rects == | 73 a.show_layer_animation_bounds_rects == |
79 b.show_layer_animation_bounds_rects && | 74 b.show_layer_animation_bounds_rects && |
80 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && | 75 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && |
81 a.rasterize_only_visible_content == b.rasterize_only_visible_content && | 76 a.rasterize_only_visible_content == b.rasterize_only_visible_content && |
82 a.show_picture_borders == b.show_picture_borders && | 77 a.show_picture_borders == b.show_picture_borders && |
83 a.record_rendering_stats_ == b.record_rendering_stats_); | 78 a.record_rendering_stats_ == b.record_rendering_stats_); |
84 } | 79 } |
85 | 80 |
86 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, | 81 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, |
87 const LayerTreeDebugState& b) { | 82 const LayerTreeDebugState& b) { |
88 LayerTreeDebugState r(a); | 83 LayerTreeDebugState r(a); |
89 | 84 |
90 r.show_fps_counter |= b.show_fps_counter; | 85 r.show_fps_counter |= b.show_fps_counter; |
91 r.show_debug_borders |= b.show_debug_borders; | 86 r.show_debug_borders |= b.show_debug_borders; |
92 r.continuous_painting |= b.continuous_painting; | 87 r.continuous_painting |= b.continuous_painting; |
93 | 88 |
94 r.show_paint_rects |= b.show_paint_rects; | 89 r.show_paint_rects |= b.show_paint_rects; |
95 r.show_property_changed_rects |= b.show_property_changed_rects; | 90 r.show_property_changed_rects |= b.show_property_changed_rects; |
96 r.show_surface_damage_rects |= b.show_surface_damage_rects; | 91 r.show_surface_damage_rects |= b.show_surface_damage_rects; |
97 r.show_screen_space_rects |= b.show_screen_space_rects; | 92 r.show_screen_space_rects |= b.show_screen_space_rects; |
98 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; | 93 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; |
99 r.show_occluding_rects |= b.show_occluding_rects; | |
100 r.show_non_occluding_rects |= b.show_non_occluding_rects; | |
101 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; | 94 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; |
102 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; | 95 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; |
103 r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects; | 96 r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects; |
104 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; | 97 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; |
105 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; | 98 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; |
106 | 99 |
107 if (b.slow_down_raster_scale_factor) | 100 if (b.slow_down_raster_scale_factor) |
108 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; | 101 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; |
109 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; | 102 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; |
110 r.show_picture_borders |= b.show_picture_borders; | 103 r.show_picture_borders |= b.show_picture_borders; |
111 | 104 |
112 r.record_rendering_stats_ |= b.record_rendering_stats_; | 105 r.record_rendering_stats_ |= b.record_rendering_stats_; |
113 | 106 |
114 return r; | 107 return r; |
115 } | 108 } |
116 | 109 |
117 } // namespace cc | 110 } // namespace cc |
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