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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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| 28 #include "core/layout/PaintInvalidationState.h" | 28 #include "core/layout/PaintInvalidationState.h" |
| 29 #include "core/rendering/RenderBlockFlow.h" | 29 #include "core/rendering/RenderBlockFlow.h" |
| 30 #include "platform/PODFreeListArena.h" | 30 #include "platform/PODFreeListArena.h" |
| 31 #include "platform/RuntimeEnabledFeatures.h" | 31 #include "platform/RuntimeEnabledFeatures.h" |
| 32 #include "platform/scroll/ScrollableArea.h" | 32 #include "platform/scroll/ScrollableArea.h" |
| 33 #include "wtf/OwnPtr.h" | 33 #include "wtf/OwnPtr.h" |
| 34 | 34 |
| 35 namespace blink { | 35 namespace blink { |
| 36 | 36 |
| 37 class LayerCompositor; | 37 class LayerCompositor; |
| 38 class RenderQuote; | 38 class LayoutQuote; |
| 39 | 39 |
| 40 // The root of the render tree, corresponding to the CSS initial containing bloc
k. | 40 // The root of the render tree, corresponding to the CSS initial containing bloc
k. |
| 41 // It's dimensions match that of the logical viewport (which may be different fr
om | 41 // It's dimensions match that of the logical viewport (which may be different fr
om |
| 42 // the visible viewport in fixed-layout mode), and it is always at position (0,0
) | 42 // the visible viewport in fixed-layout mode), and it is always at position (0,0
) |
| 43 // relative to the document (and so isn't necessarily in view). | 43 // relative to the document (and so isn't necessarily in view). |
| 44 class RenderView final : public RenderBlockFlow { | 44 class RenderView final : public RenderBlockFlow { |
| 45 public: | 45 public: |
| 46 explicit RenderView(Document*); | 46 explicit RenderView(Document*); |
| 47 virtual ~RenderView(); | 47 virtual ~RenderView(); |
| 48 void willBeDestroyed() override; | 48 void willBeDestroyed() override; |
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| 141 IntRect unscaledDocumentRect() const; | 141 IntRect unscaledDocumentRect() const; |
| 142 LayoutRect backgroundRect(RenderBox* backgroundRenderer) const; | 142 LayoutRect backgroundRect(RenderBox* backgroundRenderer) const; |
| 143 | 143 |
| 144 IntRect documentRect() const; | 144 IntRect documentRect() const; |
| 145 | 145 |
| 146 // Renderer that paints the root background has background-images which all
have background-attachment: fixed. | 146 // Renderer that paints the root background has background-images which all
have background-attachment: fixed. |
| 147 bool rootBackgroundIsEntirelyFixed() const; | 147 bool rootBackgroundIsEntirelyFixed() const; |
| 148 | 148 |
| 149 IntervalArena* intervalArena(); | 149 IntervalArena* intervalArena(); |
| 150 | 150 |
| 151 void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; } | 151 void setLayoutQuoteHead(LayoutQuote* head) { m_layoutQuoteHead = head; } |
| 152 RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; } | 152 LayoutQuote* layoutQuoteHead() const { return m_layoutQuoteHead; } |
| 153 | 153 |
| 154 // FIXME: This is a work around because the current implementation of counte
rs | 154 // FIXME: This is a work around because the current implementation of counte
rs |
| 155 // requires walking the entire tree repeatedly and most pages don't actually
use either | 155 // requires walking the entire tree repeatedly and most pages don't actually
use either |
| 156 // feature so we shouldn't take the performance hit when not needed. Long te
rm we should | 156 // feature so we shouldn't take the performance hit when not needed. Long te
rm we should |
| 157 // rewrite the counter and quotes code. | 157 // rewrite the counter and quotes code. |
| 158 void addLayoutCounter() { m_layoutCounterCount++; } | 158 void addLayoutCounter() { m_layoutCounterCount++; } |
| 159 void removeLayoutCounter() { ASSERT(m_layoutCounterCount > 0); m_layoutCount
erCount--; } | 159 void removeLayoutCounter() { ASSERT(m_layoutCounterCount > 0); m_layoutCount
erCount--; } |
| 160 bool hasLayoutCounters() { return m_layoutCounterCount; } | 160 bool hasLayoutCounters() { return m_layoutCounterCount; } |
| 161 | 161 |
| 162 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const override; | 162 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect)
const override; |
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| 194 | 194 |
| 195 int m_selectionStartPos; | 195 int m_selectionStartPos; |
| 196 int m_selectionEndPos; | 196 int m_selectionEndPos; |
| 197 | 197 |
| 198 LayoutUnit m_pageLogicalHeight; | 198 LayoutUnit m_pageLogicalHeight; |
| 199 bool m_pageLogicalHeightChanged; | 199 bool m_pageLogicalHeightChanged; |
| 200 LayoutState* m_layoutState; | 200 LayoutState* m_layoutState; |
| 201 OwnPtr<LayerCompositor> m_compositor; | 201 OwnPtr<LayerCompositor> m_compositor; |
| 202 RefPtr<IntervalArena> m_intervalArena; | 202 RefPtr<IntervalArena> m_intervalArena; |
| 203 | 203 |
| 204 RenderQuote* m_renderQuoteHead; | 204 LayoutQuote* m_layoutQuoteHead; |
| 205 unsigned m_layoutCounterCount; | 205 unsigned m_layoutCounterCount; |
| 206 | 206 |
| 207 unsigned m_hitTestCount; | 207 unsigned m_hitTestCount; |
| 208 | 208 |
| 209 class PendingSelection final { | 209 class PendingSelection final { |
| 210 DISALLOW_ALLOCATION(); | 210 DISALLOW_ALLOCATION(); |
| 211 public: | 211 public: |
| 212 PendingSelection(); | 212 PendingSelection(); |
| 213 void setSelection(const FrameSelection&); | 213 void setSelection(const FrameSelection&); |
| 214 void clear(); | 214 void clear(); |
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| 253 m_paintInvalidationState->m_cachedOffsetsEnabled = true; | 253 m_paintInvalidationState->m_cachedOffsetsEnabled = true; |
| 254 } | 254 } |
| 255 private: | 255 private: |
| 256 const PaintInvalidationState* m_paintInvalidationState; | 256 const PaintInvalidationState* m_paintInvalidationState; |
| 257 bool m_didDisable; | 257 bool m_didDisable; |
| 258 }; | 258 }; |
| 259 | 259 |
| 260 } // namespace blink | 260 } // namespace blink |
| 261 | 261 |
| 262 #endif // RenderView_h | 262 #endif // RenderView_h |
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