Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(16)

Side by Side Diff: ash/frame/caption_buttons/frame_caption_button.cc

Issue 934503002: Ash frames: dark frames now use white caption buttons. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/frame/caption_buttons/frame_caption_button.h" 5 #include "ash/frame/caption_buttons/frame_caption_button.h"
6 6
7 #include "ui/base/resource/resource_bundle.h" 7 #include "ui/base/resource/resource_bundle.h"
8 #include "ui/gfx/animation/slide_animation.h" 8 #include "ui/gfx/animation/slide_animation.h"
9 #include "ui/gfx/animation/throb_animation.h" 9 #include "ui/gfx/animation/throb_animation.h"
10 #include "ui/gfx/canvas.h" 10 #include "ui/gfx/canvas.h"
11 11
12 namespace ash { 12 namespace ash {
13 13
14 namespace { 14 namespace {
15 15
16 // The duration of the crossfade animation when swapping the button's images. 16 // The duration of the crossfade animation when swapping the button's images.
17 const int kSwapImagesAnimationDurationMs = 200; 17 const int kSwapImagesAnimationDurationMs = 200;
18 18
19 // The duration of the fade out animation of the old icon during a crossfade 19 // The duration of the fade out animation of the old icon during a crossfade
20 // animation as a ratio of |kSwapImagesAnimationDurationMs|. 20 // animation as a ratio of |kSwapImagesAnimationDurationMs|.
21 const float kFadeOutRatio = 0.5f; 21 const float kFadeOutRatio = 0.5f;
22 22
23 // The alpha to draw inactive icons with.
24 const float kInactiveIconAlpha = 0.2f;
25
23 } // namespace 26 } // namespace
24 27
25 // static 28 // static
26 const char FrameCaptionButton::kViewClassName[] = "FrameCaptionButton"; 29 const char FrameCaptionButton::kViewClassName[] = "FrameCaptionButton";
27 30
28 FrameCaptionButton::FrameCaptionButton(views::ButtonListener* listener, 31 FrameCaptionButton::FrameCaptionButton(views::ButtonListener* listener,
29 CaptionButtonIcon icon) 32 CaptionButtonIcon icon)
30 : CustomButton(listener), 33 : CustomButton(listener),
31 icon_(icon), 34 icon_(icon),
32 paint_as_active_(false), 35 paint_as_active_(false),
33 alpha_(255), 36 alpha_(255),
34 icon_image_id_(-1), 37 icon_image_id_(-1),
35 inactive_icon_image_id_(-1),
36 hovered_background_image_id_(-1), 38 hovered_background_image_id_(-1),
37 pressed_background_image_id_(-1), 39 pressed_background_image_id_(-1),
38 swap_images_animation_(new gfx::SlideAnimation(this)) { 40 swap_images_animation_(new gfx::SlideAnimation(this)) {
39 swap_images_animation_->Reset(1); 41 swap_images_animation_->Reset(1);
40 42
41 // Do not flip the gfx::Canvas passed to the OnPaint() method. The snap left 43 // Do not flip the gfx::Canvas passed to the OnPaint() method. The snap left
42 // and snap right button icons should not be flipped. The other icons are 44 // and snap right button icons should not be flipped. The other icons are
43 // horizontally symmetrical. 45 // horizontally symmetrical.
44 } 46 }
45 47
46 FrameCaptionButton::~FrameCaptionButton() { 48 FrameCaptionButton::~FrameCaptionButton() {
47 } 49 }
48 50
49 void FrameCaptionButton::SetImages(CaptionButtonIcon icon, 51 void FrameCaptionButton::SetImages(CaptionButtonIcon icon,
50 Animate animate, 52 Animate animate,
51 int icon_image_id, 53 int icon_image_id,
52 int inactive_icon_image_id,
53 int hovered_background_image_id, 54 int hovered_background_image_id,
54 int pressed_background_image_id) { 55 int pressed_background_image_id) {
55 // The early return is dependant on |animate| because callers use SetImages() 56 // The early return is dependant on |animate| because callers use SetImages()
56 // with ANIMATE_NO to progress the crossfade animation to the end. 57 // with ANIMATE_NO to progress the crossfade animation to the end.
57 if (icon == icon_ && 58 if (icon == icon_ &&
58 (animate == ANIMATE_YES || !swap_images_animation_->is_animating()) && 59 (animate == ANIMATE_YES || !swap_images_animation_->is_animating()) &&
59 icon_image_id == icon_image_id_ && 60 icon_image_id == icon_image_id_ &&
60 inactive_icon_image_id == inactive_icon_image_id_ &&
61 hovered_background_image_id == hovered_background_image_id_ && 61 hovered_background_image_id == hovered_background_image_id_ &&
62 pressed_background_image_id == pressed_background_image_id_) { 62 pressed_background_image_id == pressed_background_image_id_) {
63 return; 63 return;
64 } 64 }
65 65
66 if (animate == ANIMATE_YES) 66 if (animate == ANIMATE_YES)
67 crossfade_icon_image_ = GetIconImageToPaint(); 67 crossfade_icon_image_ = icon_image_;
68 68
69 icon_ = icon; 69 icon_ = icon;
70 icon_image_id_ = icon_image_id; 70 icon_image_id_ = icon_image_id;
71 inactive_icon_image_id_ = inactive_icon_image_id;
72 hovered_background_image_id_ = hovered_background_image_id; 71 hovered_background_image_id_ = hovered_background_image_id;
73 pressed_background_image_id_ = pressed_background_image_id; 72 pressed_background_image_id_ = pressed_background_image_id;
74 73
75 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 74 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
76 icon_image_ = *rb.GetImageSkiaNamed(icon_image_id); 75 icon_image_ = *rb.GetImageSkiaNamed(icon_image_id);
77 inactive_icon_image_ = *rb.GetImageSkiaNamed(inactive_icon_image_id);
78 hovered_background_image_ = *rb.GetImageSkiaNamed( 76 hovered_background_image_ = *rb.GetImageSkiaNamed(
79 hovered_background_image_id); 77 hovered_background_image_id);
80 pressed_background_image_ = *rb.GetImageSkiaNamed( 78 pressed_background_image_ = *rb.GetImageSkiaNamed(
81 pressed_background_image_id); 79 pressed_background_image_id);
82 80
83 if (animate == ANIMATE_YES) { 81 if (animate == ANIMATE_YES) {
84 swap_images_animation_->Reset(0); 82 swap_images_animation_->Reset(0);
85 swap_images_animation_->SetSlideDuration(kSwapImagesAnimationDurationMs); 83 swap_images_animation_->SetSlideDuration(kSwapImagesAnimationDurationMs);
86 swap_images_animation_->Show(); 84 swap_images_animation_->Show();
87 } else { 85 } else {
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 canvas->DrawImageInt(hovered_background_image_, 0, 0, paint); 118 canvas->DrawImageInt(hovered_background_image_, 0, 0, paint);
121 } else if (state() == STATE_PRESSED) { 119 } else if (state() == STATE_PRESSED) {
122 canvas->DrawImageInt(pressed_background_image_, 0, 0); 120 canvas->DrawImageInt(pressed_background_image_, 0, 0);
123 } 121 }
124 122
125 int icon_alpha = swap_images_animation_->CurrentValueBetween(0, 255); 123 int icon_alpha = swap_images_animation_->CurrentValueBetween(0, 255);
126 int crossfade_icon_alpha = 0; 124 int crossfade_icon_alpha = 0;
127 if (icon_alpha < static_cast<int>(kFadeOutRatio * 255)) 125 if (icon_alpha < static_cast<int>(kFadeOutRatio * 255))
128 crossfade_icon_alpha = static_cast<int>(255 - icon_alpha / kFadeOutRatio); 126 crossfade_icon_alpha = static_cast<int>(255 - icon_alpha / kFadeOutRatio);
129 127
130 gfx::ImageSkia icon_image = GetIconImageToPaint();
131 if (crossfade_icon_alpha > 0 && !crossfade_icon_image_.isNull()) { 128 if (crossfade_icon_alpha > 0 && !crossfade_icon_image_.isNull()) {
132 gfx::Canvas icon_canvas(icon_image.size(), canvas->image_scale(), false); 129 gfx::Canvas icon_canvas(icon_image_.size(), canvas->image_scale(), false);
133 SkPaint paint; 130 SkPaint paint;
134 paint.setAlpha(icon_alpha); 131 paint.setAlpha(icon_alpha);
135 icon_canvas.DrawImageInt(icon_image, 0, 0, paint); 132 icon_canvas.DrawImageInt(icon_image_, 0, 0, paint);
136 133
137 paint.setAlpha(crossfade_icon_alpha); 134 paint.setAlpha(crossfade_icon_alpha);
138 paint.setXfermodeMode(SkXfermode::kPlus_Mode); 135 paint.setXfermodeMode(SkXfermode::kPlus_Mode);
139 icon_canvas.DrawImageInt(crossfade_icon_image_, 0, 0, paint); 136 icon_canvas.DrawImageInt(crossfade_icon_image_, 0, 0, paint);
140 137
141 PaintCentered(canvas, gfx::ImageSkia(icon_canvas.ExtractImageRep()), 138 PaintCentered(canvas, gfx::ImageSkia(icon_canvas.ExtractImageRep()),
142 alpha_); 139 alpha_);
143 } else { 140 } else {
144 if (!swap_images_animation_->is_animating()) 141 if (!swap_images_animation_->is_animating())
145 icon_alpha = alpha_; 142 icon_alpha = alpha_;
146 PaintCentered(canvas, icon_image, icon_alpha); 143 PaintCentered(canvas, icon_image_, icon_alpha);
147 } 144 }
148 } 145 }
149 146
150 void FrameCaptionButton::OnGestureEvent(ui::GestureEvent* event) { 147 void FrameCaptionButton::OnGestureEvent(ui::GestureEvent* event) {
151 // CustomButton does not become pressed when the user drags off and then back 148 // CustomButton does not become pressed when the user drags off and then back
152 // onto the button. Make FrameCaptionButton pressed in this case because this 149 // onto the button. Make FrameCaptionButton pressed in this case because this
153 // behavior is more consistent with AlternateFrameSizeButton. 150 // behavior is more consistent with AlternateFrameSizeButton.
154 if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN || 151 if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN ||
155 event->type() == ui::ET_GESTURE_SCROLL_UPDATE) { 152 event->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
156 if (HitTestPoint(event->location())) { 153 if (HitTestPoint(event->location())) {
157 SetState(STATE_PRESSED); 154 SetState(STATE_PRESSED);
158 RequestFocus(); 155 RequestFocus();
159 event->StopPropagation(); 156 event->StopPropagation();
160 } else { 157 } else {
161 SetState(STATE_NORMAL); 158 SetState(STATE_NORMAL);
162 } 159 }
163 } else if (event->type() == ui::ET_GESTURE_SCROLL_END) { 160 } else if (event->type() == ui::ET_GESTURE_SCROLL_END) {
164 if (HitTestPoint(event->location())) { 161 if (HitTestPoint(event->location())) {
165 SetState(STATE_HOVERED); 162 SetState(STATE_HOVERED);
166 NotifyClick(*event); 163 NotifyClick(*event);
167 event->StopPropagation(); 164 event->StopPropagation();
168 } 165 }
169 } 166 }
170 CustomButton::OnGestureEvent(event); 167 CustomButton::OnGestureEvent(event);
171 } 168 }
172 169
173 const gfx::ImageSkia& FrameCaptionButton::GetIconImageToPaint() const {
174 return paint_as_active_ ? icon_image_ : inactive_icon_image_;
175 }
176
177 void FrameCaptionButton::PaintCentered(gfx::Canvas* canvas, 170 void FrameCaptionButton::PaintCentered(gfx::Canvas* canvas,
178 const gfx::ImageSkia& to_center, 171 const gfx::ImageSkia& to_center,
179 int alpha) { 172 int alpha) {
173 if (!paint_as_active_)
174 alpha *= kInactiveIconAlpha;
175
180 SkPaint paint; 176 SkPaint paint;
181 paint.setAlpha(alpha); 177 paint.setAlpha(alpha);
182 canvas->DrawImageInt(to_center, 178 canvas->DrawImageInt(to_center,
183 (width() - to_center.width()) / 2, 179 (width() - to_center.width()) / 2,
184 (height() - to_center.height()) / 2, 180 (height() - to_center.height()) / 2,
185 paint); 181 paint);
186 } 182 }
187 183
188 } // namespace ash 184 } // namespace ash
OLDNEW
« no previous file with comments | « ash/frame/caption_buttons/frame_caption_button.h ('k') | ash/frame/caption_buttons/frame_caption_button_container_view.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698