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Unified Diff: Source/core/rendering/svg/RenderSVGRoot.cpp

Issue 933953003: Move the remaining rendering/svg/RenderSVG* files to layout. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/svg/RenderSVGRoot.cpp
diff --git a/Source/core/rendering/svg/RenderSVGRoot.cpp b/Source/core/rendering/svg/RenderSVGRoot.cpp
deleted file mode 100644
index 7fb74ed4c770da3c01e1b3a33d3c99550516a9a0..0000000000000000000000000000000000000000
--- a/Source/core/rendering/svg/RenderSVGRoot.cpp
+++ /dev/null
@@ -1,434 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org>
- * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
- * Copyright (C) 2009 Google, Inc.
- * Copyright (C) Research In Motion Limited 2011. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#include "config.h"
-
-#include "core/rendering/svg/RenderSVGRoot.h"
-
-#include "core/frame/LocalFrame.h"
-#include "core/layout/HitTestResult.h"
-#include "core/layout/Layer.h"
-#include "core/layout/LayoutPart.h"
-#include "core/layout/svg/SVGLayoutSupport.h"
-#include "core/layout/svg/SVGResourcesCache.h"
-#include "core/paint/SVGRootPainter.h"
-#include "core/rendering/RenderView.h"
-#include "core/svg/SVGElement.h"
-#include "core/svg/SVGSVGElement.h"
-#include "core/svg/graphics/SVGImage.h"
-#include "platform/LengthFunctions.h"
-
-namespace blink {
-
-RenderSVGRoot::RenderSVGRoot(SVGElement* node)
- : LayoutReplaced(node)
- , m_objectBoundingBoxValid(false)
- , m_isLayoutSizeChanged(false)
- , m_needsBoundariesOrTransformUpdate(true)
- , m_hasBoxDecorationBackground(false)
- , m_hasNonIsolatedBlendingDescendants(false)
- , m_hasNonIsolatedBlendingDescendantsDirty(false)
-{
-}
-
-RenderSVGRoot::~RenderSVGRoot()
-{
-}
-
-void RenderSVGRoot::computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const
-{
- // Spec: http://www.w3.org/TR/SVG/coords.html#IntrinsicSizing
- // SVG needs to specify how to calculate some intrinsic sizing properties to enable inclusion within other languages.
- // The intrinsic width and height of the viewport of SVG content must be determined from the 'width' and 'height' attributes.
- SVGSVGElement* svg = toSVGSVGElement(node());
- ASSERT(svg);
-
- // The intrinsic aspect ratio of the viewport of SVG content is necessary for example, when including SVG from an 'object'
- // element in HTML styled with CSS. It is possible (indeed, common) for an SVG graphic to have an intrinsic aspect ratio but
- // not to have an intrinsic width or height. The intrinsic aspect ratio must be calculated based upon the following rules:
- // - The aspect ratio is calculated by dividing a width by a height.
- // - If the 'width' and 'height' of the rootmost 'svg' element are both specified with unit identifiers (in, mm, cm, pt, pc,
- // px, em, ex) or in user units, then the aspect ratio is calculated from the 'width' and 'height' attributes after
- // resolving both values to user units.
- intrinsicSize.setWidth(floatValueForLength(svg->intrinsicWidth(), 0));
- intrinsicSize.setHeight(floatValueForLength(svg->intrinsicHeight(), 0));
-
- if (!intrinsicSize.isEmpty()) {
- intrinsicRatio = intrinsicSize.width() / static_cast<double>(intrinsicSize.height());
- } else {
- // - If either/both of the 'width' and 'height' of the rootmost 'svg' element are in percentage units (or omitted), the
- // aspect ratio is calculated from the width and height values of the 'viewBox' specified for the current SVG document
- // fragment. If the 'viewBox' is not correctly specified, or set to 'none', the intrinsic aspect ratio cannot be
- // calculated and is considered unspecified.
- FloatSize viewBoxSize = svg->viewBox()->currentValue()->value().size();
- if (!viewBoxSize.isEmpty()) {
- // The viewBox can only yield an intrinsic ratio, not an intrinsic size.
- intrinsicRatio = viewBoxSize.width() / static_cast<double>(viewBoxSize.height());
- }
- }
-}
-
-bool RenderSVGRoot::isEmbeddedThroughSVGImage() const
-{
- return SVGImage::isInSVGImage(toSVGSVGElement(node()));
-}
-
-bool RenderSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const
-{
- if (!node())
- return false;
-
- LocalFrame* frame = node()->document().frame();
- if (!frame)
- return false;
-
- // If our frame has an owner renderer, we're embedded through eg. object/embed/iframe,
- // but we only negotiate if we're in an SVG document inside a embedded object (object/embed).
- if (!frame->ownerRenderer() || !frame->ownerRenderer()->isEmbeddedObject())
- return false;
- return frame->document()->isSVGDocument();
-}
-
-static inline LayoutUnit resolveLengthAttributeForSVG(const Length& length, float scale, float maxSize)
-{
- return static_cast<LayoutUnit>(valueForLength(length, maxSize) * (length.isFixed() ? scale : 1));
-}
-
-LayoutUnit RenderSVGRoot::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
-{
- SVGSVGElement* svg = toSVGSVGElement(node());
- ASSERT(svg);
-
- // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size.
- if (!m_containerSize.isEmpty())
- return m_containerSize.width();
-
- if (isEmbeddedThroughFrameContainingSVGDocument())
- return containingBlock()->availableLogicalWidth();
-
- if (style()->logicalWidth().isSpecified() || style()->logicalMaxWidth().isSpecified())
- return LayoutReplaced::computeReplacedLogicalWidth(shouldComputePreferred);
-
- if (svg->hasIntrinsicWidth())
- return resolveLengthAttributeForSVG(svg->intrinsicWidth(), style()->effectiveZoom(), containingBlock()->availableLogicalWidth().toFloat());
-
- // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG.
- return LayoutReplaced::computeReplacedLogicalWidth(shouldComputePreferred);
-}
-
-LayoutUnit RenderSVGRoot::computeReplacedLogicalHeight() const
-{
- SVGSVGElement* svg = toSVGSVGElement(node());
- ASSERT(svg);
-
- // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size.
- if (!m_containerSize.isEmpty())
- return m_containerSize.height();
-
- if (isEmbeddedThroughFrameContainingSVGDocument())
- return containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding);
-
- if (style()->logicalHeight().isSpecified() || style()->logicalMaxHeight().isSpecified())
- return LayoutReplaced::computeReplacedLogicalHeight();
-
- if (svg->hasIntrinsicHeight())
- return resolveLengthAttributeForSVG(svg->intrinsicHeight(), style()->effectiveZoom(), containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding).toFloat());
-
- // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG.
- return LayoutReplaced::computeReplacedLogicalHeight();
-}
-
-void RenderSVGRoot::layout()
-{
- ASSERT(needsLayout());
-
- bool needsLayout = selfNeedsLayout();
-
- LayoutSize oldSize = size();
- updateLogicalWidth();
- updateLogicalHeight();
- buildLocalToBorderBoxTransform();
-
- SVGLayoutSupport::layoutResourcesIfNeeded(this);
-
- SVGSVGElement* svg = toSVGSVGElement(node());
- ASSERT(svg);
- m_isLayoutSizeChanged = needsLayout || (svg->hasRelativeLengths() && oldSize != size());
- SVGLayoutSupport::layoutChildren(this, needsLayout || SVGLayoutSupport::filtersForceContainerLayout(this));
-
- if (m_needsBoundariesOrTransformUpdate) {
- updateCachedBoundaries();
- m_needsBoundariesOrTransformUpdate = false;
- }
-
- m_overflow.clear();
- addVisualEffectOverflow();
-
- if (!shouldApplyViewportClip()) {
- FloatRect contentPaintInvalidationRect = paintInvalidationRectInLocalCoordinates();
- contentPaintInvalidationRect = m_localToBorderBoxTransform.mapRect(contentPaintInvalidationRect);
- addVisualOverflow(enclosingLayoutRect(contentPaintInvalidationRect));
- }
-
- updateLayerTransformAfterLayout();
- m_hasBoxDecorationBackground = isDocumentElement() ? calculateHasBoxDecorations() : hasBoxDecorationBackground();
- invalidateBackgroundObscurationStatus();
-
- clearNeedsLayout();
-}
-
-bool RenderSVGRoot::shouldApplyViewportClip() const
-{
- // the outermost svg is clipped if auto, and svg document roots are always clipped
- // When the svg is stand-alone (isDocumentElement() == true) the viewport clipping should always
- // be applied, noting that the window scrollbars should be hidden if overflow=hidden.
- return style()->overflowX() == OHIDDEN
- || style()->overflowX() == OAUTO
- || style()->overflowX() == OSCROLL
- || this->isDocumentElement();
-}
-
-void RenderSVGRoot::paintReplaced(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- SVGRootPainter(*this).paint(paintInfo, paintOffset);
-}
-
-void RenderSVGRoot::willBeDestroyed()
-{
- RenderBlock::removePercentHeightDescendant(const_cast<RenderSVGRoot*>(this));
-
- SVGResourcesCache::clientDestroyed(this);
- LayoutReplaced::willBeDestroyed();
-}
-
-void RenderSVGRoot::styleDidChange(StyleDifference diff, const LayoutStyle* oldStyle)
-{
- if (diff.needsFullLayout())
- setNeedsBoundariesUpdate();
- if (diff.needsPaintInvalidation()) {
- // Box decorations may have appeared/disappeared - recompute status.
- m_hasBoxDecorationBackground = calculateHasBoxDecorations();
- }
-
- LayoutReplaced::styleDidChange(diff, oldStyle);
- SVGResourcesCache::clientStyleChanged(this, diff, styleRef());
-}
-
-bool RenderSVGRoot::isChildAllowed(LayoutObject* child, const LayoutStyle&) const
-{
- return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText());
-}
-
-void RenderSVGRoot::addChild(LayoutObject* child, LayoutObject* beforeChild)
-{
- LayoutReplaced::addChild(child, beforeChild);
- SVGResourcesCache::clientWasAddedToTree(child, child->styleRef());
-
- bool shouldIsolateDescendants = (child->isBlendingAllowed() && child->style()->hasBlendMode()) || child->hasNonIsolatedBlendingDescendants();
- if (shouldIsolateDescendants)
- descendantIsolationRequirementsChanged(DescendantIsolationRequired);
-}
-
-void RenderSVGRoot::removeChild(LayoutObject* child)
-{
- SVGResourcesCache::clientWillBeRemovedFromTree(child);
- LayoutReplaced::removeChild(child);
-
- bool hadNonIsolatedDescendants = (child->isBlendingAllowed() && child->style()->hasBlendMode()) || child->hasNonIsolatedBlendingDescendants();
- if (hadNonIsolatedDescendants)
- descendantIsolationRequirementsChanged(DescendantIsolationNeedsUpdate);
-}
-
-bool RenderSVGRoot::hasNonIsolatedBlendingDescendants() const
-{
- if (m_hasNonIsolatedBlendingDescendantsDirty) {
- m_hasNonIsolatedBlendingDescendants = SVGLayoutSupport::computeHasNonIsolatedBlendingDescendants(this);
- m_hasNonIsolatedBlendingDescendantsDirty = false;
- }
- return m_hasNonIsolatedBlendingDescendants;
-}
-
-void RenderSVGRoot::descendantIsolationRequirementsChanged(DescendantIsolationState state)
-{
- switch (state) {
- case DescendantIsolationRequired:
- m_hasNonIsolatedBlendingDescendants = true;
- m_hasNonIsolatedBlendingDescendantsDirty = false;
- break;
- case DescendantIsolationNeedsUpdate:
- m_hasNonIsolatedBlendingDescendantsDirty = true;
- break;
- }
-}
-
-void RenderSVGRoot::insertedIntoTree()
-{
- LayoutReplaced::insertedIntoTree();
- SVGResourcesCache::clientWasAddedToTree(this, styleRef());
-}
-
-void RenderSVGRoot::willBeRemovedFromTree()
-{
- SVGResourcesCache::clientWillBeRemovedFromTree(this);
- LayoutReplaced::willBeRemovedFromTree();
-}
-
-// RenderBox methods will expect coordinates w/o any transforms in coordinates
-// relative to our borderBox origin. This method gives us exactly that.
-void RenderSVGRoot::buildLocalToBorderBoxTransform()
-{
- SVGSVGElement* svg = toSVGSVGElement(node());
- ASSERT(svg);
- float scale = style()->effectiveZoom();
- FloatPoint translate = svg->currentTranslate();
- LayoutSize borderAndPadding(borderLeft() + paddingLeft(), borderTop() + paddingTop());
- m_localToBorderBoxTransform = svg->viewBoxToViewTransform(contentWidth() / scale, contentHeight() / scale);
- AffineTransform viewToBorderBoxTransform(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y());
- if (viewToBorderBoxTransform.isIdentity())
- return;
- m_localToBorderBoxTransform = viewToBorderBoxTransform * m_localToBorderBoxTransform;
-}
-
-const AffineTransform& RenderSVGRoot::localToParentTransform() const
-{
- // Slightly optimized version of m_localToParentTransform = AffineTransform::translation(x(), y()) * m_localToBorderBoxTransform;
- m_localToParentTransform = m_localToBorderBoxTransform;
- if (location().x())
- m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt(location().x()));
- if (location().y())
- m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt(location().y()));
- return m_localToParentTransform;
-}
-
-LayoutRect RenderSVGRoot::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
-{
- // This is an open-coded aggregate of SVGLayoutSupport::clippedOverflowRectForPaintInvalidation,
- // RenderSVGRoot::mapRectToPaintInvalidationBacking and LayoutReplaced::clippedOverflowRectForPaintInvalidation.
- // The reason for this is to optimize/minimize the paint invalidation rect when the box is not "decorated"
- // (does not have background/border/etc.)
-
- // Return early for any cases where we don't actually paint.
- if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
- return LayoutRect();
-
- // Compute the paint invalidation rect of the content of the SVG in the border-box coordinate space.
- FloatRect contentPaintInvalidationRect = paintInvalidationRectInLocalCoordinates();
- contentPaintInvalidationRect = m_localToBorderBoxTransform.mapRect(contentPaintInvalidationRect);
-
- // Apply initial viewport clip, overflow:visible content is added to visualOverflow
- // but the most common case is that overflow is hidden, so always intersect.
- contentPaintInvalidationRect.intersect(pixelSnappedBorderBoxRect());
-
- LayoutRect paintInvalidationRect = enclosingLayoutRect(contentPaintInvalidationRect);
- // If the box is decorated or is overflowing, extend it to include the border-box and overflow.
- if (m_hasBoxDecorationBackground || hasRenderOverflow()) {
- // The selectionRect can project outside of the overflowRect, so take their union
- // for paint invalidation to avoid selection painting glitches.
- LayoutRect decoratedPaintInvalidationRect = unionRect(localSelectionRect(false), visualOverflowRect());
- paintInvalidationRect.unite(decoratedPaintInvalidationRect);
- }
-
- // Compute the paint invalidation rect in the parent coordinate space.
- LayoutRect rect = enclosingIntRect(paintInvalidationRect);
- LayoutReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
- return rect;
-}
-
-void RenderSVGRoot::mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
-{
- // Note that we don't apply the border-box transform here - it's assumed
- // that whoever called us has done that already.
-
- // Apply initial viewport clip
- if (shouldApplyViewportClip())
- rect.intersect(pixelSnappedBorderBoxRect());
-
- LayoutReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
-}
-
-// This method expects local CSS box coordinates.
-// Callers with local SVG viewport coordinates should first apply the localToBorderBoxTransform
-// to convert from SVG viewport coordinates to local CSS box coordinates.
-void RenderSVGRoot::mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
-{
- ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rendering tree.
- // We used to have this ASSERT here, but we removed it when enabling layer squashing.
- // See http://crbug.com/364901
- // ASSERT(mode & UseTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
-
- LayoutReplaced::mapLocalToContainer(paintInvalidationContainer, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidationState);
-}
-
-const LayoutObject* RenderSVGRoot::pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, LayoutGeometryMap& geometryMap) const
-{
- return LayoutReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap);
-}
-
-void RenderSVGRoot::updateCachedBoundaries()
-{
- SVGLayoutSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_paintInvalidationBoundingBox);
- SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintInvalidationBoundingBox);
-}
-
-bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction)
-{
- LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accumulatedOffset);
- LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location());
-
- // Only test SVG content if the point is in our content box, or in case we
- // don't clip to the viewport, the visual overflow rect.
- // FIXME: This should be an intersection when rect-based hit tests are supported by nodeAtFloatPoint.
- if (contentBoxRect().contains(pointInBorderBox) || (!shouldApplyViewportClip() && visualOverflowRect().contains(pointInBorderBox))) {
- const AffineTransform& localToParentTransform = this->localToParentTransform();
- if (localToParentTransform.isInvertible()) {
- FloatPoint localPoint = localToParentTransform.inverse().mapPoint(FloatPoint(pointInParent));
-
- for (LayoutObject* child = lastChild(); child; child = child->previousSibling()) {
- // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet.
- if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
- updateHitTestResult(result, pointInBorderBox);
- if (!result.addNodeToRectBasedTestResult(child->node(), request, locationInContainer))
- return true;
- }
- }
- }
- }
-
- // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit.
- if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) && visibleToHitTestRequest(request)) {
- // Only return true here, if the last hit testing phase 'BlockBackground' (or 'ChildBlockBackground' - depending on context) is executed.
- // If we'd return true in the 'Foreground' phase, hit testing would stop immediately. For SVG only trees this doesn't matter.
- // Though when we have a <foreignObject> subtree we need to be able to detect hits on the background of a <div> element.
- // If we'd return true here in the 'Foreground' phase, we are not able to detect these hits anymore.
- LayoutRect boundsRect(accumulatedOffset + location(), size());
- if (locationInContainer.intersects(boundsRect)) {
- updateHitTestResult(result, pointInBorderBox);
- if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
- return true;
- }
- }
-
- return false;
-}
-
-}
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