Index: Source/core/layout/LayoutObject.h |
diff --git a/Source/core/layout/LayoutObject.h b/Source/core/layout/LayoutObject.h |
index b0f08fe79407aa02fd2ad7dd788d6142c7990dab..230591eeabb1c01d147a9421305e070cd3b2a29b 100644 |
--- a/Source/core/layout/LayoutObject.h |
+++ b/Source/core/layout/LayoutObject.h |
@@ -441,7 +441,7 @@ public: |
FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); } |
void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state); } |
- // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have |
+ // FIXME: Until all SVG renders can be subclasses of LayoutSVGModelObject we have |
// to add SVG renderer methods to LayoutObject with an ASSERT_NOT_REACHED() default implementation. |
bool isSVG() const { return isOfType(LayoutObjectSVG); } |
bool isSVGRoot() const { return isOfType(LayoutObjectSVGRoot); } |
@@ -463,7 +463,7 @@ public: |
// FIXME: Those belong into a SVG specific base-class for all renderers (see above) |
// Unfortunately we don't have such a class yet, because it's not possible for all renderers |
- // to inherit from RenderSVGObject -> LayoutObject (some need RenderBlock inheritance for instance) |
+ // to inherit from LayoutSVGObject -> LayoutObject (some need RenderBlock inheritance for instance) |
virtual void setNeedsTransformUpdate() { } |
virtual void setNeedsBoundariesUpdate(); |