| Index: Source/core/layout/LayoutObject.h
|
| diff --git a/Source/core/layout/LayoutObject.h b/Source/core/layout/LayoutObject.h
|
| index b0f08fe79407aa02fd2ad7dd788d6142c7990dab..230591eeabb1c01d147a9421305e070cd3b2a29b 100644
|
| --- a/Source/core/layout/LayoutObject.h
|
| +++ b/Source/core/layout/LayoutObject.h
|
| @@ -441,7 +441,7 @@ public:
|
| FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); }
|
| void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state); }
|
|
|
| - // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have
|
| + // FIXME: Until all SVG renders can be subclasses of LayoutSVGModelObject we have
|
| // to add SVG renderer methods to LayoutObject with an ASSERT_NOT_REACHED() default implementation.
|
| bool isSVG() const { return isOfType(LayoutObjectSVG); }
|
| bool isSVGRoot() const { return isOfType(LayoutObjectSVGRoot); }
|
| @@ -463,7 +463,7 @@ public:
|
|
|
| // FIXME: Those belong into a SVG specific base-class for all renderers (see above)
|
| // Unfortunately we don't have such a class yet, because it's not possible for all renderers
|
| - // to inherit from RenderSVGObject -> LayoutObject (some need RenderBlock inheritance for instance)
|
| + // to inherit from LayoutSVGObject -> LayoutObject (some need RenderBlock inheritance for instance)
|
| virtual void setNeedsTransformUpdate() { }
|
| virtual void setNeedsBoundariesUpdate();
|
|
|
|
|