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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 */ | 24 */ |
25 | 25 |
26 #ifndef SVGLayoutTreeAsText_h | 26 #ifndef SVGLayoutTreeAsText_h |
27 #define SVGLayoutTreeAsText_h | 27 #define SVGLayoutTreeAsText_h |
28 | 28 |
29 #include "platform/text/TextStream.h" | 29 #include "platform/text/TextStream.h" |
30 | 30 |
31 namespace blink { | 31 namespace blink { |
32 | 32 |
33 class LayoutObject; | 33 class LayoutObject; |
34 class RenderSVGGradientStop; | 34 class LayoutSVGGradientStop; |
35 class LayoutSVGImage; | 35 class LayoutSVGImage; |
36 class LayoutSVGInlineText; | 36 class LayoutSVGInlineText; |
37 class LayoutSVGShape; | 37 class LayoutSVGShape; |
38 class RenderSVGRoot; | 38 class LayoutSVGRoot; |
39 class LayoutSVGText; | 39 class LayoutSVGText; |
40 | 40 |
41 // functions used by the main LayoutTreeAsText code | 41 // functions used by the main LayoutTreeAsText code |
42 void write(TextStream&, const LayoutSVGShape&, int indent); | 42 void write(TextStream&, const LayoutSVGShape&, int indent); |
43 void write(TextStream&, const RenderSVGRoot&, int indent); | 43 void write(TextStream&, const LayoutSVGRoot&, int indent); |
44 void writeSVGGradientStop(TextStream&, const RenderSVGGradientStop&, int indent)
; | 44 void writeSVGGradientStop(TextStream&, const LayoutSVGGradientStop&, int indent)
; |
45 void writeSVGResourceContainer(TextStream&, const LayoutObject&, int indent); | 45 void writeSVGResourceContainer(TextStream&, const LayoutObject&, int indent); |
46 void writeSVGContainer(TextStream&, const LayoutObject&, int indent); | 46 void writeSVGContainer(TextStream&, const LayoutObject&, int indent); |
47 void writeSVGImage(TextStream&, const LayoutSVGImage&, int indent); | 47 void writeSVGImage(TextStream&, const LayoutSVGImage&, int indent); |
48 void writeSVGInlineText(TextStream&, const LayoutSVGInlineText&, int indent); | 48 void writeSVGInlineText(TextStream&, const LayoutSVGInlineText&, int indent); |
49 void writeSVGText(TextStream&, const LayoutSVGText&, int indent); | 49 void writeSVGText(TextStream&, const LayoutSVGText&, int indent); |
50 void writeResources(TextStream&, const LayoutObject&, int indent); | 50 void writeResources(TextStream&, const LayoutObject&, int indent); |
51 | 51 |
52 } // namespace blink | 52 } // namespace blink |
53 | 53 |
54 #endif // SVGLayoutTreeAsText_h | 54 #endif // SVGLayoutTreeAsText_h |
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