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Side by Side Diff: Source/core/layout/svg/LayoutSVGShape.cpp

Issue 933953003: Move the remaining rendering/svg/RenderSVG* files to layout. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2008 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2008 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005, 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005, 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. 5 * Copyright (C) 2009 Google, Inc.
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
7 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 7 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
8 * Copyright (C) 2009 Jeff Schiller <codedread@gmail.com> 8 * Copyright (C) 2009 Jeff Schiller <codedread@gmail.com>
9 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 9 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
10 * Copyright (C) 2011 University of Szeged 10 * Copyright (C) 2011 University of Szeged
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36 #include "core/layout/svg/SVGResourcesCache.h" 36 #include "core/layout/svg/SVGResourcesCache.h"
37 #include "core/paint/SVGShapePainter.h" 37 #include "core/paint/SVGShapePainter.h"
38 #include "core/svg/SVGGraphicsElement.h" 38 #include "core/svg/SVGGraphicsElement.h"
39 #include "platform/geometry/FloatPoint.h" 39 #include "platform/geometry/FloatPoint.h"
40 #include "platform/graphics/StrokeData.h" 40 #include "platform/graphics/StrokeData.h"
41 #include "wtf/MathExtras.h" 41 #include "wtf/MathExtras.h"
42 42
43 namespace blink { 43 namespace blink {
44 44
45 LayoutSVGShape::LayoutSVGShape(SVGGraphicsElement* node) 45 LayoutSVGShape::LayoutSVGShape(SVGGraphicsElement* node)
46 : RenderSVGModelObject(node) 46 : LayoutSVGModelObject(node)
47 , m_needsBoundariesUpdate(false) // Default is false, the cached rects are e mpty from the beginning. 47 , m_needsBoundariesUpdate(false) // Default is false, the cached rects are e mpty from the beginning.
48 , m_needsShapeUpdate(true) // Default is true, so we grab a Path object once from SVGGraphicsElement. 48 , m_needsShapeUpdate(true) // Default is true, so we grab a Path object once from SVGGraphicsElement.
49 , m_needsTransformUpdate(true) // Default is true, so we grab a AffineTransf orm object once from SVGGraphicsElement. 49 , m_needsTransformUpdate(true) // Default is true, so we grab a AffineTransf orm object once from SVGGraphicsElement.
50 { 50 {
51 } 51 }
52 52
53 LayoutSVGShape::~LayoutSVGShape() 53 LayoutSVGShape::~LayoutSVGShape()
54 { 54 {
55 } 55 }
56 56
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145 m_needsTransformUpdate = false; 145 m_needsTransformUpdate = false;
146 updateCachedBoundariesInParents = true; 146 updateCachedBoundariesInParents = true;
147 } 147 }
148 148
149 // Invalidate all resources of this client if our layout changed. 149 // Invalidate all resources of this client if our layout changed.
150 if (everHadLayout() && selfNeedsLayout()) 150 if (everHadLayout() && selfNeedsLayout())
151 SVGResourcesCache::clientLayoutChanged(this); 151 SVGResourcesCache::clientLayoutChanged(this);
152 152
153 // If our bounds changed, notify the parents. 153 // If our bounds changed, notify the parents.
154 if (updateCachedBoundariesInParents) 154 if (updateCachedBoundariesInParents)
155 RenderSVGModelObject::setNeedsBoundariesUpdate(); 155 LayoutSVGModelObject::setNeedsBoundariesUpdate();
156 156
157 clearNeedsLayout(); 157 clearNeedsLayout();
158 } 158 }
159 159
160 Path* LayoutSVGShape::nonScalingStrokePath(const Path* path, const AffineTransfo rm& strokeTransform) const 160 Path* LayoutSVGShape::nonScalingStrokePath(const Path* path, const AffineTransfo rm& strokeTransform) const
161 { 161 {
162 DEFINE_STATIC_LOCAL(Path, tempPath, ()); 162 DEFINE_STATIC_LOCAL(Path, tempPath, ());
163 163
164 tempPath = *path; 164 tempPath = *path;
165 tempPath.transform(strokeTransform); 165 tempPath.transform(strokeTransform);
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258 SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintI nvalidationBoundingBox); 258 SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintI nvalidationBoundingBox);
259 } 259 }
260 260
261 float LayoutSVGShape::strokeWidth() const 261 float LayoutSVGShape::strokeWidth() const
262 { 262 {
263 SVGLengthContext lengthContext(element()); 263 SVGLengthContext lengthContext(element());
264 return style()->svgStyle().strokeWidth()->value(lengthContext); 264 return style()->svgStyle().strokeWidth()->value(lengthContext);
265 } 265 }
266 266
267 } 267 }
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