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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 63 const GLint* value) = 0; | 63 const GLint* value) = 0; |
| 64 virtual void ClearBufferuiv(GLenum buffer, | 64 virtual void ClearBufferuiv(GLenum buffer, |
| 65 GLint drawbuffers, | 65 GLint drawbuffers, |
| 66 const GLuint* value) = 0; | 66 const GLuint* value) = 0; |
| 67 virtual void ClearColor(GLclampf red, | 67 virtual void ClearColor(GLclampf red, |
| 68 GLclampf green, | 68 GLclampf green, |
| 69 GLclampf blue, | 69 GLclampf blue, |
| 70 GLclampf alpha) = 0; | 70 GLclampf alpha) = 0; |
| 71 virtual void ClearDepthf(GLclampf depth) = 0; | 71 virtual void ClearDepthf(GLclampf depth) = 0; |
| 72 virtual void ClearStencil(GLint s) = 0; | 72 virtual void ClearStencil(GLint s) = 0; |
| 73 virtual GLenum ClientWaitSync(GLsync sync, |
| 74 GLbitfield flags, |
| 75 GLuint64 timeout) = 0; |
| 73 virtual void ColorMask(GLboolean red, | 76 virtual void ColorMask(GLboolean red, |
| 74 GLboolean green, | 77 GLboolean green, |
| 75 GLboolean blue, | 78 GLboolean blue, |
| 76 GLboolean alpha) = 0; | 79 GLboolean alpha) = 0; |
| 77 virtual void CompileShader(GLuint shader) = 0; | 80 virtual void CompileShader(GLuint shader) = 0; |
| 78 virtual void CompressedTexImage2D(GLenum target, | 81 virtual void CompressedTexImage2D(GLenum target, |
| 79 GLint level, | 82 GLint level, |
| 80 GLenum internalformat, | 83 GLenum internalformat, |
| 81 GLsizei width, | 84 GLsizei width, |
| 82 GLsizei height, | 85 GLsizei height, |
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| 708 GLint bounds_height, | 711 GLint bounds_height, |
| 709 GLfloat uv_x, | 712 GLfloat uv_x, |
| 710 GLfloat uv_y, | 713 GLfloat uv_y, |
| 711 GLfloat uv_width, | 714 GLfloat uv_width, |
| 712 GLfloat uv_height) = 0; | 715 GLfloat uv_height) = 0; |
| 713 virtual void SwapInterval(GLint interval) = 0; | 716 virtual void SwapInterval(GLint interval) = 0; |
| 714 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 717 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
| 715 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 718 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
| 716 virtual void BlendBarrierKHR() = 0; | 719 virtual void BlendBarrierKHR() = 0; |
| 717 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 720 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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