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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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55 , size(4) | 55 , size(4) |
56 , type(GL_FLOAT) | 56 , type(GL_FLOAT) |
57 , normalized(false) | 57 , normalized(false) |
58 , stride(16) | 58 , stride(16) |
59 , originalStride(0) | 59 , originalStride(0) |
60 , offset(0) | 60 , offset(0) |
61 , divisor(0) | 61 , divisor(0) |
62 { | 62 { |
63 } | 63 } |
64 | 64 |
65 void trace(Visitor*); | 65 DECLARE_TRACE(); |
66 | 66 |
67 bool enabled; | 67 bool enabled; |
68 RefPtrWillBeMember<WebGLBuffer> bufferBinding; | 68 RefPtrWillBeMember<WebGLBuffer> bufferBinding; |
69 GLsizei bytesPerElement; | 69 GLsizei bytesPerElement; |
70 GLint size; | 70 GLint size; |
71 GLenum type; | 71 GLenum type; |
72 bool normalized; | 72 bool normalized; |
73 GLsizei stride; | 73 GLsizei stride; |
74 GLsizei originalStride; | 74 GLsizei originalStride; |
75 GLintptr offset; | 75 GLintptr offset; |
76 GLuint divisor; | 76 GLuint divisor; |
77 }; | 77 }; |
78 | 78 |
79 bool isDefaultObject() const { return m_type == VaoTypeDefault; } | 79 bool isDefaultObject() const { return m_type == VaoTypeDefault; } |
80 | 80 |
81 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | 81 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
82 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 82 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
83 | 83 |
84 PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return
m_boundElementArrayBuffer; } | 84 PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return
m_boundElementArrayBuffer; } |
85 void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); | 85 void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); |
86 | 86 |
87 VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribSt
ate[index]; } | 87 VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribSt
ate[index]; } |
88 void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei
, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>); | 88 void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei
, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>); |
89 void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); | 89 void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); |
90 void setVertexAttribDivisor(GLuint index, GLuint divisor); | 90 void setVertexAttribDivisor(GLuint index, GLuint divisor); |
91 | 91 |
92 virtual void trace(Visitor*) override; | 92 DECLARE_VIRTUAL_TRACE(); |
93 | 93 |
94 private: | 94 private: |
95 WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); | 95 WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); |
96 | 96 |
97 void dispatchDetached(blink::WebGraphicsContext3D*); | 97 void dispatchDetached(blink::WebGraphicsContext3D*); |
98 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; | 98 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; |
99 | 99 |
100 VaoType m_type; | 100 VaoType m_type; |
101 bool m_hasEverBeenBound; | 101 bool m_hasEverBeenBound; |
102 #if ENABLE(OILPAN) | 102 #if ENABLE(OILPAN) |
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113 template<> | 113 template<> |
114 struct VectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> : Simpl
eClassVectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> { | 114 struct VectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> : Simpl
eClassVectorTraits<blink::WebGLVertexArrayObjectOES::VertexAttribState> { |
115 // Must use the constructor. | 115 // Must use the constructor. |
116 static const bool canInitializeWithMemset = false; | 116 static const bool canInitializeWithMemset = false; |
117 static const bool canCopyWithMemcpy = true; | 117 static const bool canCopyWithMemcpy = true; |
118 }; | 118 }; |
119 | 119 |
120 } // namespace WTF | 120 } // namespace WTF |
121 | 121 |
122 #endif // WebGLVertexArrayObjectOES_h | 122 #endif // WebGLVertexArrayObjectOES_h |
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