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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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51 // To avoid confusion, it would be better to not implement type() for re
nderbuffer attachment and | 51 // To avoid confusion, it would be better to not implement type() for re
nderbuffer attachment and |
52 // we should always use the internalformat of the renderbuffer and avoid
using type() API. | 52 // we should always use the internalformat of the renderbuffer and avoid
using type() API. |
53 virtual GLenum type() const = 0; | 53 virtual GLenum type() const = 0; |
54 virtual WebGLSharedObject* object() const = 0; | 54 virtual WebGLSharedObject* object() const = 0; |
55 virtual bool isSharedObject(WebGLSharedObject*) const = 0; | 55 virtual bool isSharedObject(WebGLSharedObject*) const = 0; |
56 virtual bool valid() const = 0; | 56 virtual bool valid() const = 0; |
57 virtual void onDetached(blink::WebGraphicsContext3D*) = 0; | 57 virtual void onDetached(blink::WebGraphicsContext3D*) = 0; |
58 virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0
; | 58 virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0
; |
59 virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) =
0; | 59 virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) =
0; |
60 | 60 |
61 virtual void trace(Visitor*) { } | 61 DEFINE_INLINE_VIRTUAL_TRACE() { } |
62 | 62 |
63 protected: | 63 protected: |
64 WebGLAttachment(); | 64 WebGLAttachment(); |
65 }; | 65 }; |
66 | 66 |
67 virtual ~WebGLFramebuffer(); | 67 virtual ~WebGLFramebuffer(); |
68 | 68 |
69 static PassRefPtrWillBeRawPtr<WebGLFramebuffer> create(WebGLRenderingContext
Base*); | 69 static PassRefPtrWillBeRawPtr<WebGLFramebuffer> create(WebGLRenderingContext
Base*); |
70 | 70 |
71 void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, W
ebGLTexture*, GLint level); | 71 void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, W
ebGLTexture*, GLint level); |
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94 | 94 |
95 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 95 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
96 | 96 |
97 bool hasStencilBuffer() const; | 97 bool hasStencilBuffer() const; |
98 | 98 |
99 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. | 99 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. |
100 void drawBuffers(const Vector<GLenum>& bufs); | 100 void drawBuffers(const Vector<GLenum>& bufs); |
101 | 101 |
102 GLenum getDrawBuffer(GLenum); | 102 GLenum getDrawBuffer(GLenum); |
103 | 103 |
104 virtual void trace(Visitor*) override; | 104 DECLARE_VIRTUAL_TRACE(); |
105 | 105 |
106 protected: | 106 protected: |
107 explicit WebGLFramebuffer(WebGLRenderingContextBase*); | 107 explicit WebGLFramebuffer(WebGLRenderingContextBase*); |
108 | 108 |
109 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; | 109 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; |
110 | 110 |
111 private: | 111 private: |
112 WebGLAttachment* getAttachment(GLenum) const; | 112 WebGLAttachment* getAttachment(GLenum) const; |
113 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment
, const char** reason) const; | 113 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment
, const char** reason) const; |
114 | 114 |
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127 | 127 |
128 bool m_hasEverBeenBound; | 128 bool m_hasEverBeenBound; |
129 | 129 |
130 Vector<GLenum> m_drawBuffers; | 130 Vector<GLenum> m_drawBuffers; |
131 Vector<GLenum> m_filteredDrawBuffers; | 131 Vector<GLenum> m_filteredDrawBuffers; |
132 }; | 132 }; |
133 | 133 |
134 } // namespace blink | 134 } // namespace blink |
135 | 135 |
136 #endif // WebGLFramebuffer_h | 136 #endif // WebGLFramebuffer_h |
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