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Side by Side Diff: Source/core/html/canvas/WebGL2RenderingContextBase.h

Issue 932403002: InlinedVisitor: Migrate html to use inlined tracing (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGL2RenderingContextBase_h 5 #ifndef WebGL2RenderingContextBase_h
6 #define WebGL2RenderingContextBase_h 6 #define WebGL2RenderingContextBase_h
7 7
8 #include "core/html/canvas/WebGLExtension.h" 8 #include "core/html/canvas/WebGLExtension.h"
9 #include "core/html/canvas/WebGLRenderingContextBase.h" 9 #include "core/html/canvas/WebGLRenderingContextBase.h"
10 #include "wtf/PassRefPtr.h" 10 #include "wtf/PassRefPtr.h"
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152 ScriptValue getActiveUniformBlockParameter(ScriptState*, WebGLProgram*, GLui nt, GLenum); 152 ScriptValue getActiveUniformBlockParameter(ScriptState*, WebGLProgram*, GLui nt, GLenum);
153 String getActiveUniformBlockName(WebGLProgram*, GLuint); 153 String getActiveUniformBlockName(WebGLProgram*, GLuint);
154 void uniformBlockBinding(WebGLProgram*, GLuint, GLuint); 154 void uniformBlockBinding(WebGLProgram*, GLuint, GLuint);
155 155
156 /* Vertex Array Objects */ 156 /* Vertex Array Objects */
157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray(); 157 PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray();
158 void deleteVertexArray(WebGLVertexArrayObjectOES*); 158 void deleteVertexArray(WebGLVertexArrayObjectOES*);
159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*); 159 GLboolean isVertexArray(WebGLVertexArrayObjectOES*);
160 void bindVertexArray(WebGLVertexArrayObjectOES*); 160 void bindVertexArray(WebGLVertexArrayObjectOES*);
161 161
162 void trace(Visitor*) override; 162 DECLARE_VIRTUAL_TRACE();
163 163
164 protected: 164 protected:
165 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics Context3D>, const WebGLContextAttributes& requestedAttributes); 165 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphics Context3D>, const WebGLContextAttributes& requestedAttributes);
166 166
167 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth); 167 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth);
168 }; 168 };
169 169
170 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, 170 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
171 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, 171 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2,
172 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ; 172 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ;
173 173
174 } // namespace blink 174 } // namespace blink
175 175
176 #endif 176 #endif
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