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Unified Diff: LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt

Issue 931633003: Move and rename RenderBR to LayoutBR. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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Index: LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt
diff --git a/LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt b/LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt
index 8a8cac236f611db41e7492e0702c3ba7fcf690be..b445b3817974b45c4fcda63426095d16e9014439 100644
--- a/LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt
+++ b/LayoutTests/platform/mac/virtual/antialiasedtext/fast/text/emphasis-overlap-expected.txt
@@ -7,19 +7,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (0,24) size 160x144
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#0000FF]
RenderText {#text} at (0,80) size 128x32
text run at (0,80) width 128: "3333"
RenderText {#text} at (128,80) size 32x32
text run at (128,80) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,112) size 128x32
text run at (0,112) width 128: "4444"
RenderText {#text} at (160,148) size 4x18
@@ -27,19 +27,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (164,24) size 160x144
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#008000]
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32
RenderText {#text} at (0,80) size 128x32
text run at (0,80) width 128: "3333"
RenderText {#text} at (128,80) size 32x32
text run at (128,80) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,112) size 128x32
text run at (0,112) width 128: "4444"
RenderText {#text} at (324,148) size 4x18
@@ -47,19 +47,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (328,8) size 160x160
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#008000]
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#0000FF]
RenderText {#text} at (0,96) size 128x32
text run at (0,96) width 128: "3333"
RenderText {#text} at (128,96) size 32x32
text run at (128,96) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,128) size 128x32
text run at (0,128) width 128: "4444"
RenderText {#text} at (0,0) size 0x0
@@ -67,19 +67,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (0,8) size 160x144
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#008000]
RenderText {#text} at (0,80) size 128x32
text run at (0,80) width 128: "3333"
RenderText {#text} at (128,80) size 32x32
text run at (128,80) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,112) size 128x32
text run at (0,112) width 128: "4444"
RenderText {#text} at (160,10) size 4x18
@@ -87,19 +87,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (164,8) size 160x144
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#0000FF]
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32
RenderText {#text} at (0,80) size 128x32
text run at (0,80) width 128: "3333"
RenderText {#text} at (128,80) size 32x32
text run at (128,80) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,112) size 128x32
text run at (0,112) width 128: "4444"
RenderText {#text} at (324,10) size 4x18
@@ -107,19 +107,19 @@ layer at (0,0) size 800x600
RenderBlock {DIV} at (328,8) size 160x160
RenderText {#text} at (0,0) size 160x32
text run at (0,0) width 160: "1111 "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#0000FF]
RenderText {#text} at (0,32) size 128x32
text run at (0,32) width 128: "2222"
RenderText {#text} at (128,32) size 32x32
text run at (128,32) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderInline {SPAN} at (0,0) size 128x32 [color=#008000]
RenderText {#text} at (0,96) size 128x32
text run at (0,96) width 128: "3333"
RenderText {#text} at (128,96) size 32x32
text run at (128,96) width 32: " "
- RenderBR {BR} at (0,0) size 0x0
+ LayoutBR {BR} at (0,0) size 0x0
RenderText {#text} at (0,128) size 128x32
text run at (0,128) width 128: "4444"
RenderText {#text} at (0,0) size 0x0

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