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1 layer at (0,0) size 800x600 | 1 layer at (0,0) size 800x600 |
2 RenderView at (0,0) size 800x600 | 2 RenderView at (0,0) size 800x600 |
3 layer at (0,0) size 800x600 | 3 layer at (0,0) size 800x600 |
4 RenderBlock {HTML} at (0,0) size 800x600 | 4 RenderBlock {HTML} at (0,0) size 800x600 |
5 RenderBody {BODY} at (8,8) size 784x584 | 5 RenderBody {BODY} at (8,8) size 784x584 |
6 RenderBlock (anonymous) at (0,0) size 784x36 | 6 RenderBlock (anonymous) at (0,0) size 784x36 |
7 RenderText {#text} at (0,0) size 765x36 | 7 RenderText {#text} at (0,0) size 765x36 |
8 text run at (0,0) width 765: "This tests that Unicode bidi control cha
racters are not rendered and have zero width. The next two lines should look the
" | 8 text run at (0,0) width 765: "This tests that Unicode bidi control cha
racters are not rendered and have zero width. The next two lines should look the
" |
9 text run at (0,18) width 37: "same." | 9 text run at (0,18) width 37: "same." |
10 RenderBlock {DIV} at (0,36) size 784x36 | 10 RenderBlock {DIV} at (0,36) size 784x36 |
11 RenderText {#text} at (0,0) size 15x17 | 11 RenderText {#text} at (0,0) size 15x17 |
12 text run at (0,0) width 8: "a" | 12 text run at (0,0) width 8: "a" |
13 text run at (7,0) width 8 LTR override: "\x{202D}e\x{300}" | 13 text run at (7,0) width 8 LTR override: "\x{202D}e\x{300}" |
14 RenderBR {BR} at (14,14) size 1x0 | 14 LayoutBR {BR} at (14,14) size 1x0 |
15 RenderText {#text} at (0,18) size 15x17 | 15 RenderText {#text} at (0,18) size 15x17 |
16 text run at (0,18) width 15: "ae\x{300}" | 16 text run at (0,18) width 15: "ae\x{300}" |
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